Aaron Franke 1d0bcae019 GLTF: Propagate owner for root node children hai 3 meses
..
doc_classes 923a8eb5d3 Move GLTFAccessorType into GLTFAccessor hai 4 meses
editor 39fb871310 Fix no validation on Blender path on importation hai 1 mes
extensions e19f0042ca Retain meta data set on imported nodes hai 4 meses
structures 923a8eb5d3 Move GLTFAccessorType into GLTFAccessor hai 4 meses
README.md 7b8f9a0e8e GLTF: Organize structures into a subfolder %!s(int64=2) %!d(string=hai) anos
SCsub 04d43947bf Add ufbx for FBX importing hai 8 meses
config.py 04d43947bf Add ufbx for FBX importing hai 8 meses
gltf_defines.h d3a58e57b8 Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc hai 5 meses
gltf_document.cpp 1d0bcae019 GLTF: Propagate owner for root node children hai 1 mes
gltf_document.h 923a8eb5d3 Move GLTFAccessorType into GLTFAccessor hai 4 meses
gltf_state.cpp 24f56008ac Add bake_fps for FBXDocument, GLTFDocument and both import-export. hai 5 meses
gltf_state.h 24f56008ac Add bake_fps for FBXDocument, GLTFDocument and both import-export. hai 5 meses
gltf_template_convert.h 9903e6779b Enforce template syntax `typename` over `class` hai 8 meses
register_types.cpp 04d43947bf Add ufbx for FBX importing hai 8 meses
register_types.h d95794ec8a One Copyright Update to rule them all hai 1 ano
skin_tool.cpp a0dbdcc3ab Replace `find` with `contains/has` where applicable hai 6 meses
skin_tool.h 652ef966f9 Add new scene import option to import as Skeleton hai 8 meses

README.md

Godot GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.