input_map.cpp 36 KB

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  1. /**************************************************************************/
  2. /* input_map.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "input_map.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/input/input.h"
  33. #include "core/os/keyboard.h"
  34. #include "core/os/os.h"
  35. #include "core/variant/typed_array.h"
  36. InputMap *InputMap::singleton = nullptr;
  37. int InputMap::ALL_DEVICES = -1;
  38. void InputMap::_bind_methods() {
  39. ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
  40. ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
  41. ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
  42. ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
  43. ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
  44. ClassDB::bind_method(D_METHOD("action_get_deadzone", "action"), &InputMap::action_get_deadzone);
  45. ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
  46. ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
  47. ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
  48. ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events);
  49. ClassDB::bind_method(D_METHOD("action_get_events", "action"), &InputMap::_action_get_events);
  50. ClassDB::bind_method(D_METHOD("event_is_action", "event", "action", "exact_match"), &InputMap::event_is_action, DEFVAL(false));
  51. ClassDB::bind_method(D_METHOD("load_from_project_settings"), &InputMap::load_from_project_settings);
  52. }
  53. /**
  54. * Returns an nonexistent action error message with a suggestion of the closest
  55. * matching action name (if possible).
  56. */
  57. String InputMap::suggest_actions(const StringName &p_action) const {
  58. List<StringName> actions = get_actions();
  59. StringName closest_action;
  60. float closest_similarity = 0.0;
  61. // Find the most action with the most similar name.
  62. for (const StringName &action : actions) {
  63. const float similarity = String(action).similarity(p_action);
  64. if (similarity > closest_similarity) {
  65. closest_action = action;
  66. closest_similarity = similarity;
  67. }
  68. }
  69. String error_message = vformat("The InputMap action \"%s\" doesn't exist.", p_action);
  70. if (closest_similarity >= 0.4) {
  71. // Only include a suggestion in the error message if it's similar enough.
  72. error_message += vformat(" Did you mean \"%s\"?", closest_action);
  73. }
  74. return error_message;
  75. }
  76. #ifdef TOOLS_ENABLED
  77. void InputMap::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
  78. const String pf = p_function;
  79. bool first_argument_is_action = false;
  80. if (p_idx == 0) {
  81. first_argument_is_action = (pf == "has_action" || pf == "erase_action" ||
  82. pf == "action_set_deadzone" || pf == "action_get_deadzone" ||
  83. pf == "action_has_event" || pf == "action_add_event" || pf == "action_get_events" ||
  84. pf == "action_erase_event" || pf == "action_erase_events");
  85. }
  86. if (first_argument_is_action || (p_idx == 1 && pf == "event_is_action")) {
  87. // Cannot rely on `get_actions()`, otherwise the actions would be in the context of the Editor (no user-defined actions).
  88. List<PropertyInfo> pinfo;
  89. ProjectSettings::get_singleton()->get_property_list(&pinfo);
  90. for (const PropertyInfo &pi : pinfo) {
  91. if (!pi.name.begins_with("input/")) {
  92. continue;
  93. }
  94. String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
  95. r_options->push_back(name.quote());
  96. }
  97. }
  98. Object::get_argument_options(p_function, p_idx, r_options);
  99. }
  100. #endif
  101. void InputMap::add_action(const StringName &p_action, float p_deadzone) {
  102. ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action \"" + String(p_action) + "\".");
  103. input_map[p_action] = Action();
  104. static int last_id = 1;
  105. input_map[p_action].id = last_id;
  106. input_map[p_action].deadzone = p_deadzone;
  107. last_id++;
  108. }
  109. void InputMap::erase_action(const StringName &p_action) {
  110. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  111. input_map.erase(p_action);
  112. }
  113. TypedArray<StringName> InputMap::_get_actions() {
  114. TypedArray<StringName> ret;
  115. List<StringName> actions = get_actions();
  116. if (actions.is_empty()) {
  117. return ret;
  118. }
  119. for (const StringName &E : actions) {
  120. ret.push_back(E);
  121. }
  122. return ret;
  123. }
  124. List<StringName> InputMap::get_actions() const {
  125. List<StringName> actions = List<StringName>();
  126. if (input_map.is_empty()) {
  127. return actions;
  128. }
  129. for (const KeyValue<StringName, Action> &E : input_map) {
  130. actions.push_back(E.key);
  131. }
  132. return actions;
  133. }
  134. List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength, int *r_event_index) const {
  135. ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
  136. int i = 0;
  137. for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
  138. int device = E->get()->get_device();
  139. if (device == ALL_DEVICES || device == p_event->get_device()) {
  140. if (E->get()->action_match(p_event, p_exact_match, p_action.deadzone, r_pressed, r_strength, r_raw_strength)) {
  141. if (r_event_index) {
  142. *r_event_index = i;
  143. }
  144. return E;
  145. }
  146. }
  147. i++;
  148. }
  149. return nullptr;
  150. }
  151. bool InputMap::has_action(const StringName &p_action) const {
  152. return input_map.has(p_action);
  153. }
  154. float InputMap::action_get_deadzone(const StringName &p_action) {
  155. ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, suggest_actions(p_action));
  156. return input_map[p_action].deadzone;
  157. }
  158. void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
  159. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  160. input_map[p_action].deadzone = p_deadzone;
  161. }
  162. void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
  163. ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
  164. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  165. if (_find_event(input_map[p_action], p_event, true)) {
  166. return; // Already added.
