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- /**************************************************************************/
- /* gdscript_parser.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GDSCRIPT_PARSER_H
- #define GDSCRIPT_PARSER_H
- #include "gdscript_cache.h"
- #include "gdscript_tokenizer.h"
- #ifdef DEBUG_ENABLED
- #include "gdscript_warning.h"
- #endif
- #include "core/io/resource.h"
- #include "core/object/ref_counted.h"
- #include "core/object/script_language.h"
- #include "core/string/string_name.h"
- #include "core/string/ustring.h"
- #include "core/templates/hash_map.h"
- #include "core/templates/list.h"
- #include "core/templates/rb_map.h"
- #include "core/templates/vector.h"
- #include "core/variant/variant.h"
- #ifdef DEBUG_ENABLED
- #include "core/string/string_builder.h"
- #endif
- class GDScriptParser {
- struct AnnotationInfo;
- public:
- // Forward-declare all parser nodes, to avoid ordering issues.
- struct AnnotationNode;
- struct ArrayNode;
- struct AssertNode;
- struct AssignableNode;
- struct AssignmentNode;
- struct AwaitNode;
- struct BinaryOpNode;
- struct BreakNode;
- struct BreakpointNode;
- struct CallNode;
- struct CastNode;
- struct ClassNode;
- struct ConstantNode;
- struct ContinueNode;
- struct DictionaryNode;
- struct EnumNode;
- struct ExpressionNode;
- struct ForNode;
- struct FunctionNode;
- struct GetNodeNode;
- struct IdentifierNode;
- struct IfNode;
- struct LambdaNode;
- struct LiteralNode;
- struct MatchNode;
- struct MatchBranchNode;
- struct ParameterNode;
- struct PassNode;
- struct PatternNode;
- struct PreloadNode;
- struct ReturnNode;
- struct SelfNode;
- struct SignalNode;
- struct SubscriptNode;
- struct SuiteNode;
- struct TernaryOpNode;
- struct TypeNode;
- struct TypeTestNode;
- struct UnaryOpNode;
- struct VariableNode;
- struct WhileNode;
- class DataType {
- public:
- Vector<DataType> container_element_types;
- enum Kind {
- BUILTIN,
- NATIVE,
- SCRIPT,
- CLASS, // GDScript.
- ENUM, // Enumeration.
- VARIANT, // Can be any type.
- RESOLVING, // Currently resolving.
- UNRESOLVED,
- };
- Kind kind = UNRESOLVED;
- enum TypeSource {
- UNDETECTED, // Can be any type.
- INFERRED, // Has inferred type, but still dynamic.
- ANNOTATED_EXPLICIT, // Has a specific type annotated.
- ANNOTATED_INFERRED, // Has a static type but comes from the assigned value.
- };
- TypeSource type_source = UNDETECTED;
- bool is_constant = false;
- bool is_read_only = false;
- bool is_meta_type = false;
- bool is_pseudo_type = false; // For global names that can't be used standalone.
- bool is_coroutine = false; // For function calls.
- Variant::Type builtin_type = Variant::NIL;
- StringName native_type;
- StringName enum_type; // Enum name or the value name in an enum.
- Ref<Script> script_type;
- String script_path;
- ClassNode *class_type = nullptr;
- MethodInfo method_info; // For callable/signals.
- HashMap<StringName, int64_t> enum_values; // For enums.
- _FORCE_INLINE_ bool is_set() const { return kind != RESOLVING && kind != UNRESOLVED; }
- _FORCE_INLINE_ bool is_resolving() const { return kind == RESOLVING; }
- _FORCE_INLINE_ bool has_no_type() const { return type_source == UNDETECTED; }
- _FORCE_INLINE_ bool is_variant() const { return kind == VARIANT || kind == RESOLVING || kind == UNRESOLVED; }
- _FORCE_INLINE_ bool is_hard_type() const { return type_source > INFERRED; }
- String to_string() const;
- _FORCE_INLINE_ String to_string_strict() const { return is_hard_type() ? to_string() : "Variant"; }
- PropertyInfo to_property_info(const String &p_name) const;
- _FORCE_INLINE_ static DataType get_variant_type() { // Default DataType for container elements.
