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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="OfflineMultiplayerPeer" inherits="MultiplayerPeer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
- <brief_description>
- A [MultiplayerPeer] which is always connected and acts as a server.
- </brief_description>
- <description>
- This is the default [member MultiplayerAPI.multiplayer_peer] for the [member Node.multiplayer]. It mimics the behavior of a server with no peers connected.
- This means that the [SceneTree] will act as the multiplayer authority by default. Calls to [method MultiplayerAPI.is_server] will return [code]true[/code], and calls to [method MultiplayerAPI.get_unique_id] will return [constant MultiplayerPeer.TARGET_PEER_SERVER].
- </description>
- <tutorials>
- </tutorials>
- </class>
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