  167. }
  168. input_map[p_action].inputs.push_back(p_event);
  169. }
  170. bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
  171. ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, suggest_actions(p_action));
  172. return (_find_event(input_map[p_action], p_event, true) != nullptr);
  173. }
  174. void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
  175. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  176. List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event, true);
  177. if (E) {
  178. input_map[p_action].inputs.erase(E);
  179. if (Input::get_singleton()->is_action_pressed(p_action)) {
  180. Input::get_singleton()->action_release(p_action);
  181. }
  182. }
  183. }
  184. void InputMap::action_erase_events(const StringName &p_action) {
  185. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  186. input_map[p_action].inputs.clear();
  187. }
  188. TypedArray<InputEvent> InputMap::_action_get_events(const StringName &p_action) {
  189. TypedArray<InputEvent> ret;
  190. const List<Ref<InputEvent>> *al = action_get_events(p_action);
  191. if (al) {
  192. for (const List<Ref<InputEvent>>::Element *E = al->front(); E; E = E->next()) {
  193. ret.push_back(E->get());
  194. }
  195. }
  196. return ret;
  197. }
  198. const List<Ref<InputEvent>> *InputMap::action_get_events(const StringName &p_action) {
  199. HashMap<StringName, Action>::Iterator E = input_map.find(p_action);
  200. if (!E) {
  201. return nullptr;
  202. }
  203. return &E->value.inputs;
  204. }
  205. bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match) const {
  206. return event_get_action_status(p_event, p_action, p_exact_match);
  207. }
  208. int InputMap::event_get_index(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match) const {
  209. int index = -1;
  210. event_get_action_status(p_event, p_action, p_exact_match, nullptr, nullptr, nullptr, &index);
  211. return index;
  212. }
  213. bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength, int *r_event_index) const {
  214. HashMap<StringName, Action>::Iterator E = input_map.find(p_action);
  215. ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
  216. Ref<InputEventAction> input_event_action = p_event;
  217. if (input_event_action.is_valid()) {
  218. const bool pressed = input_event_action->is_pressed();
  219. if (r_pressed != nullptr) {
  220. *r_pressed = pressed;
  221. }
  222. const float strength = pressed ? input_event_action->get_strength() : 0.0f;
  223. if (r_strength != nullptr) {
  224. *r_strength = strength;
  225. }
  226. if (r_raw_strength != nullptr) {
  227. *r_raw_strength = strength;
  228. }
  229. return input_event_action->get_action() == p_action;
  230. }
  231. List<Ref<InputEvent>>::Element *event = _find_event(E->value, p_event, p_exact_match, r_pressed, r_strength, r_raw_strength, r_event_index);
  232. return event != nullptr;
  233. }
  234. const HashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {
  235. return input_map;
  236. }
  237. void InputMap::load_from_project_settings() {
  238. input_map.clear();
  239. List<PropertyInfo> pinfo;
  240. ProjectSettings::get_singleton()->get_property_list(&pinfo);
  241. for (const PropertyInfo &pi : pinfo) {
  242. if (!pi.name.begins_with("input/")) {
  243. continue;
  244. }
  245. String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
  246. Dictionary action = GLOBAL_GET(pi.name);
  247. float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.5f;
  248. Array events = action["events"];
  249. add_action(name, deadzone);
  250. for (int i = 0; i < events.size(); i++) {
  251. Ref<InputEvent> event = events[i];
  252. if (event.is_null()) {
  253. continue;
  254. }
  255. action_add_event(name, event);
  256. }
  257. }
  258. }
  259. struct _BuiltinActionDisplayName {
  260. const char *name;
  261. const char *display_name;
  262. };
  263. static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
  264. /* clang-format off */