- DataType datatype;
- datatype.kind = VARIANT;
- datatype.type_source = INFERRED;
- return datatype;
- }
- _FORCE_INLINE_ void set_container_element_type(int p_index, const DataType &p_type) {
- ERR_FAIL_COND(p_index < 0);
- while (p_index >= container_element_types.size()) {
- container_element_types.push_back(get_variant_type());
- }
- container_element_types.write[p_index] = DataType(p_type);
- }
- _FORCE_INLINE_ DataType get_container_element_type(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, container_element_types.size(), get_variant_type());
- return container_element_types[p_index];
- }
- _FORCE_INLINE_ DataType get_container_element_type_or_variant(int p_index) const {
- if (p_index < 0 || p_index >= container_element_types.size()) {
- return get_variant_type();
- }
- return container_element_types[p_index];
- }
- _FORCE_INLINE_ bool has_container_element_type(int p_index) const {
- return p_index >= 0 && p_index < container_element_types.size();
- }
- _FORCE_INLINE_ bool has_container_element_types() const {
- return !container_element_types.is_empty();
- }
- bool is_typed_container_type() const;
- GDScriptParser::DataType get_typed_container_type() const;
- bool operator==(const DataType &p_other) const {
- if (type_source == UNDETECTED || p_other.type_source == UNDETECTED) {
- return true; // Can be considered equal for parsing purposes.
- }
- if (type_source == INFERRED || p_other.type_source == INFERRED) {
- return true; // Can be considered equal for parsing purposes.
- }
- if (kind != p_other.kind) {
- return false;
- }
- switch (kind) {
- case VARIANT:
- return true; // All variants are the same.
- case BUILTIN:
- return builtin_type == p_other.builtin_type;
- case NATIVE:
- case ENUM: // Enums use native_type to identify the enum and its base class.
- return native_type == p_other.native_type;
- case SCRIPT:
- return script_type == p_other.script_type;
- case CLASS:
- return class_type == p_other.class_type || class_type->fqcn == p_other.class_type->fqcn;
- case RESOLVING:
- case UNRESOLVED:
- break;
- }
- return false;
- }
- bool operator!=(const DataType &p_other) const {
- return !(*this == p_other);
- }
- void operator=(const DataType &p_other) {
- kind = p_other.kind;
- type_source = p_other.type_source;
- is_read_only = p_other.is_read_only;
- is_constant = p_other.is_constant;
- is_meta_type = p_other.is_meta_type;
- is_pseudo_type = p_other.is_pseudo_type;
- is_coroutine = p_other.is_coroutine;
- builtin_type = p_other.builtin_type;
- native_type = p_other.native_type;
- enum_type = p_other.enum_type;
- script_type = p_other.script_type;
- script_path = p_other.script_path;
- class_type = p_other.class_type;
- method_info = p_other.method_info;
- enum_values = p_other.enum_values;
- container_element_types = p_other.container_element_types;
- }
- DataType() = default;
- DataType(const DataType &p_other) {
- *this = p_other;
- }
- ~DataType() {}
- };
- struct ParserError {
- // TODO: Do I really need a "type"?
