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- /**************************************************************************/
- /* engine_profiler.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "engine_profiler.h"
- #include "core/debugger/engine_debugger.h"
- void EngineProfiler::_bind_methods() {
- GDVIRTUAL_BIND(_toggle, "enable", "options");
- GDVIRTUAL_BIND(_add_frame, "data");
- GDVIRTUAL_BIND(_tick, "frame_time", "process_time", "physics_time", "physics_frame_time");
- }
- void EngineProfiler::toggle(bool p_enable, const Array &p_array) {
- GDVIRTUAL_CALL(_toggle, p_enable, p_array);
- }
- void EngineProfiler::add(const Array &p_data) {
- GDVIRTUAL_CALL(_add_frame, p_data);
- }
- void EngineProfiler::tick(double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time) {
- GDVIRTUAL_CALL(_tick, p_frame_time, p_process_time, p_physics_time, p_physics_frame_time);
- }
- Error EngineProfiler::bind(const String &p_name) {
- ERR_FAIL_COND_V(is_bound(), ERR_ALREADY_IN_USE);
- EngineDebugger::Profiler prof(
- this,
- [](void *p_user, bool p_enable, const Array &p_opts) {
- static_cast<EngineProfiler *>(p_user)->toggle(p_enable, p_opts);
- },
- [](void *p_user, const Array &p_data) {
- static_cast<EngineProfiler *>(p_user)->add(p_data);
- },
- [](void *p_user, double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time) {
- static_cast<EngineProfiler *>(p_user)->tick(p_frame_time, p_process_time, p_physics_time, p_physics_frame_time);
- });
- registration = p_name;
- EngineDebugger::register_profiler(p_name, prof);
- return OK;
- }
- Error EngineProfiler::unbind() {
- ERR_FAIL_COND_V(!is_bound(), ERR_UNCONFIGURED);
- EngineDebugger::unregister_profiler(registration);
- registration.clear();
- return OK;
- }
- EngineProfiler::~EngineProfiler() {
- if (is_bound()) {
- unbind();
- }
- }
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