display_server.h 30 KB

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  1. /**************************************************************************/
  2. /* display_server.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef DISPLAY_SERVER_H
  31. #define DISPLAY_SERVER_H
  32. #include "core/input/input.h"
  33. #include "core/io/image.h"
  34. #include "core/io/resource.h"
  35. #include "core/os/os.h"
  36. #include "core/variant/callable.h"
  37. #include "display/native_menu.h"
  38. class Texture2D;
  39. class DisplayServer : public Object {
  40. GDCLASS(DisplayServer, Object)
  41. static DisplayServer *singleton;
  42. static bool hidpi_allowed;
  43. #ifndef DISABLE_DEPRECATED
  44. mutable HashMap<String, RID> menu_names;
  45. RID _get_rid_from_name(NativeMenu *p_nmenu, const String &p_menu_root) const;
  46. #endif
  47. LocalVector<ObjectID> additional_outputs;
  48. public:
  49. _FORCE_INLINE_ static DisplayServer *get_singleton() {
  50. return singleton;
  51. }
  52. enum WindowMode {
  53. WINDOW_MODE_WINDOWED,
  54. WINDOW_MODE_MINIMIZED,
  55. WINDOW_MODE_MAXIMIZED,
  56. WINDOW_MODE_FULLSCREEN,
  57. WINDOW_MODE_EXCLUSIVE_FULLSCREEN,
  58. };
  59. // Keep the VSyncMode enum values in sync with the `display/window/vsync/vsync_mode`
  60. // project setting hint.
  61. enum VSyncMode {
  62. VSYNC_DISABLED,
  63. VSYNC_ENABLED,
  64. VSYNC_ADAPTIVE,
  65. VSYNC_MAILBOX
  66. };
  67. enum HandleType {
  68. DISPLAY_HANDLE,
  69. WINDOW_HANDLE,
  70. WINDOW_VIEW,
  71. OPENGL_CONTEXT,
  72. EGL_DISPLAY,
  73. EGL_CONFIG,
  74. };
  75. enum Context {
  76. CONTEXT_EDITOR,
  77. CONTEXT_PROJECTMAN,
  78. CONTEXT_ENGINE,
  79. };
  80. typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, VSyncMode, uint32_t, const Point2i *, const Size2i &, int p_screen, Context, int64_t p_parent_window, Error &r_error);
  81. typedef Vector<String> (*GetRenderingDriversFunction)();
  82. private:
  83. static void _input_set_mouse_mode(Input::MouseMode p_mode);
  84. static Input::MouseMode _input_get_mouse_mode();
  85. static void _input_set_mouse_mode_override(Input::MouseMode p_mode);
  86. static Input::MouseMode _input_get_mouse_mode_override();
  87. static void _input_set_mouse_mode_override_enabled(bool p_enabled);
  88. static bool _input_is_mouse_mode_override_enabled();
  89. static void _input_warp(const Vector2 &p_to_pos);
  90. static Input::CursorShape _input_get_current_cursor_shape();
  91. static void _input_set_custom_mouse_cursor_func(const Ref<Resource> &, Input::CursorShape, const Vector2 &p_hotspot);
  92. protected:
  93. static void _bind_methods();
  94. static Ref<Image> _get_cursor_image_from_resource(const Ref<Resource> &p_cursor, const Vector2 &p_hotspot);
  95. enum {
  96. MAX_SERVERS = 64
  97. };
  98. struct DisplayServerCreate {
  99. const char *name;
  100. CreateFunction create_function;
  101. GetRenderingDriversFunction get_rendering_drivers_function;
  102. };
  103. static DisplayServerCreate server_create_functions[MAX_SERVERS];
  104. static int server_create_count;
  105. friend class RendererViewport;
  106. public:
  107. enum Feature {
  108. #ifndef DISABLE_DEPRECATED
  109. FEATURE_GLOBAL_MENU,
  110. #endif
  111. FEATURE_SUBWINDOWS,
  112. FEATURE_TOUCHSCREEN,
  113. FEATURE_MOUSE,
  114. FEATURE_MOUSE_WARP,
  115. FEATURE_CLIPBOARD,
  116. FEATURE_VIRTUAL_KEYBOARD,
  117. FEATURE_CURSOR_SHAPE,
  118. FEATURE_CUSTOM_CURSOR_SHAPE,
  119. FEATURE_NATIVE_DIALOG,
  120. FEATURE_IME,
  121. FEATURE_WINDOW_TRANSPARENCY,
  122. FEATURE_HIDPI,
  123. FEATURE_ICON,
  124. FEATURE_NATIVE_ICON,
  125. FEATURE_ORIENTATION,
  126. FEATURE_SWAP_BUFFERS,
  127. FEATURE_KEEP_SCREEN_ON,
  128. FEATURE_CLIPBOARD_PRIMARY,
  129. FEATURE_TEXT_TO_SPEECH,
  130. FEATURE_EXTEND_TO_TITLE,
  131. FEATURE_SCREEN_CAPTURE,
  132. FEATURE_STATUS_INDICATOR,
  133. FEATURE_NATIVE_HELP,
  134. FEATURE_NATIVE_DIALOG_INPUT,
  135. FEATURE_NATIVE_DIALOG_FILE,