- // enum Type {
- // NO_ERROR,
- // EMPTY_FILE,
- // CLASS_NAME_USED_TWICE,
- // EXTENDS_USED_TWICE,
- // EXPECTED_END_STATEMENT,
- // };
- // Type type = NO_ERROR;
- String message;
- int line = 0, column = 0;
- };
- #ifdef TOOLS_ENABLED
- struct ClassDocData {
- String brief;
- String description;
- Vector<Pair<String, String>> tutorials;
- bool is_deprecated = false;
- String deprecated_message;
- bool is_experimental = false;
- String experimental_message;
- };
- struct MemberDocData {
- String description;
- bool is_deprecated = false;
- String deprecated_message;
- bool is_experimental = false;
- String experimental_message;
- };
- #endif // TOOLS_ENABLED
- struct Node {
- enum Type {
- NONE,
- ANNOTATION,
- ARRAY,
- ASSERT,
- ASSIGNMENT,
- AWAIT,
- BINARY_OPERATOR,
- BREAK,
- BREAKPOINT,
- CALL,
- CAST,
- CLASS,
- CONSTANT,
- CONTINUE,
- DICTIONARY,
- ENUM,
- FOR,
- FUNCTION,
- GET_NODE,
- IDENTIFIER,
- IF,
- LAMBDA,
- LITERAL,
- MATCH,
- MATCH_BRANCH,
- PARAMETER,
- PASS,
- PATTERN,
- PRELOAD,
- RETURN,
- SELF,
- SIGNAL,
- SUBSCRIPT,
- SUITE,
- TERNARY_OPERATOR,
- TYPE,
- TYPE_TEST,
- UNARY_OPERATOR,
- VARIABLE,
- WHILE,
- };
- Type type = NONE;
- int start_line = 0, end_line = 0;
- int start_column = 0, end_column = 0;
- int leftmost_column = 0, rightmost_column = 0;
- Node *next = nullptr;
- List<AnnotationNode *> annotations;
- DataType datatype;
- virtual DataType get_datatype() const { return datatype; }
- virtual void set_datatype(const DataType &p_datatype) { datatype = p_datatype; }
- virtual bool is_expression() const { return false; }
- virtual ~Node() {}
- };
- struct ExpressionNode : public Node {
- // Base type for all expression kinds.
- bool reduced = false;
- bool is_constant = false;
- Variant reduced_value;
- virtual bool is_expression() const override { return true; }
- virtual ~ExpressionNode() {}
- protected:
- ExpressionNode() {}
- };
- struct AnnotationNode : public Node {
- StringName name;
- Vector<ExpressionNode *> arguments;
- Vector<Variant> resolved_arguments;
- AnnotationInfo *info = nullptr;
- PropertyInfo export_info;
- bool is_resolved = false;
- bool is_applied = false;
- bool apply(GDScriptParser *p_this, Node *p_target, ClassNode *p_class);
- bool applies_to(uint32_t p_target_kinds) const;
- AnnotationNode() {
- type = ANNOTATION;
- }
- };
- struct ArrayNode : public ExpressionNode {
- Vector<ExpressionNode *> elements;
- ArrayNode() {
- type = ARRAY;
- }
- };
- struct AssertNode : public Node {
- ExpressionNode *condition = nullptr;
- ExpressionNode *message = nullptr;
- AssertNode() {
- type = ASSERT;
- }
- };
- struct AssignableNode : public Node {
- IdentifierNode *identifier = nullptr;
- ExpressionNode *initializer = nullptr;
- TypeNode *datatype_specifier = nullptr;
- bool infer_datatype = false;
- bool use_conversion_assign = false;
- int usages = 0;
- virtual ~AssignableNode() {}
- protected:
- AssignableNode() {}
- };
- struct AssignmentNode : public ExpressionNode {
- // Assignment is not really an expression but it's easier to parse as if it were.
