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- /**************************************************************************/
- /* string_builder.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef STRING_BUILDER_H
- #define STRING_BUILDER_H
- #include "core/string/ustring.h"
- #include "core/templates/vector.h"
- class StringBuilder {
- uint32_t string_length = 0;
- Vector<String> strings;
- Vector<const char *> c_strings;
- // -1 means it's a Godot String
- // a natural number means C string.
- Vector<int32_t> appended_strings;
- public:
- StringBuilder &append(const String &p_string);
- StringBuilder &append(const char *p_cstring);
- _FORCE_INLINE_ StringBuilder &operator+(const String &p_string) {
- return append(p_string);
- }
- _FORCE_INLINE_ StringBuilder &operator+(const char *p_cstring) {
- return append(p_cstring);
- }
- _FORCE_INLINE_ void operator+=(const String &p_string) {
- append(p_string);
- }
- _FORCE_INLINE_ void operator+=(const char *p_cstring) {
- append(p_cstring);
- }
- _FORCE_INLINE_ int num_strings_appended() const {
- return appended_strings.size();
- }
- _FORCE_INLINE_ uint32_t get_string_length() const {
- return string_length;
- }
- String as_string() const;
- _FORCE_INLINE_ operator String() const {
- return as_string();
- }
- StringBuilder() {}
- };
- #endif // STRING_BUILDER_H
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