Silc Lizard (Tokage) Renew 7b32e96f3d Fix syncing PhysicalBone internal poses individually hai 2 meses
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2d b2b882cc1d Fix super call in various `get_configuration_warnings` methods hai 1 mes
3d 7b32e96f3d Fix syncing PhysicalBone internal poses individually hai 1 mes
animation 47f34e8436 Add missing "Quad" capture TransitionType enum hint hai 1 mes
audio 219ddde30c Honor `pitch_scale` value before playing audio sample hai 1 mes
debugger 955d5affa8 Reduce and prevent unnecessary random-access to `List` hai 6 meses
gui 35b4a1f374 [Windows] Emit native file dialog callback from event loop, fix selected options not saved. hai 1 mes
main a2f64b3c10 Fix SubViewport/AudioStreamPlayer2D crash hai 1 mes
resources 56a1d07421 Added a more detailed error message when instatiating a scene with missing export properties. hai 1 mes
theme cc6dd8d02c Style: Optimize `.svg` files with `svgo` hai 4 meses
SCsub 6320a0fc18 Add ThemeDB, expose previously static Theme methods %!s(int64=2) %!d(string=hai) anos
property_list_helper.cpp 2dd696867f Always store ID of PopupMenu items hai 1 mes
property_list_helper.h af5fc8354b Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit hai 4 meses
property_utils.cpp 74cc9e8d93 Fix storing of Node Array properties hai 4 meses
property_utils.h be111004dd Fix default NodePaths saved in scene hai 5 meses
register_scene_types.cpp 413c11357d Use Core/Scene stringnames consistently hai 6 meses
register_scene_types.h d95794ec8a One Copyright Update to rule them all hai 1 ano
scene_string_names.cpp fbb879debd [Scene] Add `SceneStringNames::text/value_changed` hai 4 meses
scene_string_names.h fbb879debd [Scene] Add `SceneStringNames::text/value_changed` hai 4 meses