  136. FEATURE_NATIVE_DIALOG_FILE_EXTRA,
  137. FEATURE_WINDOW_DRAG,
  138. FEATURE_SCREEN_EXCLUDE_FROM_CAPTURE,
  139. FEATURE_WINDOW_EMBEDDING,
  140. FEATURE_NATIVE_DIALOG_FILE_MIME,
  141. FEATURE_EMOJI_AND_SYMBOL_PICKER,
  142. };
  143. virtual bool has_feature(Feature p_feature) const = 0;
  144. virtual String get_name() const = 0;
  145. virtual void help_set_search_callbacks(const Callable &p_search_callback = Callable(), const Callable &p_action_callback = Callable());
  146. #ifndef DISABLE_DEPRECATED
  147. virtual void global_menu_set_popup_callbacks(const String &p_menu_root, const Callable &p_open_callback = Callable(), const Callable &p_close_callback = Callable());
  148. virtual int global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1);
  149. virtual int global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
  150. virtual int global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
  151. virtual int global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
  152. virtual int global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
  153. virtual int global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
  154. virtual int global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
  155. virtual int global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
  156. virtual int global_menu_add_separator(const String &p_menu_root, int p_index = -1);
  157. virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const;
  158. virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const;
  159. virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const;
  160. virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const;
  161. virtual bool global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const;
  162. virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) const;
  163. virtual Callable global_menu_get_item_key_callback(const String &p_menu_root, int p_idx) const;
  164. virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) const;
  165. virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) const;
  166. virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const;
  167. virtual Key global_menu_get_item_accelerator(const String &p_menu_root, int p_idx) const;
  168. virtual bool global_menu_is_item_disabled(const String &p_menu_root, int p_idx) const;
  169. virtual bool global_menu_is_item_hidden(const String &p_menu_root, int p_idx) const;
  170. virtual String global_menu_get_item_tooltip(const String &p_menu_root, int p_idx) const;
  171. virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const;
  172. virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const;
  173. virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const;
  174. virtual int global_menu_get_item_indentation_level(const String &p_menu_root, int p_idx) const;
  175. virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked);
  176. virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable);
  177. virtual void global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable);
  178. virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback);
  179. virtual void global_menu_set_item_key_callback(const String &p_menu_root, int p_idx, const Callable &p_key_callback);
  180. virtual void global_menu_set_item_hover_callbacks(const String &p_menu_root, int p_idx, const Callable &p_callback);
  181. virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag);
  182. virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text);
  183. virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu);
  184. virtual void global_menu_set_item_accelerator(const String &p_menu_root, int p_idx, Key p_keycode);
  185. virtual void global_menu_set_item_disabled(const String &p_menu_root, int p_idx, bool p_disabled);
  186. virtual void global_menu_set_item_hidden(const String &p_menu_root, int p_idx, bool p_hidden);