  265. { "ui_accept", TTRC("Accept") },
  266. { "ui_select", TTRC("Select") },
  267. { "ui_cancel", TTRC("Cancel") },
  268. { "ui_focus_next", TTRC("Focus Next") },
  269. { "ui_focus_prev", TTRC("Focus Prev") },
  270. { "ui_left", TTRC("Left") },
  271. { "ui_right", TTRC("Right") },
  272. { "ui_up", TTRC("Up") },
  273. { "ui_down", TTRC("Down") },
  274. { "ui_page_up", TTRC("Page Up") },
  275. { "ui_page_down", TTRC("Page Down") },
  276. { "ui_home", TTRC("Home") },
  277. { "ui_end", TTRC("End") },
  278. { "ui_cut", TTRC("Cut") },
  279. { "ui_copy", TTRC("Copy") },
  280. { "ui_paste", TTRC("Paste") },
  281. { "ui_undo", TTRC("Undo") },
  282. { "ui_redo", TTRC("Redo") },
  283. { "ui_text_completion_query", TTRC("Completion Query") },
  284. { "ui_text_newline", TTRC("New Line") },
  285. { "ui_text_newline_blank", TTRC("New Blank Line") },
  286. { "ui_text_newline_above", TTRC("New Line Above") },
  287. { "ui_text_indent", TTRC("Indent") },
  288. { "ui_text_dedent", TTRC("Dedent") },
  289. { "ui_text_backspace", TTRC("Backspace") },
  290. { "ui_text_backspace_word", TTRC("Backspace Word") },
  291. { "ui_text_backspace_word.macos", TTRC("Backspace Word") },
  292. { "ui_text_backspace_all_to_left", TTRC("Backspace all to Left") },
  293. { "ui_text_backspace_all_to_left.macos", TTRC("Backspace all to Left") },
  294. { "ui_text_delete", TTRC("Delete") },
  295. { "ui_text_delete_word", TTRC("Delete Word") },
  296. { "ui_text_delete_word.macos", TTRC("Delete Word") },
  297. { "ui_text_delete_all_to_right", TTRC("Delete all to Right") },
  298. { "ui_text_delete_all_to_right.macos", TTRC("Delete all to Right") },
  299. { "ui_text_caret_left", TTRC("Caret Left") },
  300. { "ui_text_caret_word_left", TTRC("Caret Word Left") },
  301. { "ui_text_caret_word_left.macos", TTRC("Caret Word Left") },
  302. { "ui_text_caret_right", TTRC("Caret Right") },
  303. { "ui_text_caret_word_right", TTRC("Caret Word Right") },
  304. { "ui_text_caret_word_right.macos", TTRC("Caret Word Right") },
  305. { "ui_text_caret_up", TTRC("Caret Up") },
  306. { "ui_text_caret_down", TTRC("Caret Down") },
  307. { "ui_text_caret_line_start", TTRC("Caret Line Start") },
  308. { "ui_text_caret_line_start.macos", TTRC("Caret Line Start") },
  309. { "ui_text_caret_line_end", TTRC("Caret Line End") },
  310. { "ui_text_caret_line_end.macos", TTRC("Caret Line End") },
  311. { "ui_text_caret_page_up", TTRC("Caret Page Up") },
  312. { "ui_text_caret_page_down", TTRC("Caret Page Down") },
  313. { "ui_text_caret_document_start", TTRC("Caret Document Start") },
  314. { "ui_text_caret_document_start.macos", TTRC("Caret Document Start") },
  315. { "ui_text_caret_document_end", TTRC("Caret Document End") },
  316. { "ui_text_caret_document_end.macos", TTRC("Caret Document End") },
  317. { "ui_text_caret_add_below", TTRC("Caret Add Below") },
  318. { "ui_text_caret_add_below.macos", TTRC("Caret Add Below") },
  319. { "ui_text_caret_add_above", TTRC("Caret Add Above") },
  320. { "ui_text_caret_add_above.macos", TTRC("Caret Add Above") },
  321. { "ui_text_scroll_up", TTRC("Scroll Up") },
  322. { "ui_text_scroll_up.macos", TTRC("Scroll Up") },
  323. { "ui_text_scroll_down", TTRC("Scroll Down") },
  324. { "ui_text_scroll_down.macos", TTRC("Scroll Down") },
  325. { "ui_text_select_all", TTRC("Select All") },
  326. { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
  327. { "ui_text_add_selection_for_next_occurrence", TTRC("Add Selection for Next Occurrence") },
  328. { "ui_text_skip_selection_for_next_occurrence", TTRC("Skip Selection for Next Occurrence") },
  329. { "ui_text_clear_carets_and_selection", TTRC("Clear Carets and Selection") },
  330. { "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
  331. { "ui_text_submit", TTRC("Submit Text") },
  332. { "ui_graph_duplicate", TTRC("Duplicate Nodes") },
  333. { "ui_graph_delete", TTRC("Delete Nodes") },
  334. { "ui_filedialog_up_one_level", TTRC("Go Up One Level") },
