bruvzg 35b4a1f374 [Windows] Emit native file dialog callback from event loop, fix selected options not saved. 2 miesięcy temu
..
doc_classes ee2c1584e4 D3D12: Get rid of DXIL.dll! 4 miesięcy temu
export ee2c1584e4 D3D12: Get rid of DXIL.dll! 4 miesięcy temu
README.md 491ded1898 Minor typo and docs URL fixes 1 rok temu
SCsub ee2c1584e4 D3D12: Get rid of DXIL.dll! 4 miesięcy temu
console_wrapper_windows.cpp 874814794b [Windows] Improve console IO redirection. 6 miesięcy temu
crash_handler_windows.h c1b34672f9 [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 6 miesięcy temu
crash_handler_windows_seh.cpp c1b34672f9 [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 6 miesięcy temu
crash_handler_windows_signal.cpp c1b34672f9 [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 6 miesięcy temu
detect.py 5d5d51937f [Windows] Remove libSynchronization 3 miesięcy temu
display_server_windows.cpp 35b4a1f374 [Windows] Emit native file dialog callback from event loop, fix selected options not saved. 1 miesiąc temu
display_server_windows.h 35b4a1f374 [Windows] Emit native file dialog callback from event loop, fix selected options not saved. 1 miesiąc temu
gl_manager_windows_angle.cpp a1a0acff7c Windows: Update ANGLE surface size when window is resized 4 miesięcy temu
gl_manager_windows_angle.h a1a0acff7c Windows: Update ANGLE surface size when window is resized 4 miesięcy temu
gl_manager_windows_native.cpp 21f3e69a24 [Windows] Use default aggregate initialization for NVAPI settings 3 miesięcy temu
gl_manager_windows_native.h b8edc64379 [Windows] Disable G-SYNC in windowed mode 4 miesięcy temu
godot.ico 42c2c02acf [Windows] Optimize editor icon, use different icon for console executable. 1 rok temu
godot.natvis 7d03b1de0b Style: Trim trailing whitespace and ensure newline at EOF 6 miesięcy temu
godot_console.ico 42c2c02acf [Windows] Optimize editor icon, use different icon for console executable. 1 rok temu
godot_res.rc 99500611b2 Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text` 8 miesięcy temu
godot_res_wrap.rc e0dc23367c Remove now unused `year` member from `version.py` 9 miesięcy temu
godot_windows.cpp c1b34672f9 [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 6 miesięcy temu
joypad_windows.cpp 955d5affa8 Reduce and prevent unnecessary random-access to `List` 6 miesięcy temu
joypad_windows.h 955d5affa8 Reduce and prevent unnecessary random-access to `List` 6 miesięcy temu
key_mapping_windows.cpp 8406e60522 Add InputEventKey.location to tell left from right 9 miesięcy temu
key_mapping_windows.h 8406e60522 Add InputEventKey.location to tell left from right 9 miesięcy temu
lang_table.h 9e4315bb50 Style: Harmonize header includes in platform ports 1 rok temu
msvs.py 7638a6c981 Add new VS proj generation logic that supports any platform that wants to opt in 9 miesięcy temu
native_menu_windows.cpp eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 4 miesięcy temu
native_menu_windows.h eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 4 miesięcy temu
os_windows.cpp b1c1c40250 [Windows] Use the same API for all `OS_Windows::*_environment` functions. 1 miesiąc temu
os_windows.h 764de7fe31 Collapse the gdextension arguments into the `GDExtensionData` struct 6 miesięcy temu
platform_config.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 rok temu
platform_gl.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 rok temu
platform_windows_builders.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 5 miesięcy temu
rendering_context_driver_vulkan_windows.cpp 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 9 miesięcy temu
rendering_context_driver_vulkan_windows.h 761ee753bf Avoid compiler error with RenderingContextDriverVulkanWindows. 7 miesięcy temu
tts_windows.cpp 3b3e2374c9 clang-tidy: Enforce `modernize-use-nullptr` 8 miesięcy temu
tts_windows.h 92b9806dcc Windows TTS: Use HashMap instead of RBMap for ids 1 rok temu
wgl_detect_version.cpp 3b3e2374c9 clang-tidy: Enforce `modernize-use-nullptr` 8 miesięcy temu
wgl_detect_version.h ac3fc2a8a1 [ANGLE] Add fallback control options and defaults. 1 rok temu
windows_terminal_logger.cpp 497f65fa50 [Windows] Use CRLF in the terminal prints. 5 miesięcy temu
windows_terminal_logger.h 9e4315bb50 Style: Harmonize header includes in platform ports 1 rok temu
windows_utils.cpp 19843328d9 GDExtension: Show warning on missing PDB file, rather than error 1 miesiąc temu
windows_utils.h b73e740786 Add renaming of PDB files to avoid blocking them 7 miesięcy temu

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation