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- /**************************************************************************/
- /* rendering_context_driver.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "rendering_context_driver.h"
- RenderingContextDriver::~RenderingContextDriver() {
- }
- RenderingContextDriver::SurfaceID RenderingContextDriver::surface_get_from_window(DisplayServer::WindowID p_window) const {
- HashMap<DisplayServer::WindowID, SurfaceID>::ConstIterator it = window_surface_map.find(p_window);
- if (it != window_surface_map.end()) {
- return it->value;
- } else {
- return SurfaceID();
- }
- }
- Error RenderingContextDriver::window_create(DisplayServer::WindowID p_window, const void *p_platform_data) {
- SurfaceID surface = surface_create(p_platform_data);
- if (surface != 0) {
- window_surface_map[p_window] = surface;
- return OK;
- } else {
- return ERR_CANT_CREATE;
- }
- }
- void RenderingContextDriver::window_set_size(DisplayServer::WindowID p_window, uint32_t p_width, uint32_t p_height) {
- SurfaceID surface = surface_get_from_window(p_window);
- if (surface) {
- surface_set_size(surface, p_width, p_height);
- }
- }
- void RenderingContextDriver::window_set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_vsync_mode) {
- SurfaceID surface = surface_get_from_window(p_window);
- if (surface) {
- surface_set_vsync_mode(surface, p_vsync_mode);
- }
- }
- DisplayServer::VSyncMode RenderingContextDriver::window_get_vsync_mode(DisplayServer::WindowID p_window) const {
- SurfaceID surface = surface_get_from_window(p_window);
- if (surface) {
- return surface_get_vsync_mode(surface);
- } else {
- return DisplayServer::VSYNC_DISABLED;
- }
- }
- void RenderingContextDriver::window_destroy(DisplayServer::WindowID p_window) {
- SurfaceID surface = surface_get_from_window(p_window);
- if (surface) {
- surface_destroy(surface);
- }
- window_surface_map.erase(p_window);
- }
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