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dummy
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8954125990
Merge pull request #105437 from Ansraer/teleport_spatial_nodes
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1 週間 前 |
environment
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
renderer_rd
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e3dbf74634
Fix reflection probe dark borders
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3 日 前 |
storage
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4497e2a0d3
Add Meshes to the Video RAM Profiler
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1 週間 前 |
SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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7 ヶ月 前 |
instance_uniforms.cpp
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ceefc0d38a
Implement 2D instance shader parameters
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4 ヶ月 前 |
instance_uniforms.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
renderer_canvas_cull.cpp
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3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
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5 日 前 |
renderer_canvas_cull.h
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941ad15724
Increase chunk limit for known problematic RID_Owners.
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2 週間 前 |
renderer_canvas_render.cpp
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34ecfff672
Avoid crashes when engine leaks canvas items and friends
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1 年間 前 |
renderer_canvas_render.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
renderer_compositor.cpp
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2800948d61
Organize ifdefs for disabling navigation, physics, and XR
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1 ヶ月 前 |
renderer_compositor.h
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5e1fe8040a
rendering: compositor has `is_opengl` API; minor optimisations
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1 ヶ月 前 |
renderer_geometry_instance.cpp
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a4a5f4ed01
allow moving meshes without motion vectors
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1 週間 前 |
renderer_geometry_instance.h
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a4a5f4ed01
allow moving meshes without motion vectors
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1 週間 前 |
renderer_scene_cull.cpp
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ae04a3a5dd
Physics Interpolation - Move 3D FTI to `SceneTree`
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6 日 前 |
renderer_scene_cull.h
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ae04a3a5dd
Physics Interpolation - Move 3D FTI to `SceneTree`
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6 日 前 |
renderer_scene_occlusion_cull.cpp
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691854d589
Jitter raster occlusion camera to reduce false positives.
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1 年間 前 |
renderer_scene_occlusion_cull.h
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18eb1c1072
Fix occlusion culling by using depth instead of Euclidean distance when selecting the closest point
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1 ヶ月 前 |
renderer_scene_render.cpp
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f134769506
Fix various typos
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3 ヶ月 前 |
renderer_scene_render.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
renderer_viewport.cpp
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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2 週間 前 |
renderer_viewport.h
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10f6c01b9c
Remove ABS in favor of Math::abs
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1 ヶ月 前 |
rendering_context_driver.cpp
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59d0422dcd
Disable extra memory tracking by default
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8 ヶ月 前 |
rendering_context_driver.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
rendering_device.compat.inc
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af900a5825
Change how device address is requested to avoid future API breakage
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2 ヶ月 前 |
rendering_device.cpp
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bfdb0f0ecf
Fix various sanitizer issues.
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4 日 前 |
rendering_device.h
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b743eb96e3
Merge pull request #98760 from ze2j/optimize_texture_create_shared_from_slice
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2 週間 前 |
rendering_device_binds.cpp
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466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters
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1 ヶ月 前 |
rendering_device_binds.h
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bebe037abf
Add ConstIterator to Dictionary.
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1 ヶ月 前 |
rendering_device_commons.cpp
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fcd785ace2
Add ASTC HDR format variants
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2 ヶ月 前 |
rendering_device_commons.h
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0d267e7b1e
Core: Add dedicated `BitField` template
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3 週間 前 |
rendering_device_driver.cpp
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1af1edf60c
Fix duplicated spec constant on SPIR-V reflection.
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3 ヶ月 前 |
rendering_device_driver.h
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c0e695d5e8
Merge pull request #100944 from Nazarwadim/LocalVector_use_1.5x_growth_factor
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1 週間 前 |
rendering_device_graph.cpp
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96bad4ad04
Fix UBSAN alignment issues in the render graph
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2 週間 前 |
rendering_device_graph.h
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0d267e7b1e
Core: Add dedicated `BitField` template
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3 週間 前 |
rendering_light_culler.cpp
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03c83cea1e
Style: Enable clang-format's `InsertBraces` config
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3 ヶ月 前 |
rendering_light_culler.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
rendering_method.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 年 前 |
rendering_method.h
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ae04a3a5dd
Physics Interpolation - Move 3D FTI to `SceneTree`
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6 日 前 |
rendering_server_constants.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
rendering_server_default.cpp
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aea559b39a
Allow to compile the engine without XR support
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2 ヶ月 前 |
rendering_server_default.h
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ae04a3a5dd
Physics Interpolation - Move 3D FTI to `SceneTree`
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6 日 前 |
rendering_server_globals.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 年 前 |
rendering_server_globals.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
shader_compiler.cpp
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5113022dfe
Clean up some uses of `String::substr`
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1 ヶ月 前 |
shader_compiler.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
shader_include_db.cpp
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1bffefb346
Adding ability to include build-in include files (precursor to custom shader templates)
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5 ヶ月 前 |
shader_include_db.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
shader_language.cpp
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5a14ab7c39
[Shaders] Allow constants and expressions in `hint_range`
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2 週間 前 |
shader_language.h
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5a14ab7c39
[Shaders] Allow constants and expressions in `hint_range`
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2 週間 前 |
shader_preprocessor.cpp
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4f4031a675
Replace size() == 0 with is_empty().
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1 ヶ月 前 |
shader_preprocessor.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
shader_types.cpp
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5a14ab7c39
[Shaders] Allow constants and expressions in `hint_range`
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2 週間 前 |
shader_types.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |
shader_warnings.cpp
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e34f1f504c
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
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2 ヶ月 前 |
shader_warnings.h
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324512e11c
Style: Replace header guards with `#pragma once`
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1 ヶ月 前 |