Aaron Franke 1d0bcae019 GLTF: Propagate owner for root node children | hai 3 meses | |
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doc_classes | hai 4 meses | |
editor | hai 1 mes | |
extensions | hai 4 meses | |
structures | hai 4 meses | |
README.md | %!s(int64=2) %!d(string=hai) anos | |
SCsub | hai 8 meses | |
config.py | hai 8 meses | |
gltf_defines.h | hai 5 meses | |
gltf_document.cpp | hai 1 mes | |
gltf_document.h | hai 4 meses | |
gltf_state.cpp | hai 5 meses | |
gltf_state.h | hai 5 meses | |
gltf_template_convert.h | hai 8 meses | |
register_types.cpp | hai 8 meses | |
register_types.h | hai 1 ano | |
skin_tool.cpp | hai 6 meses | |
skin_tool.h | hai 8 meses |
In a nutshell, the GLTF module works like this:
structures/
folder contains GLTF structures, the
small pieces that make up a GLTF file, represented as C++ classes.extensions/
folder contains GLTF extensions, which
are optional features that build on top of the base GLTF spec.GLTFState
holds collections of structures and extensions.GLTFDocument
operates on GLTFState and its elements.editor/
folder uses GLTFDocument to import and export 3D models.