  335. { "ui_filedialog_refresh", TTRC("Refresh") },
  336. { "ui_filedialog_show_hidden", TTRC("Show Hidden") },
  337. { "ui_swap_input_direction ", TTRC("Swap Input Direction") },
  338. { "", ""}
  339. /* clang-format on */
  340. };
  341. String InputMap::get_builtin_display_name(const String &p_name) const {
  342. int len = sizeof(_builtin_action_display_names) / sizeof(_BuiltinActionDisplayName);
  343. for (int i = 0; i < len; i++) {
  344. if (_builtin_action_display_names[i].name == p_name) {
  345. return RTR(_builtin_action_display_names[i].display_name);
  346. }
  347. }
  348. return p_name;
  349. }
  350. const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
  351. // Return cache if it has already been built.
  352. if (default_builtin_cache.size()) {
  353. return default_builtin_cache;
  354. }
  355. List<Ref<InputEvent>> inputs;
  356. inputs.push_back(InputEventKey::create_reference(Key::ENTER));
  357. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
  358. inputs.push_back(InputEventKey::create_reference(Key::SPACE));
  359. default_builtin_cache.insert("ui_accept", inputs);
  360. inputs = List<Ref<InputEvent>>();
  361. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::Y));
  362. inputs.push_back(InputEventKey::create_reference(Key::SPACE));
  363. default_builtin_cache.insert("ui_select", inputs);
  364. inputs = List<Ref<InputEvent>>();
  365. inputs.push_back(InputEventKey::create_reference(Key::ESCAPE));
  366. default_builtin_cache.insert("ui_cancel", inputs);
  367. inputs = List<Ref<InputEvent>>();
  368. inputs.push_back(InputEventKey::create_reference(Key::TAB));
  369. default_builtin_cache.insert("ui_focus_next", inputs);
  370. inputs = List<Ref<InputEvent>>();
  371. inputs.push_back(InputEventKey::create_reference(Key::TAB | KeyModifierMask::SHIFT));
  372. default_builtin_cache.insert("ui_focus_prev", inputs);
  373. inputs = List<Ref<InputEvent>>();
  374. inputs.push_back(InputEventKey::create_reference(Key::LEFT));
  375. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_LEFT));
  376. inputs.push_back(InputEventJoypadMotion::create_reference(JoyAxis::LEFT_X, -1.0));
  377. default_builtin_cache.insert("ui_left", inputs);
  378. inputs = List<Ref<InputEvent>>();
  379. inputs.push_back(InputEventKey::create_reference(Key::RIGHT));
  380. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_RIGHT));
  381. inputs.push_back(InputEventJoypadMotion::create_reference(JoyAxis::LEFT_X, 1.0));
  382. default_builtin_cache.insert("ui_right", inputs);
  383. inputs = List<Ref<InputEvent>>();
  384. inputs.push_back(InputEventKey::create_reference(Key::UP));
  385. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_UP));
  386. inputs.push_back(InputEventJoypadMotion::create_reference(JoyAxis::LEFT_Y, -1.0));
  387. default_builtin_cache.insert("ui_up", inputs);
  388. inputs = List<Ref<InputEvent>>();
  389. inputs.push_back(InputEventKey::create_reference(Key::DOWN));
  390. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_DOWN));
  391. inputs.push_back(InputEventJoypadMotion::create_reference(JoyAxis::LEFT_Y, 1.0));
  392. default_builtin_cache.insert("ui_down", inputs);
  393. inputs = List<Ref<InputEvent>>();
  394. inputs.push_back(InputEventKey::create_reference(Key::PAGEUP));
  395. default_builtin_cache.insert("ui_page_up", inputs);
  396. inputs = List<Ref<InputEvent>>();
  397. inputs.push_back(InputEventKey::create_reference(Key::PAGEDOWN));
  398. default_builtin_cache.insert("ui_page_down", inputs);
  399. inputs = List<Ref<InputEvent>>();
  400. inputs.push_back(InputEventKey::create_reference(Key::HOME));
  401. default_builtin_cache.insert("ui_home", inputs);
  402. inputs = List<Ref<InputEvent>>();
  403. inputs.push_back(InputEventKey::create_reference(Key::END));
  404. default_builtin_cache.insert("ui_end", inputs);
  405. // ///// UI basic Shortcuts /////
  406. inputs = List<Ref<InputEvent>>();
  407. inputs.push_back(InputEventKey::create_reference(Key::X | KeyModifierMask::CMD_OR_CTRL));