- enum Operation {
- OP_NONE,
- OP_ADDITION,
- OP_SUBTRACTION,
- OP_MULTIPLICATION,
- OP_DIVISION,
- OP_MODULO,
- OP_POWER,
- OP_BIT_SHIFT_LEFT,
- OP_BIT_SHIFT_RIGHT,
- OP_BIT_AND,
- OP_BIT_OR,
- OP_BIT_XOR,
- };
- Operation operation = OP_NONE;
- Variant::Operator variant_op = Variant::OP_MAX;
- ExpressionNode *assignee = nullptr;
- ExpressionNode *assigned_value = nullptr;
- bool use_conversion_assign = false;
- AssignmentNode() {
- type = ASSIGNMENT;
- }
- };
- struct AwaitNode : public ExpressionNode {
- ExpressionNode *to_await = nullptr;
- AwaitNode() {
- type = AWAIT;
- }
- };
- struct BinaryOpNode : public ExpressionNode {
- enum OpType {
- OP_ADDITION,
- OP_SUBTRACTION,
- OP_MULTIPLICATION,
- OP_DIVISION,
- OP_MODULO,
- OP_POWER,
- OP_BIT_LEFT_SHIFT,
- OP_BIT_RIGHT_SHIFT,
- OP_BIT_AND,
- OP_BIT_OR,
- OP_BIT_XOR,
- OP_LOGIC_AND,
- OP_LOGIC_OR,
- OP_CONTENT_TEST,
- OP_COMP_EQUAL,
- OP_COMP_NOT_EQUAL,
- OP_COMP_LESS,
- OP_COMP_LESS_EQUAL,
- OP_COMP_GREATER,
- OP_COMP_GREATER_EQUAL,
- };
- OpType operation = OpType::OP_ADDITION;
- Variant::Operator variant_op = Variant::OP_MAX;
- ExpressionNode *left_operand = nullptr;
- ExpressionNode *right_operand = nullptr;
- BinaryOpNode() {
- type = BINARY_OPERATOR;
- }
- };
- struct BreakNode : public Node {
- BreakNode() {
- type = BREAK;
- }
- };
- struct BreakpointNode : public Node {
- BreakpointNode() {
- type = BREAKPOINT;
- }
- };
- struct CallNode : public ExpressionNode {
- ExpressionNode *callee = nullptr;
- Vector<ExpressionNode *> arguments;
- StringName function_name;
- bool is_super = false;
- bool is_static = false;
- CallNode() {
- type = CALL;
- }
- Type get_callee_type() const {
- if (callee == nullptr) {
- return Type::NONE;
- } else {
- return callee->type;
- }
- }
- };
- struct CastNode : public ExpressionNode {
- ExpressionNode *operand = nullptr;
- TypeNode *cast_type = nullptr;
- CastNode() {
- type = CAST;
- }
- };
- struct EnumNode : public Node {
- struct Value {
- IdentifierNode *identifier = nullptr;
- ExpressionNode *custom_value = nullptr;
- EnumNode *parent_enum = nullptr;
- int index = -1;
- bool resolved = false;
- int64_t value = 0;
- int line = 0;
- int leftmost_column = 0;
- int rightmost_column = 0;
- #ifdef TOOLS_ENABLED
- MemberDocData doc_data;
- #endif // TOOLS_ENABLED
- };
- IdentifierNode *identifier = nullptr;
- Vector<Value> values;
- Variant dictionary;
- #ifdef TOOLS_ENABLED
- MemberDocData doc_data;
- #endif // TOOLS_ENABLED
- EnumNode() {
- type = ENUM;
- }
- };
- struct ClassNode : public Node {
- struct Member {
- enum Type {
- UNDEFINED,
- CLASS,
- CONSTANT,
- FUNCTION,
- SIGNAL,
- VARIABLE,
- ENUM,
- ENUM_VALUE, // For unnamed enums.
- GROUP, // For member grouping.
- };
- Type type = UNDEFINED;
- union {
- ClassNode *m_class = nullptr;
- ConstantNode *constant;
- FunctionNode *function;
- SignalNode *signal;
- VariableNode *variable;
- EnumNode *m_enum;
- AnnotationNode *annotation;
- };
- EnumNode::Value enum_value;
- String get_name() const {
- switch (type) {
- case UNDEFINED:
- return "<undefined member>";
- case CLASS:
- // All class-type members have an id.
- return m_class->identifier->name;
- case CONSTANT:
- return constant->identifier->name;
- case FUNCTION:
- return function->identifier->name;
- case SIGNAL:
- return signal->identifier->name;
- case VARIABLE:
- return variable->identifier->name;
- case ENUM:
- // All enum-type members have an id.
