directory_create_dialog.cpp 6.2 KB

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  1. /**************************************************************************/
  2. /* directory_create_dialog.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "directory_create_dialog.h"
  31. #include "core/io/dir_access.h"
  32. #include "editor/editor_node.h"
  33. #include "editor/gui/editor_validation_panel.h"
  34. #include "editor/themes/editor_scale.h"
  35. #include "scene/gui/box_container.h"
  36. #include "scene/gui/label.h"
  37. #include "scene/gui/line_edit.h"
  38. static String sanitize_input(const String &p_path) {
  39. String path = p_path.strip_edges();
  40. if (path.ends_with("/")) {
  41. path = path.left(path.length() - 1);
  42. }
  43. return path;
  44. }
  45. String DirectoryCreateDialog::_validate_path(const String &p_path) const {
  46. if (p_path.is_empty()) {
  47. return TTR("Folder name cannot be empty.");
  48. }
  49. if (p_path.contains("\\") || p_path.contains(":") || p_path.contains("*") ||
  50. p_path.contains("|") || p_path.contains(">")) {
  51. return TTR("Folder name contains invalid characters.");
  52. }
  53. for (const String &part : p_path.split("/")) {
  54. if (part.is_empty()) {
  55. return TTR("Folder name cannot be empty.");
  56. }
  57. if (part.ends_with(" ") || part[0] == ' ') {
  58. return TTR("Folder name cannot begin or end with a space.");
  59. }
  60. if (part[0] == '.') {
  61. return TTR("Folder name cannot begin with a dot.");
  62. }
  63. }
  64. Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
  65. da->change_dir(base_dir);
  66. if (da->file_exists(p_path)) {
  67. return TTR("File with that name already exists.");
  68. }
  69. if (da->dir_exists(p_path)) {
  70. return TTR("Folder with that name already exists.");
  71. }
  72. return String();
  73. }
  74. void DirectoryCreateDialog::_on_dir_path_changed() {
  75. const String path = sanitize_input(dir_path->get_text());
  76. const String error = _validate_path(path);
  77. if (error.is_empty()) {
  78. if (path.contains("/")) {
  79. validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Using slashes in folder names will create subfolders recursively."), EditorValidationPanel::MSG_OK);
  80. }
  81. } else {
  82. validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, error, EditorValidationPanel::MSG_ERROR);
  83. }
  84. }
  85. void DirectoryCreateDialog::ok_pressed() {
  86. const String path = sanitize_input(dir_path->get_text());
  87. // The OK button should be disabled if the path is invalid, but just in case.
  88. const String error = _validate_path(path);
  89. ERR_FAIL_COND_MSG(!error.is_empty(), error);
  90. Error err;
  91. Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
  92. err = da->change_dir(base_dir);
  93. ERR_FAIL_COND_MSG(err != OK, "Cannot open directory '" + base_dir + "'.");
  94. print_verbose("Making folder " + path + " in " + base_dir);
  95. err = da->make_dir_recursive(path);
  96. if (err == OK) {
  97. emit_signal(SNAME("dir_created"), base_dir.path_join(path));
  98. } else {
  99. EditorNode::get_singleton()->show_warning(TTR("Could not create folder."));
  100. }
  101. hide();
  102. }
  103. void DirectoryCreateDialog::_post_popup() {
  104. ConfirmationDialog::_post_popup();
  105. dir_path->grab_focus();
  106. }
  107. void DirectoryCreateDialog::config(const String &p_base_dir) {
  108. base_dir = p_base_dir;
  109. label->set_text(vformat(TTR("Create new folder in %s:"), base_dir));
  110. dir_path->set_text("new folder");
  111. dir_path->select_all();
  112. validation_panel->update();
  113. }
  114. void DirectoryCreateDialog::_bind_methods() {
  115. ADD_SIGNAL(MethodInfo("dir_created", PropertyInfo(Variant::STRING, "path")));
  116. }
  117. DirectoryCreateDialog::DirectoryCreateDialog() {
  118. set_title(TTR("Create Folder"));
  119. set_min_size(Size2i(480, 0) * EDSCALE);
  120. VBoxContainer *vb = memnew(VBoxContainer);
  121. add_child(vb);
  122. label = memnew(Label);
  123. label->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_WORD_ELLIPSIS);
  124. vb->add_child(label);
  125. dir_path = memnew(LineEdit);
  126. vb->add_child(dir_path);
  127. register_text_enter(dir_path);
  128. Control *spacing = memnew(Control);
  129. spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE));
  130. vb->add_child(spacing);
  131. validation_panel = memnew(EditorValidationPanel);
  132. vb->add_child(validation_panel);
  133. validation_panel->add_line(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Folder name is valid."));
  134. validation_panel->set_update_callback(callable_mp(this, &DirectoryCreateDialog::_on_dir_path_changed));
  135. validation_panel->set_accept_button(get_ok_button());
  136. dir_path->connect("text_changed", callable_mp(validation_panel, &EditorValidationPanel::update).unbind(1));
  137. }