  408. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::SHIFT));
  409. default_builtin_cache.insert("ui_cut", inputs);
  410. inputs = List<Ref<InputEvent>>();
  411. inputs.push_back(InputEventKey::create_reference(Key::C | KeyModifierMask::CMD_OR_CTRL));
  412. inputs.push_back(InputEventKey::create_reference(Key::INSERT | KeyModifierMask::CMD_OR_CTRL));
  413. default_builtin_cache.insert("ui_copy", inputs);
  414. inputs = List<Ref<InputEvent>>();
  415. inputs.push_back(InputEventKey::create_reference(Key::V | KeyModifierMask::CMD_OR_CTRL));
  416. inputs.push_back(InputEventKey::create_reference(Key::INSERT | KeyModifierMask::SHIFT));
  417. default_builtin_cache.insert("ui_paste", inputs);
  418. inputs = List<Ref<InputEvent>>();
  419. inputs.push_back(InputEventKey::create_reference(Key::Z | KeyModifierMask::CMD_OR_CTRL));
  420. default_builtin_cache.insert("ui_undo", inputs);
  421. inputs = List<Ref<InputEvent>>();
  422. inputs.push_back(InputEventKey::create_reference(Key::Z | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT));
  423. inputs.push_back(InputEventKey::create_reference(Key::Y | KeyModifierMask::CMD_OR_CTRL));
  424. default_builtin_cache.insert("ui_redo", inputs);
  425. // ///// UI Text Input Shortcuts /////
  426. inputs = List<Ref<InputEvent>>();
  427. inputs.push_back(InputEventKey::create_reference(Key::SPACE | KeyModifierMask::CTRL));
  428. default_builtin_cache.insert("ui_text_completion_query", inputs);
  429. inputs = List<Ref<InputEvent>>();
  430. inputs.push_back(InputEventKey::create_reference(Key::ENTER));
  431. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
  432. default_builtin_cache.insert("ui_text_completion_accept", inputs);
  433. inputs = List<Ref<InputEvent>>();
  434. inputs.push_back(InputEventKey::create_reference(Key::TAB));
  435. default_builtin_cache.insert("ui_text_completion_replace", inputs);
  436. // Newlines
  437. inputs = List<Ref<InputEvent>>();
  438. inputs.push_back(InputEventKey::create_reference(Key::ENTER));
  439. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
  440. default_builtin_cache.insert("ui_text_newline", inputs);
  441. inputs = List<Ref<InputEvent>>();
  442. inputs.push_back(InputEventKey::create_reference(Key::ENTER | KeyModifierMask::CMD_OR_CTRL));
  443. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER | KeyModifierMask::CMD_OR_CTRL));
  444. default_builtin_cache.insert("ui_text_newline_blank", inputs);
  445. inputs = List<Ref<InputEvent>>();
  446. inputs.push_back(InputEventKey::create_reference(Key::ENTER | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  447. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  448. default_builtin_cache.insert("ui_text_newline_above", inputs);
  449. // Indentation
  450. inputs = List<Ref<InputEvent>>();
  451. inputs.push_back(InputEventKey::create_reference(Key::TAB));
  452. default_builtin_cache.insert("ui_text_indent", inputs);
  453. inputs = List<Ref<InputEvent>>();
  454. inputs.push_back(InputEventKey::create_reference(Key::TAB | KeyModifierMask::SHIFT));
  455. default_builtin_cache.insert("ui_text_dedent", inputs);
  456. // Text Backspace and Delete
  457. inputs = List<Ref<InputEvent>>();
  458. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE));
  459. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::SHIFT));
  460. default_builtin_cache.insert("ui_text_backspace", inputs);
  461. inputs = List<Ref<InputEvent>>();
  462. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::CMD_OR_CTRL));
  463. default_builtin_cache.insert("ui_text_backspace_word", inputs);
  464. inputs = List<Ref<InputEvent>>();
  465. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::ALT));
  466. default_builtin_cache.insert("ui_text_backspace_word.macos", inputs);
  467. inputs = List<Ref<InputEvent>>();
  468. default_builtin_cache.insert("ui_text_backspace_all_to_left", inputs);
  469. inputs = List<Ref<InputEvent>>();
