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- #!/usr/bin/env python
- import os
- Import('env')
- def make_debug(target, source, env):
- if (env["macports_clang"] != 'no'):
- mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
- mpclangver = env["macports_clang"]
- os.system(mpprefix + '/libexec/llvm-' + mpclangver + '/bin/llvm-dsymutil {0} -o {0}.dSYM'.format(target[0]))
- else:
- os.system('dsymutil {0} -o {0}.dSYM'.format(target[0]))
- os.system('strip -u -r {0}'.format(target[0]))
- files = [
- 'crash_handler_osx.mm',
- 'os_osx.mm',
- 'godot_main_osx.mm',
- 'sem_osx.cpp',
- 'dir_access_osx.mm',
- 'joypad_osx.cpp',
- 'power_osx.cpp',
- ]
- prog = env.add_program('#bin/godot', files)
- if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
- env.AddPostAction(prog, make_debug)
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