  187. virtual void global_menu_set_item_tooltip(const String &p_menu_root, int p_idx, const String &p_tooltip);
  188. virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state);
  189. virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states);
  190. virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon);
  191. virtual void global_menu_set_item_indentation_level(const String &p_menu_root, int p_idx, int p_level);
  192. virtual int global_menu_get_item_count(const String &p_menu_root) const;
  193. virtual void global_menu_remove_item(const String &p_menu_root, int p_idx);
  194. virtual void global_menu_clear(const String &p_menu_root);
  195. virtual Dictionary global_menu_get_system_menu_roots() const;
  196. #endif
  197. struct TTSUtterance {
  198. String text;
  199. String voice;
  200. int volume = 50;
  201. float pitch = 1.f;
  202. float rate = 1.f;
  203. int id = 0;
  204. };
  205. enum TTSUtteranceEvent {
  206. TTS_UTTERANCE_STARTED,
  207. TTS_UTTERANCE_ENDED,
  208. TTS_UTTERANCE_CANCELED,
  209. TTS_UTTERANCE_BOUNDARY,
  210. TTS_UTTERANCE_MAX,
  211. };
  212. private:
  213. Callable utterance_callback[TTS_UTTERANCE_MAX];
  214. public:
  215. virtual bool tts_is_speaking() const;
  216. virtual bool tts_is_paused() const;
  217. virtual TypedArray<Dictionary> tts_get_voices() const;
  218. virtual PackedStringArray tts_get_voices_for_language(const String &p_language) const;
  219. virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false);
  220. virtual void tts_pause();
  221. virtual void tts_resume();
  222. virtual void tts_stop();
  223. virtual void tts_set_utterance_callback(TTSUtteranceEvent p_event, const Callable &p_callable);
  224. virtual void tts_post_utterance_event(TTSUtteranceEvent p_event, int p_id, int p_pos = 0);
  225. virtual bool is_dark_mode_supported() const { return false; }
  226. virtual bool is_dark_mode() const { return false; }
  227. virtual Color get_accent_color() const { return Color(0, 0, 0, 0); }
  228. virtual Color get_base_color() const { return Color(0, 0, 0, 0); }
  229. virtual void set_system_theme_change_callback(const Callable &p_callable) {}
  230. private:
  231. static bool window_early_clear_override_enabled;
  232. static Color window_early_clear_override_color;
  233. protected:
  234. static bool _get_window_early_clear_override(Color &r_color);
  235. public:
  236. static void set_early_window_clear_color_override(bool p_enabled, Color p_color = Color(0, 0, 0, 0));
  237. enum MouseMode {
  238. MOUSE_MODE_VISIBLE = Input::MOUSE_MODE_VISIBLE,
  239. MOUSE_MODE_HIDDEN = Input::MOUSE_MODE_HIDDEN,
  240. MOUSE_MODE_CAPTURED = Input::MOUSE_MODE_CAPTURED,
  241. MOUSE_MODE_CONFINED = Input::MOUSE_MODE_CONFINED,
  242. MOUSE_MODE_CONFINED_HIDDEN = Input::MOUSE_MODE_CONFINED_HIDDEN,
  243. MOUSE_MODE_MAX = Input::MOUSE_MODE_MAX,
  244. };
  245. virtual void mouse_set_mode(MouseMode p_mode);
  246. virtual MouseMode mouse_get_mode() const;
  247. virtual void mouse_set_mode_override(MouseMode p_mode);
  248. virtual MouseMode mouse_get_mode_override() const;
  249. virtual void mouse_set_mode_override_enabled(bool p_override_enabled);
  250. virtual bool mouse_is_mode_override_enabled() const;
  251. virtual void warp_mouse(const Point2i &p_position);
  252. virtual Point2i mouse_get_position() const;
  253. virtual BitField<MouseButtonMask> mouse_get_button_state() const;
  254. virtual void clipboard_set(const String &p_text);
  255. virtual String clipboard_get() const;
  256. virtual Ref<Image> clipboard_get_image() const;
  257. virtual bool clipboard_has() const;
  258. virtual bool clipboard_has_image() const;
  259. virtual void clipboard_set_primary(const String &p_text);
  260. virtual String clipboard_get_primary() const;
  261. virtual TypedArray<Rect2> get_display_cutouts() const { return TypedArray<Rect2>(); }
  262. virtual Rect2i get_display_safe_area() const { return screen_get_usable_rect(); }