- return m_enum->identifier->name;
- case ENUM_VALUE:
- return enum_value.identifier->name;
- case GROUP:
- return annotation->export_info.name;
- }
- return "";
- }
- String get_type_name() const {
- switch (type) {
- case UNDEFINED:
- return "???";
- case CLASS:
- return "class";
- case CONSTANT:
- return "constant";
- case FUNCTION:
- return "function";
- case SIGNAL:
- return "signal";
- case VARIABLE:
- return "variable";
- case ENUM:
- return "enum";
- case ENUM_VALUE:
- return "enum value";
- case GROUP:
- return "group";
- }
- return "";
- }
- int get_line() const {
- switch (type) {
- case CLASS:
- return m_class->start_line;
- case CONSTANT:
- return constant->start_line;
- case FUNCTION:
- return function->start_line;
- case VARIABLE:
- return variable->start_line;
- case ENUM_VALUE:
- return enum_value.line;
- case ENUM:
- return m_enum->start_line;
- case SIGNAL:
- return signal->start_line;
- case GROUP:
- return annotation->start_line;
- case UNDEFINED:
- ERR_FAIL_V_MSG(-1, "Reaching undefined member type.");
- }
- ERR_FAIL_V_MSG(-1, "Reaching unhandled type.");
- }
- DataType get_datatype() const {
- switch (type) {
- case CLASS:
- return m_class->get_datatype();
- case CONSTANT:
- return constant->get_datatype();
- case FUNCTION:
- return function->get_datatype();
- case VARIABLE:
- return variable->get_datatype();
- case ENUM:
- return m_enum->get_datatype();
- case ENUM_VALUE:
- return enum_value.identifier->get_datatype();
- case SIGNAL:
- return signal->get_datatype();
- case GROUP:
- return DataType();
- case UNDEFINED:
- return DataType();
- }
- ERR_FAIL_V_MSG(DataType(), "Reaching unhandled type.");
- }
- Node *get_source_node() const {
- switch (type) {
- case CLASS:
- return m_class;
- case CONSTANT:
- return constant;
- case FUNCTION:
- return function;
- case VARIABLE:
- return variable;
- case ENUM:
- return m_enum;
- case ENUM_VALUE:
- return enum_value.identifier;
- case SIGNAL:
- return signal;
- case GROUP:
- return annotation;
- case UNDEFINED:
- return nullptr;
- }
- ERR_FAIL_V_MSG(nullptr, "Reaching unhandled type.");
- }
- Member() {}
- Member(ClassNode *p_class) {
- type = CLASS;
- m_class = p_class;
- }
- Member(ConstantNode *p_constant) {
- type = CONSTANT;
- constant = p_constant;
- }
- Member(VariableNode *p_variable) {
- type = VARIABLE;
- variable = p_variable;
- }
- Member(SignalNode *p_signal) {
- type = SIGNAL;
- signal = p_signal;
- }
- Member(FunctionNode *p_function) {
- type = FUNCTION;
- function = p_function;
- }
- Member(EnumNode *p_enum) {
- type = ENUM;
- m_enum = p_enum;
- }
- Member(const EnumNode::Value &p_enum_value) {
- type = ENUM_VALUE;
- enum_value = p_enum_value;
- }
- Member(AnnotationNode *p_annotation) {
- type = GROUP;
- annotation = p_annotation;
- }
- };
- IdentifierNode *identifier = nullptr;
- String icon_path;
- String simplified_icon_path;
- Vector<Member> members;
- HashMap<StringName, int> members_indices;
- ClassNode *outer = nullptr;
- bool extends_used = false;
- bool onready_used = false;
- bool has_static_data = false;
- bool annotated_static_unload = false;
- String extends_path;
- Vector<IdentifierNode *> extends; // List for indexing: extends A.B.C
- DataType base_type;
- String fqcn; // Fully-qualified class name. Identifies uniquely any class in the project.