  470. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::CMD_OR_CTRL));
  471. default_builtin_cache.insert("ui_text_backspace_all_to_left.macos", inputs);
  472. inputs = List<Ref<InputEvent>>();
  473. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
  474. default_builtin_cache.insert("ui_text_delete", inputs);
  475. inputs = List<Ref<InputEvent>>();
  476. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::CMD_OR_CTRL));
  477. default_builtin_cache.insert("ui_text_delete_word", inputs);
  478. inputs = List<Ref<InputEvent>>();
  479. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::ALT));
  480. default_builtin_cache.insert("ui_text_delete_word.macos", inputs);
  481. inputs = List<Ref<InputEvent>>();
  482. default_builtin_cache.insert("ui_text_delete_all_to_right", inputs);
  483. inputs = List<Ref<InputEvent>>();
  484. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::CMD_OR_CTRL));
  485. default_builtin_cache.insert("ui_text_delete_all_to_right.macos", inputs);
  486. // Text Caret Movement Left/Right
  487. inputs = List<Ref<InputEvent>>();
  488. inputs.push_back(InputEventKey::create_reference(Key::LEFT));
  489. default_builtin_cache.insert("ui_text_caret_left", inputs);
  490. inputs = List<Ref<InputEvent>>();
  491. inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD_OR_CTRL));
  492. default_builtin_cache.insert("ui_text_caret_word_left", inputs);
  493. inputs = List<Ref<InputEvent>>();
  494. inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::ALT));
  495. default_builtin_cache.insert("ui_text_caret_word_left.macos", inputs);
  496. inputs = List<Ref<InputEvent>>();
  497. inputs.push_back(InputEventKey::create_reference(Key::RIGHT));
  498. default_builtin_cache.insert("ui_text_caret_right", inputs);
  499. inputs = List<Ref<InputEvent>>();
  500. inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD_OR_CTRL));
  501. default_builtin_cache.insert("ui_text_caret_word_right", inputs);
  502. inputs = List<Ref<InputEvent>>();
  503. inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::ALT));
  504. default_builtin_cache.insert("ui_text_caret_word_right.macos", inputs);
  505. // Text Caret Movement Up/Down
  506. inputs = List<Ref<InputEvent>>();
  507. inputs.push_back(InputEventKey::create_reference(Key::UP));
  508. default_builtin_cache.insert("ui_text_caret_up", inputs);
  509. inputs = List<Ref<InputEvent>>();
  510. inputs.push_back(InputEventKey::create_reference(Key::DOWN));
  511. default_builtin_cache.insert("ui_text_caret_down", inputs);
  512. // Text Caret Movement Line Start/End
  513. inputs = List<Ref<InputEvent>>();
  514. inputs.push_back(InputEventKey::create_reference(Key::HOME));
  515. default_builtin_cache.insert("ui_text_caret_line_start", inputs);
  516. inputs = List<Ref<InputEvent>>();
  517. inputs.push_back(InputEventKey::create_reference(Key::A | KeyModifierMask::CTRL));
  518. inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD_OR_CTRL));
  519. default_builtin_cache.insert("ui_text_caret_line_start.macos", inputs);
  520. inputs = List<Ref<InputEvent>>();
  521. inputs.push_back(InputEventKey::create_reference(Key::END));
  522. default_builtin_cache.insert("ui_text_caret_line_end", inputs);
  523. inputs = List<Ref<InputEvent>>();
  524. inputs.push_back(InputEventKey::create_reference(Key::E | KeyModifierMask::CTRL));
  525. inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD_OR_CTRL));
  526. default_builtin_cache.insert("ui_text_caret_line_end.macos", inputs);
  527. // Text Caret Movement Page Up/Down
  528. inputs = List<Ref<InputEvent>>();
  529. inputs.push_back(InputEventKey::create_reference(Key::PAGEUP));
  530. default_builtin_cache.insert("ui_text_caret_page_up", inputs);
  531. inputs = List<Ref<InputEvent>>();
  532. inputs.push_back(InputEventKey::create_reference(Key::PAGEDOWN));
  533. default_builtin_cache.insert("ui_text_caret_page_down", inputs);
  534. // Text Caret Movement Document Start/End
  535. inputs = List<Ref<InputEvent>>();
