NotWearingPants 5567fedd04 NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads 2 months ago
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doc_classes 4332a798f9 Merge pull request #79922 from Auburn/cellular-jitter-fix 1 year ago
editor ee79386f7b [Scene] Add SceneStringNames::pressed 6 months ago
icons cc6dd8d02c Style: Optimize `.svg` files with `svgo` 4 months ago
tests de4a3fa151 Unify and streamline connecting to Resource changes 1 year ago
SCsub a5c52c1e38 FastNoiseLite: Sync with 1.1.0, clean up SCsub 8 months ago
config.py 0de6ad6a71 Add NoiseTexture3D 1 year ago
fastnoise_lite.cpp 6b7ec62b96 Tweak FastNoiseLite property hints for better slider usability 1 year ago
fastnoise_lite.h 8649ab831d FastNoiseLite Fix cellular jitter using incorrect default value 1 year ago
noise.cpp ff45c08143 Fix FastNoiseLite.get_image crashes with bad param 1 year ago
noise.h ccff24597f Fix compatibility breakage from adding NoiseTexture3D 1 year ago
noise_texture_2d.cpp 5567fedd04 NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads 1 month ago
noise_texture_2d.h d44eb95e93 [Noise/NoiseTexture2D] Allow disabling normalization 1 year ago
noise_texture_3d.cpp 5567fedd04 NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads 1 month ago
noise_texture_3d.h 60d5571d6c Remove GPU readback from NoiseTexture3D.get_format 1 year ago
register_types.cpp 1bcbbe96c4 Organize existing code for editor plugins 6 months ago
register_types.h d95794ec8a One Copyright Update to rule them all 1 year ago