- #ifdef TOOLS_ENABLED
- ClassDocData doc_data;
- // EnumValue docs are parsed after itself, so we need a method to add/modify the doc property later.
- void set_enum_value_doc_data(const StringName &p_name, const MemberDocData &p_doc_data) {
- ERR_FAIL_INDEX(members_indices[p_name], members.size());
- members.write[members_indices[p_name]].enum_value.doc_data = p_doc_data;
- }
- #endif // TOOLS_ENABLED
- bool resolved_interface = false;
- bool resolved_body = false;
- StringName get_global_name() const {
- return (outer == nullptr && identifier != nullptr) ? identifier->name : StringName();
- }
- Member get_member(const StringName &p_name) const {
- return members[members_indices[p_name]];
- }
- bool has_member(const StringName &p_name) const {
- return members_indices.has(p_name);
- }
- bool has_function(const StringName &p_name) const {
- return has_member(p_name) && members[members_indices[p_name]].type == Member::FUNCTION;
- }
- template <typename T>
- void add_member(T *p_member_node) {
- members_indices[p_member_node->identifier->name] = members.size();
- members.push_back(Member(p_member_node));
- }
- void add_member(const EnumNode::Value &p_enum_value) {
- members_indices[p_enum_value.identifier->name] = members.size();
- members.push_back(Member(p_enum_value));
- }
- void add_member_group(AnnotationNode *p_annotation_node) {
- // Avoid name conflict. See GH-78252.
- StringName name = vformat("@group_%d_%s", members.size(), p_annotation_node->export_info.name);
- members_indices[name] = members.size();
- members.push_back(Member(p_annotation_node));
- }
- ClassNode() {
- type = CLASS;
- }
- };
- struct ConstantNode : public AssignableNode {
- #ifdef TOOLS_ENABLED
- MemberDocData doc_data;
- #endif // TOOLS_ENABLED
- ConstantNode() {
- type = CONSTANT;
- }
- };
- struct ContinueNode : public Node {
- ContinueNode() {
- type = CONTINUE;
- }
- };
- struct DictionaryNode : public ExpressionNode {
- struct Pair {
- ExpressionNode *key = nullptr;
- ExpressionNode *value = nullptr;
- };
- Vector<Pair> elements;
- enum Style {
- LUA_TABLE,
- PYTHON_DICT,
- };
- Style style = PYTHON_DICT;
- DictionaryNode() {
- type = DICTIONARY;
- }
- };
- struct ForNode : public Node {
- IdentifierNode *variable = nullptr;
- TypeNode *datatype_specifier = nullptr;
- bool use_conversion_assign = false;
- ExpressionNode *list = nullptr;
- SuiteNode *loop = nullptr;
- ForNode() {
- type = FOR;
- }
- };
- struct FunctionNode : public Node {
- IdentifierNode *identifier = nullptr;
- Vector<ParameterNode *> parameters;
- HashMap<StringName, int> parameters_indices;
- TypeNode *return_type = nullptr;
- SuiteNode *body = nullptr;
- bool is_static = false; // For lambdas it's determined in the analyzer.
- bool is_coroutine = false;
- Variant rpc_config;
- MethodInfo info;
- LambdaNode *source_lambda = nullptr;
- Vector<Variant> default_arg_values;
- #ifdef TOOLS_ENABLED
- MemberDocData doc_data;
- #endif // TOOLS_ENABLED
- bool resolved_signature = false;
- bool resolved_body = false;
- FunctionNode() {
- type = FUNCTION;
- }
- };
- struct GetNodeNode : public ExpressionNode {
- String full_path;
- bool use_dollar = true;
- GetNodeNode() {
- type = GET_NODE;
- }
- };
- struct IdentifierNode : public ExpressionNode {
- StringName name;
- SuiteNode *suite = nullptr; // The block in which the identifier is used.
