rid.h 3.2 KB

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  1. /**************************************************************************/
  2. /* rid.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef RID_H
  31. #define RID_H
  32. #include "core/typedefs.h"
  33. class RID_AllocBase;
  34. class RID {
  35. friend class RID_AllocBase;
  36. uint64_t _id = 0;
  37. public:
  38. _ALWAYS_INLINE_ bool operator==(const RID &p_rid) const {
  39. return _id == p_rid._id;
  40. }
  41. _ALWAYS_INLINE_ bool operator<(const RID &p_rid) const {
  42. return _id < p_rid._id;
  43. }
  44. _ALWAYS_INLINE_ bool operator<=(const RID &p_rid) const {
  45. return _id <= p_rid._id;
  46. }
  47. _ALWAYS_INLINE_ bool operator>(const RID &p_rid) const {
  48. return _id > p_rid._id;
  49. }
  50. _ALWAYS_INLINE_ bool operator>=(const RID &p_rid) const {
  51. return _id >= p_rid._id;
  52. }
  53. _ALWAYS_INLINE_ bool operator!=(const RID &p_rid) const {
  54. return _id != p_rid._id;
  55. }
  56. _ALWAYS_INLINE_ bool is_valid() const { return _id != 0; }
  57. _ALWAYS_INLINE_ bool is_null() const { return _id == 0; }
  58. _ALWAYS_INLINE_ uint32_t get_local_index() const { return _id & 0xFFFFFFFF; }
  59. static _ALWAYS_INLINE_ RID from_uint64(uint64_t p_id) {
  60. RID _rid;
  61. _rid._id = p_id;
  62. return _rid;
  63. }
  64. _ALWAYS_INLINE_ uint64_t get_id() const { return _id; }
  65. _ALWAYS_INLINE_ RID() {}
  66. };
  67. #endif // RID_H