  263. enum {
  264. SCREEN_WITH_MOUSE_FOCUS = -4,
  265. SCREEN_WITH_KEYBOARD_FOCUS = -3,
  266. SCREEN_PRIMARY = -2,
  267. SCREEN_OF_MAIN_WINDOW = -1, // Note: for the main window, determine screen from position.
  268. };
  269. const float SCREEN_REFRESH_RATE_FALLBACK = -1.0; // Returned by screen_get_refresh_rate if the method fails.
  270. int _get_screen_index(int p_screen) const {
  271. switch (p_screen) {
  272. case SCREEN_WITH_MOUSE_FOCUS: {
  273. const Rect2i rect = Rect2i(mouse_get_position(), Vector2i(1, 1));
  274. return get_screen_from_rect(rect);
  275. } break;
  276. case SCREEN_WITH_KEYBOARD_FOCUS: {
  277. return get_keyboard_focus_screen();
  278. } break;
  279. case SCREEN_PRIMARY: {
  280. return get_primary_screen();
  281. } break;
  282. case SCREEN_OF_MAIN_WINDOW: {
  283. return window_get_current_screen(MAIN_WINDOW_ID);
  284. } break;
  285. default: {
  286. return p_screen;
  287. } break;
  288. }
  289. }
  290. virtual int get_screen_count() const = 0;
  291. virtual int get_primary_screen() const = 0;
  292. virtual int get_keyboard_focus_screen() const { return get_primary_screen(); }
  293. virtual int get_screen_from_rect(const Rect2 &p_rect) const;
  294. virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
  295. virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
  296. virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
  297. virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
  298. virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
  299. virtual float screen_get_max_scale() const {
  300. float scale = 1.f;
  301. int screen_count = get_screen_count();
  302. for (int i = 0; i < screen_count; i++) {
  303. scale = fmax(scale, screen_get_scale(i));
  304. }
  305. return scale;
  306. }
  307. virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
  308. virtual Color screen_get_pixel(const Point2i &p_position) const { return Color(); }
  309. virtual Ref<Image> screen_get_image(int p_screen = SCREEN_OF_MAIN_WINDOW) const { return Ref<Image>(); }
  310. virtual Ref<Image> screen_get_image_rect(const Rect2i &p_rect) const { return Ref<Image>(); }
  311. virtual bool is_touchscreen_available() const;
  312. // Keep the ScreenOrientation enum values in sync with the `display/window/handheld/orientation`
  313. // project setting hint.
  314. enum ScreenOrientation {
  315. SCREEN_LANDSCAPE,
  316. SCREEN_PORTRAIT,
  317. SCREEN_REVERSE_LANDSCAPE,
  318. SCREEN_REVERSE_PORTRAIT,
  319. SCREEN_SENSOR_LANDSCAPE,
  320. SCREEN_SENSOR_PORTRAIT,
  321. SCREEN_SENSOR,
  322. };
  323. virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
  324. virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
  325. virtual void screen_set_keep_on(bool p_enable); //disable screensaver
  326. virtual bool screen_is_kept_on() const;
  327. enum {
  328. MAIN_WINDOW_ID = 0,
  329. INVALID_WINDOW_ID = -1,
  330. INVALID_INDICATOR_ID = -1
  331. };
  332. public:
  333. typedef int WindowID;
  334. typedef int IndicatorID;
  335. virtual Vector<DisplayServer::WindowID> get_window_list() const = 0;
  336. enum WindowFlags {
  337. WINDOW_FLAG_RESIZE_DISABLED,
  338. WINDOW_FLAG_BORDERLESS,
  339. WINDOW_FLAG_ALWAYS_ON_TOP,
  340. WINDOW_FLAG_TRANSPARENT,
  341. WINDOW_FLAG_NO_FOCUS,
  342. WINDOW_FLAG_POPUP,
  343. WINDOW_FLAG_EXTEND_TO_TITLE,
  344. WINDOW_FLAG_MOUSE_PASSTHROUGH,
  345. WINDOW_FLAG_SHARP_CORNERS,
  346. WINDOW_FLAG_EXCLUDE_FROM_CAPTURE,
  347. WINDOW_FLAG_MAX,
  348. };
  349. // Separate enum otherwise we get warnings in switches not handling all values.