- enum Source {
- UNDEFINED_SOURCE,
- FUNCTION_PARAMETER,
- LOCAL_VARIABLE,
- LOCAL_CONSTANT,
- LOCAL_ITERATOR, // `for` loop iterator.
- LOCAL_BIND, // Pattern bind.
- MEMBER_VARIABLE,
- MEMBER_CONSTANT,
- MEMBER_FUNCTION,
- MEMBER_SIGNAL,
- MEMBER_CLASS,
- INHERITED_VARIABLE,
- STATIC_VARIABLE,
- };
- Source source = UNDEFINED_SOURCE;
- union {
- ParameterNode *parameter_source = nullptr;
- IdentifierNode *bind_source;
- VariableNode *variable_source;
- ConstantNode *constant_source;
- SignalNode *signal_source;
- FunctionNode *function_source;
- };
- bool function_source_is_static = false; // For non-GDScript scripts.
- FunctionNode *source_function = nullptr; // TODO: Rename to disambiguate `function_source`.
- int usages = 0; // Useful for binds/iterator variable.
- IdentifierNode() {
- type = IDENTIFIER;
- }
- };
- struct IfNode : public Node {
- ExpressionNode *condition = nullptr;
- SuiteNode *true_block = nullptr;
- SuiteNode *false_block = nullptr;
- IfNode() {
- type = IF;
- }
- };
- struct LambdaNode : public ExpressionNode {
- FunctionNode *function = nullptr;
- FunctionNode *parent_function = nullptr;
- LambdaNode *parent_lambda = nullptr;
- Vector<IdentifierNode *> captures;
- HashMap<StringName, int> captures_indices;
- bool use_self = false;
- bool has_name() const {
- return function && function->identifier;
- }
- LambdaNode() {
- type = LAMBDA;
- }
- };
- struct LiteralNode : public ExpressionNode {
- Variant value;
- LiteralNode() {
- type = LITERAL;
- }
- };
- struct MatchNode : public Node {
- ExpressionNode *test = nullptr;
- Vector<MatchBranchNode *> branches;
- MatchNode() {
- type = MATCH;
- }
- };
- struct MatchBranchNode : public Node {
- Vector<PatternNode *> patterns;
- SuiteNode *block = nullptr;
- bool has_wildcard = false;
- SuiteNode *guard_body = nullptr;
- MatchBranchNode() {
- type = MATCH_BRANCH;
- }
- };
- struct ParameterNode : public AssignableNode {
- ParameterNode() {
- type = PARAMETER;
- }
- };
- struct PassNode : public Node {
- PassNode() {
- type = PASS;
- }
- };
- struct PatternNode : public Node {
- enum Type {
- PT_LITERAL,
- PT_EXPRESSION,
- PT_BIND,
- PT_ARRAY,
- PT_DICTIONARY,
- PT_REST,
- PT_WILDCARD,
- };
- Type pattern_type = PT_LITERAL;
- union {
- LiteralNode *literal = nullptr;
- IdentifierNode *bind;
- ExpressionNode *expression;
- };
- Vector<PatternNode *> array;
- bool rest_used = false; // For array/dict patterns.