  536. inputs.push_back(InputEventKey::create_reference(Key::HOME | KeyModifierMask::CMD_OR_CTRL));
  537. default_builtin_cache.insert("ui_text_caret_document_start", inputs);
  538. inputs = List<Ref<InputEvent>>();
  539. inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL));
  540. default_builtin_cache.insert("ui_text_caret_document_start.macos", inputs);
  541. inputs = List<Ref<InputEvent>>();
  542. inputs.push_back(InputEventKey::create_reference(Key::END | KeyModifierMask::CMD_OR_CTRL));
  543. default_builtin_cache.insert("ui_text_caret_document_end", inputs);
  544. inputs = List<Ref<InputEvent>>();
  545. inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL));
  546. default_builtin_cache.insert("ui_text_caret_document_end.macos", inputs);
  547. // Text Caret Addition Below/Above
  548. inputs = List<Ref<InputEvent>>();
  549. inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  550. default_builtin_cache.insert("ui_text_caret_add_below", inputs);
  551. inputs = List<Ref<InputEvent>>();
  552. inputs.push_back(InputEventKey::create_reference(Key::L | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  553. default_builtin_cache.insert("ui_text_caret_add_below.macos", inputs);
  554. inputs = List<Ref<InputEvent>>();
  555. inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  556. default_builtin_cache.insert("ui_text_caret_add_above", inputs);
  557. inputs = List<Ref<InputEvent>>();
  558. inputs.push_back(InputEventKey::create_reference(Key::O | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  559. default_builtin_cache.insert("ui_text_caret_add_above.macos", inputs);
  560. // Text Scrolling
  561. inputs = List<Ref<InputEvent>>();
  562. inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL));
  563. default_builtin_cache.insert("ui_text_scroll_up", inputs);
  564. inputs = List<Ref<InputEvent>>();
  565. inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT));
  566. default_builtin_cache.insert("ui_text_scroll_up.macos", inputs);
  567. inputs = List<Ref<InputEvent>>();
  568. inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL));
  569. default_builtin_cache.insert("ui_text_scroll_down", inputs);
  570. inputs = List<Ref<InputEvent>>();
  571. inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT));
  572. default_builtin_cache.insert("ui_text_scroll_down.macos", inputs);
  573. // Text Misc
  574. inputs = List<Ref<InputEvent>>();
  575. inputs.push_back(InputEventKey::create_reference(Key::A | KeyModifierMask::CMD_OR_CTRL));
  576. default_builtin_cache.insert("ui_text_select_all", inputs);
  577. inputs = List<Ref<InputEvent>>();
  578. inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::ALT));
  579. default_builtin_cache.insert("ui_text_select_word_under_caret", inputs);
  580. inputs = List<Ref<InputEvent>>();
  581. inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::CTRL | KeyModifierMask::META));
  582. default_builtin_cache.insert("ui_text_select_word_under_caret.macos", inputs);
  583. inputs = List<Ref<InputEvent>>();
  584. inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL));
  585. default_builtin_cache.insert("ui_text_add_selection_for_next_occurrence", inputs);
  586. inputs = List<Ref<InputEvent>>();
  587. inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT));
  588. default_builtin_cache.insert("ui_text_skip_selection_for_next_occurrence", inputs);
  589. inputs = List<Ref<InputEvent>>();
  590. inputs.push_back(InputEventKey::create_reference(Key::ESCAPE));
  591. default_builtin_cache.insert("ui_text_clear_carets_and_selection", inputs);
  592. inputs = List<Ref<InputEvent>>();
  593. inputs.push_back(InputEventKey::create_reference(Key::INSERT));
  594. default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs);
  595. inputs = List<Ref<InputEvent>>();
  596. inputs.push_back(InputEventKey::create_reference(Key::MENU));
  597. default_builtin_cache.insert("ui_menu", inputs);
  598. inputs = List<Ref<InputEvent>>();
