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- /**************************************************************************/
- /* test_completion.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #ifdef TOOLS_ENABLED
- #include "tests/test_macros.h"
- #include "../gdscript.h"
- #include "gdscript_test_runner.h"
- #include "core/config/project_settings.h"
- #include "core/io/config_file.h"
- #include "core/io/dir_access.h"
- #include "core/io/file_access.h"
- #include "core/object/script_language.h"
- #include "core/variant/dictionary.h"
- #include "core/variant/variant.h"
- #include "editor/editor_settings.h"
- #include "scene/resources/packed_scene.h"
- #include "scene/theme/theme_db.h"
- #include "modules/modules_enabled.gen.h" // For mono.
- namespace GDScriptTests {
- static bool match_option(const Dictionary p_expected, const ScriptLanguage::CodeCompletionOption p_got) {
- if (p_expected.get("display", p_got.display) != p_got.display) {
- return false;
- }
- if (p_expected.get("insert_text", p_got.insert_text) != p_got.insert_text) {
- return false;
- }
- if (p_expected.get("kind", p_got.kind) != Variant(p_got.kind)) {
- return false;
- }
- if (p_expected.get("location", p_got.location) != Variant(p_got.location)) {
- return false;
- }
- return true;
- }
- static void to_dict_list(Variant p_variant, List<Dictionary> &p_list) {
- ERR_FAIL_COND(!p_variant.is_array());
- Array arr = p_variant;
- for (int i = 0; i < arr.size(); i++) {
- if (arr[i].get_type() == Variant::DICTIONARY) {
- p_list.push_back(arr[i]);
- }
- }
- }
- static void test_directory(const String &p_dir) {
- Error err = OK;
- Ref<DirAccess> dir = DirAccess::open(p_dir, &err);
- if (err != OK) {
- FAIL("Invalid test directory.");
- return;
- }
- String path = dir->get_current_dir();
- dir->list_dir_begin();
- String next = dir->get_next();
- while (!next.is_empty()) {
- if (dir->current_is_dir()) {
- if (next == "." || next == "..") {
- next = dir->get_next();
- continue;
- }
- test_directory(path.path_join(next));
- } else if (next.ends_with(".gd") && !next.ends_with(".notest.gd")) {
- Ref<FileAccess> acc = FileAccess::open(path.path_join(next), FileAccess::READ, &err);
- if (err != OK) {
- next = dir->get_next();
- continue;
- }
- String code = acc->get_as_utf8_string();
- // For ease of reading ➡ (0x27A1) acts as sentinel char instead of 0xFFFF in the files.
- code = code.replace_first(String::chr(0x27A1), String::chr(0xFFFF));
- // Require pointer sentinel char in scripts.
- int location = code.find_char(0xFFFF);
- CHECK(location != -1);
- String res_path = ProjectSettings::get_singleton()->localize_path(path.path_join(next));
- ConfigFile conf;
- if (conf.load(path.path_join(next.get_basename() + ".cfg")) != OK) {
- FAIL("No config file found.");
- }
- #ifndef MODULE_MONO_ENABLED
- if (conf.get_value("input", "cs", false)) {
- next = dir->get_next();
- continue;
- }
- #endif
- EditorSettings::get_singleton()->set_setting("text_editor/completion/use_single_quotes", conf.get_value("input", "use_single_quotes", false));
- EditorSettings::get_singleton()->set_setting("text_editor/completion/add_node_path_literals", conf.get_value("input", "add_node_path_literals", false));
- EditorSettings::get_singleton()->set_setting("text_editor/completion/add_string_name_literals", conf.get_value("input", "add_string_name_literals", false));
- List<Dictionary> include;
- to_dict_list(conf.get_value("output", "include", Array()), include);
- List<Dictionary> exclude;
- to_dict_list(conf.get_value("output", "exclude", Array()), exclude);
- List<ScriptLanguage::CodeCompletionOption> options;
- String call_hint;
- bool forced;
- Node *scene = nullptr;
- if (conf.has_section_key("input", "scene")) {
- Ref<PackedScene> packed_scene = ResourceLoader::load(conf.get_value("input", "scene"), "PackedScene", ResourceFormatLoader::CACHE_MODE_IGNORE_DEEP);
- if (packed_scene.is_valid()) {
- scene = packed_scene->instantiate();
- }
- } else if (dir->file_exists(next.get_basename() + ".tscn")) {
- Ref<PackedScene> packed_scene = ResourceLoader::load(path.path_join(next.get_basename() + ".tscn"), "PackedScene");
- if (packed_scene.is_valid()) {
- scene = packed_scene->instantiate();
- }
- }
- Node *owner = nullptr;
- if (scene != nullptr) {
- owner = scene->get_node(conf.get_value("input", "node_path", "."));
- }
- // The only requirement is for the script to be parsable, warnings and errors from the analyzer might happen and completion should still work.
- ERR_PRINT_OFF;
- if (owner != nullptr) {
- // Remove the line which contains the sentinel char, to get a valid script.
- Ref<GDScript> scr;
- scr.instantiate();
- int start = location;
- int end = location;
- for (; start >= 0; --start) {
- if (code.get(start) == '\n') {
- break;
- }
- }
- for (; end < code.size(); ++end) {
- if (code.get(end) == '\n') {
- break;
- }
- }
- scr->set_source_code(code.erase(start, end - start));
- scr->reload();
- scr->set_path(res_path);
- owner->set_script(scr);
- }
- GDScriptLanguage::get_singleton()->complete_code(code, res_path, owner, &options, forced, call_hint);
- ERR_PRINT_ON;
- String contains_excluded;
- for (ScriptLanguage::CodeCompletionOption &option : options) {
- for (const Dictionary &E : exclude) {
- if (match_option(E, option)) {
- contains_excluded = option.display;
- break;
- }
- }
- if (!contains_excluded.is_empty()) {
- break;
- }
- for (const Dictionary &E : include) {
- if (match_option(E, option)) {
- include.erase(E);
- break;
- }
- }
- }
- CHECK_MESSAGE(contains_excluded.is_empty(), "Autocompletion suggests illegal option '", contains_excluded, "' for '", path.path_join(next), "'.");
- CHECK(include.is_empty());
- String expected_call_hint = conf.get_value("output", "call_hint", call_hint);
- bool expected_forced = conf.get_value("output", "forced", forced);
- CHECK(expected_call_hint == call_hint);
- CHECK(expected_forced == forced);
- if (scene) {
- memdelete(scene);
- }
- }
- next = dir->get_next();
- }
- }
- TEST_SUITE("[Modules][GDScript][Completion]") {
- TEST_CASE("[Editor] Check suggestion list") {
- // Set all editor settings that code completion relies on.
- EditorSettings::get_singleton()->set_setting("text_editor/completion/use_single_quotes", false);
- init_language("modules/gdscript/tests/scripts");
- test_directory("modules/gdscript/tests/scripts/completion");
- }
- }
- } // namespace GDScriptTests
- #endif
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