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- /**************************************************************************/
- /* udp_server.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "udp_server.h"
- void UDPServer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &UDPServer::listen, DEFVAL("*"));
- ClassDB::bind_method(D_METHOD("poll"), &UDPServer::poll);
- ClassDB::bind_method(D_METHOD("is_connection_available"), &UDPServer::is_connection_available);
- ClassDB::bind_method(D_METHOD("get_local_port"), &UDPServer::get_local_port);
- ClassDB::bind_method(D_METHOD("is_listening"), &UDPServer::is_listening);
- ClassDB::bind_method(D_METHOD("take_connection"), &UDPServer::take_connection);
- ClassDB::bind_method(D_METHOD("stop"), &UDPServer::stop);
- ClassDB::bind_method(D_METHOD("set_max_pending_connections", "max_pending_connections"), &UDPServer::set_max_pending_connections);
- ClassDB::bind_method(D_METHOD("get_max_pending_connections"), &UDPServer::get_max_pending_connections);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "max_pending_connections", PROPERTY_HINT_RANGE, "0,256,1"), "set_max_pending_connections", "get_max_pending_connections");
- }
- Error UDPServer::poll() {
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- if (!_sock->is_open()) {
- return ERR_UNCONFIGURED;
- }
- Error err;
- int read;
- IPAddress ip;
- uint16_t port;
- while (true) {
- err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port);
- if (err != OK) {
- if (err == ERR_BUSY) {
- break;
- }
- return FAILED;
- }
- Peer p;
- p.ip = ip;
- p.port = port;
- List<Peer>::Element *E = peers.find(p);
- if (!E) {
- E = pending.find(p);
- }
- if (E) {
- E->get().peer->store_packet(ip, port, recv_buffer, read);
- } else {
- if (pending.size() >= max_pending_connections) {
- // Drop connection.
- continue;
- }
- // It's a new peer, add it to the pending list.
- Peer peer;
- peer.ip = ip;
- peer.port = port;
- peer.peer = memnew(PacketPeerUDP);
- peer.peer->connect_shared_socket(_sock, ip, port, this);
- peer.peer->store_packet(ip, port, recv_buffer, read);
- pending.push_back(peer);
- }
- }
- return OK;
- }
- Error UDPServer::listen(uint16_t p_port, const IPAddress &p_bind_address) {
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
- ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
- Error err;
- IP::Type ip_type = IP::TYPE_ANY;
- if (p_bind_address.is_valid()) {
- ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
- }
- err = _sock->open(NetSocket::TYPE_UDP, ip_type);
- if (err != OK) {
- return ERR_CANT_CREATE;
- }
- _sock->set_blocking_enabled(false);
- _sock->set_reuse_address_enabled(true);
- err = _sock->bind(p_bind_address, p_port);
- if (err != OK) {
- stop();
- return err;
- }
- return OK;
- }
- int UDPServer::get_local_port() const {
- uint16_t local_port;
- _sock->get_socket_address(nullptr, &local_port);
- return local_port;
- }
- bool UDPServer::is_listening() const {
- ERR_FAIL_COND_V(!_sock.is_valid(), false);
- return _sock->is_open();
- }
- bool UDPServer::is_connection_available() const {
- ERR_FAIL_COND_V(!_sock.is_valid(), false);
- if (!_sock->is_open()) {
- return false;
- }
- return pending.size() > 0;
- }
- void UDPServer::set_max_pending_connections(int p_max) {
- ERR_FAIL_COND_MSG(p_max < 0, "Max pending connections value must be a positive number (0 means refuse new connections).");
- max_pending_connections = p_max;
- while (p_max > pending.size()) {
- List<Peer>::Element *E = pending.back();
- if (!E) {
- break;
- }
- memdelete(E->get().peer);
- pending.erase(E);
- }
- }
- int UDPServer::get_max_pending_connections() const {
- return max_pending_connections;
- }
- Ref<PacketPeerUDP> UDPServer::take_connection() {
- Ref<PacketPeerUDP> conn;
- if (!is_connection_available()) {
- return conn;
- }
- Peer peer = pending.front()->get();
- pending.pop_front();
- peers.push_back(peer);
- return peer.peer;
- }
- void UDPServer::remove_peer(IPAddress p_ip, int p_port) {
- Peer peer;
- peer.ip = p_ip;
- peer.port = p_port;
- List<Peer>::Element *E = peers.find(peer);
- if (E) {
- peers.erase(E);
- }
- }
- void UDPServer::stop() {
- if (_sock.is_valid()) {
- _sock->close();
- }
- List<Peer>::Element *E = peers.front();
- while (E) {
- E->get().peer->disconnect_shared_socket();
- E = E->next();
- }
- E = pending.front();
- while (E) {
- E->get().peer->disconnect_shared_socket();
- memdelete(E->get().peer);
- E = E->next();
- }
- peers.clear();
- pending.clear();
- }
- UDPServer::UDPServer() :
- _sock(Ref<NetSocket>(NetSocket::create())) {
- }
- UDPServer::~UDPServer() {
- stop();
- }
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