  599. inputs.push_back(InputEventKey::create_reference(Key::ENTER));
  600. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
  601. default_builtin_cache.insert("ui_text_submit", inputs);
  602. // ///// UI Graph Shortcuts /////
  603. inputs = List<Ref<InputEvent>>();
  604. inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL));
  605. default_builtin_cache.insert("ui_graph_duplicate", inputs);
  606. inputs = List<Ref<InputEvent>>();
  607. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
  608. default_builtin_cache.insert("ui_graph_delete", inputs);
  609. // ///// UI File Dialog Shortcuts /////
  610. inputs = List<Ref<InputEvent>>();
  611. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE));
  612. default_builtin_cache.insert("ui_filedialog_up_one_level", inputs);
  613. inputs = List<Ref<InputEvent>>();
  614. inputs.push_back(InputEventKey::create_reference(Key::F5));
  615. default_builtin_cache.insert("ui_filedialog_refresh", inputs);
  616. inputs = List<Ref<InputEvent>>();
  617. inputs.push_back(InputEventKey::create_reference(Key::H));
  618. default_builtin_cache.insert("ui_filedialog_show_hidden", inputs);
  619. inputs = List<Ref<InputEvent>>();
  620. inputs.push_back(InputEventKey::create_reference(Key::QUOTELEFT | KeyModifierMask::CMD_OR_CTRL));
  621. default_builtin_cache.insert("ui_swap_input_direction", inputs);
  622. return default_builtin_cache;
  623. }
  624. const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins_with_feature_overrides_applied() {
  625. if (default_builtin_with_overrides_cache.size() > 0) {
  626. return default_builtin_with_overrides_cache;
  627. }
  628. const HashMap<String, List<Ref<InputEvent>>> &builtins = get_builtins();
  629. // Get a list of all built in inputs which are valid overrides for the OS
  630. // Key = builtin name (e.g. ui_accept)
  631. // Value = override/feature names (e.g. macos, if it was defined as "ui_accept.macos" and the platform supports that feature)
  632. HashMap<String, Vector<String>> builtins_with_overrides;
  633. for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
  634. String fullname = E.key;
  635. Vector<String> split = fullname.split(".");
  636. const String &name = split[0];
  637. String override_for = split.size() > 1 ? split[1] : String();
  638. if (!override_for.is_empty() && OS::get_singleton()->has_feature(override_for)) {
  639. builtins_with_overrides[name].push_back(override_for);
  640. }
  641. }
  642. for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
  643. String fullname = E.key;
  644. Vector<String> split = fullname.split(".");
  645. const String &name = split[0];
  646. String override_for = split.size() > 1 ? split[1] : String();
  647. if (builtins_with_overrides.has(name) && override_for.is_empty()) {
  648. // Builtin has an override but this particular one is not an override, so skip.
  649. continue;
  650. }
  651. if (!override_for.is_empty() && !OS::get_singleton()->has_feature(override_for)) {
  652. // OS does not support this override - skip.
  653. continue;
  654. }
  655. default_builtin_with_overrides_cache.insert(name, E.value);
  656. }
  657. return default_builtin_with_overrides_cache;
  658. }
  659. void InputMap::load_default() {
  660. HashMap<String, List<Ref<InputEvent>>> builtins = get_builtins_with_feature_overrides_applied();
  661. for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
  662. String name = E.key;
  663. add_action(name);
  664. const List<Ref<InputEvent>> &inputs = E.value;
  665. for (const List<Ref<InputEvent>>::Element *I = inputs.front(); I; I = I->next()) {
  666. Ref<InputEventKey> iek = I->get();
  667. // For the editor, only add keyboard actions.
  668. if (iek.is_valid()) {
  669. action_add_event(name, I->get());
  670. }
  671. }
  672. }
  673. }
  674. InputMap::InputMap() {
  675. ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist.");
  676. singleton = this;
  677. }
  678. InputMap::~InputMap() {
  679. singleton = nullptr;
  680. }