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- /**************************************************************************/
- /* variant_destruct.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef VARIANT_DESTRUCT_H
- #define VARIANT_DESTRUCT_H
- #include "core/variant/variant.h"
- #include "core/object/class_db.h"
- template <typename T>
- struct VariantDestruct {};
- #define MAKE_PTRDESTRUCT(m_type) \
- template <> \
- struct VariantDestruct<m_type> { \
- _FORCE_INLINE_ static void ptr_destruct(void *p_ptr) { \
- reinterpret_cast<m_type *>(p_ptr)->~m_type(); \
- } \
- _FORCE_INLINE_ static Variant::Type get_base_type() { \
- return GetTypeInfo<m_type>::VARIANT_TYPE; \
- } \
- }
- MAKE_PTRDESTRUCT(String);
- MAKE_PTRDESTRUCT(StringName);
- MAKE_PTRDESTRUCT(NodePath);
- MAKE_PTRDESTRUCT(Callable);
- MAKE_PTRDESTRUCT(Signal);
- MAKE_PTRDESTRUCT(Dictionary);
- MAKE_PTRDESTRUCT(Array);
- MAKE_PTRDESTRUCT(PackedByteArray);
- MAKE_PTRDESTRUCT(PackedInt32Array);
- MAKE_PTRDESTRUCT(PackedInt64Array);
- MAKE_PTRDESTRUCT(PackedFloat32Array);
- MAKE_PTRDESTRUCT(PackedFloat64Array);
- MAKE_PTRDESTRUCT(PackedStringArray);
- MAKE_PTRDESTRUCT(PackedVector2Array);
- MAKE_PTRDESTRUCT(PackedVector3Array);
- MAKE_PTRDESTRUCT(PackedColorArray);
- MAKE_PTRDESTRUCT(PackedVector4Array);
- #undef MAKE_PTRDESTRUCT
- #endif // VARIANT_DESTRUCT_H
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