  350. enum WindowFlagsBit {
  351. WINDOW_FLAG_RESIZE_DISABLED_BIT = (1 << WINDOW_FLAG_RESIZE_DISABLED),
  352. WINDOW_FLAG_BORDERLESS_BIT = (1 << WINDOW_FLAG_BORDERLESS),
  353. WINDOW_FLAG_ALWAYS_ON_TOP_BIT = (1 << WINDOW_FLAG_ALWAYS_ON_TOP),
  354. WINDOW_FLAG_TRANSPARENT_BIT = (1 << WINDOW_FLAG_TRANSPARENT),
  355. WINDOW_FLAG_NO_FOCUS_BIT = (1 << WINDOW_FLAG_NO_FOCUS),
  356. WINDOW_FLAG_POPUP_BIT = (1 << WINDOW_FLAG_POPUP),
  357. WINDOW_FLAG_EXTEND_TO_TITLE_BIT = (1 << WINDOW_FLAG_EXTEND_TO_TITLE),
  358. WINDOW_FLAG_MOUSE_PASSTHROUGH_BIT = (1 << WINDOW_FLAG_MOUSE_PASSTHROUGH),
  359. WINDOW_FLAG_SHARP_CORNERS_BIT = (1 << WINDOW_FLAG_SHARP_CORNERS),
  360. WINDOW_FLAG_EXCLUDE_FROM_CAPTURE_BIT = (1 << WINDOW_FLAG_EXCLUDE_FROM_CAPTURE),
  361. };
  362. virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), bool p_exclusive = false, WindowID p_transient_parent = INVALID_WINDOW_ID);
  363. virtual void show_window(WindowID p_id);
  364. virtual void delete_sub_window(WindowID p_id);
  365. virtual WindowID window_get_active_popup() const { return INVALID_WINDOW_ID; }
  366. virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) {}
  367. virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const { return Rect2i(); }
  368. virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const;
  369. virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
  370. virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
  371. virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  372. virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
  373. enum WindowEvent {
  374. WINDOW_EVENT_MOUSE_ENTER,
  375. WINDOW_EVENT_MOUSE_EXIT,
  376. WINDOW_EVENT_FOCUS_IN,
  377. WINDOW_EVENT_FOCUS_OUT,
  378. WINDOW_EVENT_CLOSE_REQUEST,
  379. WINDOW_EVENT_GO_BACK_REQUEST,
  380. WINDOW_EVENT_DPI_CHANGE,
  381. WINDOW_EVENT_TITLEBAR_CHANGE,
  382. };
  383. virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
  384. virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
  385. virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
  386. virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
  387. virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0;
  388. virtual Size2i window_get_title_size(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) const { return Size2i(); }
  389. virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
  390. virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  391. virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0;
  392. virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  393. virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  394. virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) = 0;
  395. virtual void window_set_transient(WindowID p_window, WindowID p_parent) = 0;
  396. virtual void window_set_exclusive(WindowID p_window, bool p_exclusive);
  397. virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
  398. virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  399. virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
  400. virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  401. virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
  402. virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  403. virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  404. virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) = 0;
  405. virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  406. virtual void window_set_vsync_mode(VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID);
  407. virtual VSyncMode window_get_vsync_mode(WindowID p_window) const;
  408. virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  409. virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) = 0;
