Lisandro Lorea d92f9017c6 Fix gamepad triggers not working on web exports 3 months ago
..
api 1bcbbe96c4 Organize existing code for editor plugins 6 months ago
doc_classes 24c9d442e9 [Doc] Fix some incorrect uses of `a/an` 8 months ago
export 2b4ade1ed6 Fix AudioStreamPlayer get_playback_position() for web build 1 month ago
js 219ddde30c Honor `pitch_scale` value before playing audio sample 1 month ago
README.md 4c1f11944e Update all outdated online documentation links 1 year ago
SCsub 67c06866de [Web] Remove unnecessary EMCC_FORCE_STDLIBS in dlink builds 4 months ago
audio_driver_web.cpp 219ddde30c Honor `pitch_scale` value before playing audio sample 1 month ago
audio_driver_web.h 2b4ade1ed6 Fix AudioStreamPlayer get_playback_position() for web build 1 month ago
detect.py 26f17c33a5 [Web] Add workaround for missing export in threaded builds 3 months ago
display_server_web.cpp d92f9017c6 Fix gamepad triggers not working on web exports 1 month ago
display_server_web.h ac6f5780b1 Merge pull request #91695 from bruvzg/web_ime_pos 5 months ago
dom_keys.inc 8406e60522 Add InputEventKey.location to tell left from right 9 months ago
emscripten_helpers.py 2b4ade1ed6 Fix AudioStreamPlayer get_playback_position() for web build 1 month ago
eslint.config.cjs 52fa4f05f3 Add samples playback support 4 months ago
godot_audio.h 219ddde30c Honor `pitch_scale` value before playing audio sample 1 month ago
godot_js.h f9486a2d88 [Web] Add IME input support. 11 months ago
godot_webgl2.h 275c496bc8 Add MSAA support for WebXR 11 months ago
http_client_web.cpp f4713d235a [Web] Always return -1 as body length in HTTPClientWeb. 1 year ago
http_client_web.h f4713d235a [Web] Always return -1 as body length in HTTPClientWeb. 1 year ago
javascript_bridge_singleton.cpp 4ed62665a2 Replace `.bind(...).call_deferred()` with `.call_deferred(...)` 5 months ago
os_web.cpp 955d5affa8 Reduce and prevent unnecessary random-access to `List` 6 months ago
os_web.h 789c6ebdfd Implement `amplitude` to Input.vibrate_handheld 6 months ago
package-lock.json 1a89ae70eb Upgrade to eslint 9 5 months ago
package.json 1a89ae70eb Upgrade to eslint 9 5 months ago
platform_config.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
platform_gl.h 8e242fe7c1 Disable `*glGetProcAddress()` on the web 4 months ago
serve.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 5 months ago
web_main.cpp ce16818dd5 Fix missing include in Web main after #93906 4 months ago
web_runtime.cpp d95794ec8a One Copyright Update to rule them all 1 year ago

README.md

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.