  410. virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const = 0;
  411. virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) = 0;
  412. virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) = 0;
  413. virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  414. virtual WindowID get_focused_window() const;
  415. virtual void window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window = MAIN_WINDOW_ID) {}
  416. virtual Vector3i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const { return Vector3i(); }
  417. virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0;
  418. virtual bool can_any_window_draw() const = 0;
  419. virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
  420. virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
  421. virtual bool window_maximize_on_title_dbl_click() const { return false; }
  422. virtual bool window_minimize_on_title_dbl_click() const { return false; }
  423. virtual void window_start_drag(WindowID p_window = MAIN_WINDOW_ID) {}
  424. enum WindowResizeEdge {
  425. WINDOW_EDGE_TOP_LEFT,
  426. WINDOW_EDGE_TOP,
  427. WINDOW_EDGE_TOP_RIGHT,
  428. WINDOW_EDGE_LEFT,
  429. WINDOW_EDGE_RIGHT,
  430. WINDOW_EDGE_BOTTOM_LEFT,
  431. WINDOW_EDGE_BOTTOM,
  432. WINDOW_EDGE_BOTTOM_RIGHT,
  433. WINDOW_EDGE_MAX,
  434. };
  435. virtual void window_start_resize(WindowResizeEdge p_edge, WindowID p_window = MAIN_WINDOW_ID) {}
  436. // necessary for GL focus, may be able to use one of the existing functions for this, not sure yet
  437. virtual void gl_window_make_current(DisplayServer::WindowID p_window_id);
  438. virtual Point2i ime_get_selection() const;
  439. virtual String ime_get_text() const;
  440. enum VirtualKeyboardType {
  441. KEYBOARD_TYPE_DEFAULT,
  442. KEYBOARD_TYPE_MULTILINE,
  443. KEYBOARD_TYPE_NUMBER,
  444. KEYBOARD_TYPE_NUMBER_DECIMAL,
  445. KEYBOARD_TYPE_PHONE,
  446. KEYBOARD_TYPE_EMAIL_ADDRESS,
  447. KEYBOARD_TYPE_PASSWORD,
  448. KEYBOARD_TYPE_URL
  449. };
  450. virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
  451. virtual void virtual_keyboard_hide();
  452. // returns height of the currently shown virtual keyboard (0 if keyboard is hidden)
  453. virtual int virtual_keyboard_get_height() const;
  454. virtual bool has_hardware_keyboard() const;
  455. enum CursorShape {
  456. CURSOR_ARROW,
  457. CURSOR_IBEAM,
  458. CURSOR_POINTING_HAND,
  459. CURSOR_CROSS,
  460. CURSOR_WAIT,
  461. CURSOR_BUSY,
  462. CURSOR_DRAG,
  463. CURSOR_CAN_DROP,
  464. CURSOR_FORBIDDEN,
  465. CURSOR_VSIZE,
  466. CURSOR_HSIZE,
  467. CURSOR_BDIAGSIZE,
  468. CURSOR_FDIAGSIZE,
  469. CURSOR_MOVE,
  470. CURSOR_VSPLIT,
  471. CURSOR_HSPLIT,
  472. CURSOR_HELP,
  473. CURSOR_MAX
  474. };
  475. virtual void cursor_set_shape(CursorShape p_shape);
  476. virtual CursorShape cursor_get_shape() const;
  477. virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
  478. virtual bool get_swap_cancel_ok();
  479. virtual void enable_for_stealing_focus(OS::ProcessID pid);
  480. virtual Error embed_process(WindowID p_window, OS::ProcessID p_pid, const Rect2i &p_rect, bool p_visible, bool p_grab_focus);
  481. virtual Error request_close_embedded_process(OS::ProcessID p_pid);
  482. virtual Error remove_embedded_process(OS::ProcessID p_pid);
  483. virtual OS::ProcessID get_focused_process_id();
  484. virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback);
  485. virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback);
  486. enum FileDialogMode {
  487. FILE_DIALOG_MODE_OPEN_FILE,
  488. FILE_DIALOG_MODE_OPEN_FILES,
  489. FILE_DIALOG_MODE_OPEN_DIR,
  490. FILE_DIALOG_MODE_OPEN_ANY,
  491. FILE_DIALOG_MODE_SAVE_FILE,
  492. FILE_DIALOG_MODE_SAVE_MAX
  493. };
  494. virtual Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback);
  495. virtual Error file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback);
  496. virtual void beep() const;
  497. virtual int keyboard_get_layout_count() const;
  498. virtual int keyboard_get_current_layout() const;
  499. virtual void keyboard_set_current_layout(int p_index);
  500. virtual String keyboard_get_layout_language(int p_index) const;
  501. virtual String keyboard_get_layout_name(int p_index) const;
  502. virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const;
  503. virtual Key keyboard_get_label_from_physical(Key p_keycode) const;
  504. virtual void show_emoji_and_symbol_picker() const;
  505. virtual int tablet_get_driver_count() const { return 1; }
  506. virtual String tablet_get_driver_name(int p_driver) const { return "default"; }
  507. virtual String tablet_get_current_driver() const { return "default"; }
  508. virtual void tablet_set_current_driver(const String &p_driver) {}
  509. virtual void process_events() = 0;
  510. virtual void force_process_and_drop_events();
  511. virtual void release_rendering_thread();
  512. virtual void swap_buffers();
  513. virtual void set_native_icon(const String &p_filename);
  514. virtual void set_icon(const Ref<Image> &p_icon);
  515. virtual IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback);
  516. virtual void status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon);
  517. virtual void status_indicator_set_tooltip(IndicatorID p_id, const String &p_tooltip);
  518. virtual void status_indicator_set_menu(IndicatorID p_id, const RID &p_menu_rid);
  519. virtual void status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback);
  520. virtual Rect2 status_indicator_get_rect(IndicatorID p_id) const;
  521. virtual void delete_status_indicator(IndicatorID p_id);
  522. virtual void set_context(Context p_context);
  523. virtual bool is_window_transparency_available() const { return false; }
  524. void register_additional_output(Object *p_output);
  525. void unregister_additional_output(Object *p_output);
  526. bool has_additional_outputs() const { return additional_outputs.size() > 0; }
  527. static void register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers);
  528. static int get_create_function_count();
  529. static const char *get_create_function_name(int p_index);
  530. static Vector<String> get_create_function_rendering_drivers(int p_index);
  531. static DisplayServer *create(int p_index, const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);
  532. enum RenderingDeviceCreationStatus {
  533. UNKNOWN,
  534. SUCCESS,
  535. FAILURE,
  536. };
  537. // Used to cache the result of `can_create_rendering_device()` when RenderingDevice isn't currently being used.
  538. // This is done as creating a RenderingDevice is quite slow.
  539. static inline RenderingDeviceCreationStatus created_rendering_device = RenderingDeviceCreationStatus::UNKNOWN;
  540. static bool can_create_rendering_device();
  541. DisplayServer();
  542. ~DisplayServer();
  543. };
  544. VARIANT_ENUM_CAST(DisplayServer::WindowEvent)
  545. VARIANT_ENUM_CAST(DisplayServer::Feature)
  546. VARIANT_ENUM_CAST(DisplayServer::MouseMode)
  547. VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation)
  548. VARIANT_ENUM_CAST(DisplayServer::WindowMode)
  549. VARIANT_ENUM_CAST(DisplayServer::WindowFlags)
  550. VARIANT_ENUM_CAST(DisplayServer::WindowResizeEdge)
  551. VARIANT_ENUM_CAST(DisplayServer::HandleType)
  552. VARIANT_ENUM_CAST(DisplayServer::VirtualKeyboardType);
  553. VARIANT_ENUM_CAST(DisplayServer::CursorShape)
  554. VARIANT_ENUM_CAST(DisplayServer::VSyncMode)
  555. VARIANT_ENUM_CAST(DisplayServer::TTSUtteranceEvent)
  556. VARIANT_ENUM_CAST(DisplayServer::FileDialogMode)
  557. #endif // DISPLAY_SERVER_H