- struct Pair {
- ExpressionNode *key = nullptr;
- PatternNode *value_pattern = nullptr;
- };
- Vector<Pair> dictionary;
- HashMap<StringName, IdentifierNode *> binds;
- bool has_bind(const StringName &p_name);
- IdentifierNode *get_bind(const StringName &p_name);
- PatternNode() {
- type = PATTERN;
- }
- };
- struct PreloadNode : public ExpressionNode {
- ExpressionNode *path = nullptr;
- String resolved_path;
- Ref<Resource> resource;
- PreloadNode() {
- type = PRELOAD;
- }
- };
- struct ReturnNode : public Node {
- ExpressionNode *return_value = nullptr;
- bool void_return = false;
- ReturnNode() {
- type = RETURN;
- }
- };
- struct SelfNode : public ExpressionNode {
- ClassNode *current_class = nullptr;
- SelfNode() {
- type = SELF;
- }
- };
- struct SignalNode : public Node {
- IdentifierNode *identifier = nullptr;
- Vector<ParameterNode *> parameters;
- HashMap<StringName, int> parameters_indices;
- MethodInfo method_info;
- #ifdef TOOLS_ENABLED
- MemberDocData doc_data;
- #endif // TOOLS_ENABLED
- int usages = 0;
- SignalNode() {
- type = SIGNAL;
- }
- };
- struct SubscriptNode : public ExpressionNode {
- ExpressionNode *base = nullptr;
- union {
- ExpressionNode *index = nullptr;
- IdentifierNode *attribute;
- };
- bool is_attribute = false;
- SubscriptNode() {
- type = SUBSCRIPT;
- }
- };
- struct SuiteNode : public Node {
- SuiteNode *parent_block = nullptr;
- Vector<Node *> statements;
- struct Local {
- enum Type {
- UNDEFINED,
- CONSTANT,
- VARIABLE,
- PARAMETER,
- FOR_VARIABLE,
- PATTERN_BIND,
- };
- Type type = UNDEFINED;
- union {
- ConstantNode *constant = nullptr;
- VariableNode *variable;
- ParameterNode *parameter;
- IdentifierNode *bind;
- };
- StringName name;
- FunctionNode *source_function = nullptr;
- int start_line = 0, end_line = 0;
- int start_column = 0, end_column = 0;
- int leftmost_column = 0, rightmost_column = 0;
- DataType get_datatype() const;
- String get_name() const;
- Local() {}
- Local(ConstantNode *p_constant, FunctionNode *p_source_function) {
- type = CONSTANT;
- constant = p_constant;
- name = p_constant->identifier->name;
- source_function = p_source_function;
- start_line = p_constant->start_line;
- end_line = p_constant->end_line;
- start_column = p_constant->start_column;
- end_column = p_constant->end_column;
- leftmost_column = p_constant->leftmost_column;
- rightmost_column = p_constant->rightmost_column;
- }
- Local(VariableNode *p_variable, FunctionNode *p_source_function) {
- type = VARIABLE;
- variable = p_variable;
- name = p_variable->identifier->name;
- source_function = p_source_function;
- start_line = p_variable->start_line;
- end_line = p_variable->end_line;
- start_column = p_variable->start_column;
- end_column = p_variable->end_column;
- leftmost_column = p_variable->leftmost_column;
- rightmost_column = p_variable->rightmost_column;
- }
- Local(ParameterNode *p_parameter, FunctionNode *p_source_function) {
- type = PARAMETER;
- parameter = p_parameter;
- name = p_parameter->identifier->name;
- source_function = p_source_function;
- start_line = p_parameter->start_line;
- end_line = p_parameter->end_line;
- start_column = p_parameter->start_column;
- end_column = p_parameter->end_column;
- leftmost_column = p_parameter->leftmost_column;
- rightmost_column = p_parameter->rightmost_column;
- }
- Local(IdentifierNode *p_identifier, FunctionNode *p_source_function) {
- type = FOR_VARIABLE;
- bind = p_identifier;
- name = p_identifier->name;
- source_function = p_source_function;
- start_line = p_identifier->start_line;
- end_line = p_identifier->end_line;
- start_column = p_identifier->start_column;
- end_column = p_identifier->end_column;
- leftmost_column = p_identifier->leftmost_column;
- rightmost_column = p_identifier->rightmost_column;
- }
- };
- Local empty;
- Vector<Local> locals;
- HashMap<StringName, int> locals_indices;
- FunctionNode *parent_function = nullptr;
- IfNode *parent_if = nullptr;
- bool has_return = false;
- bool has_continue = false;
- bool has_unreachable_code = false; // Just so warnings aren't given more than once per block.
- bool is_in_loop = false; // The block is nested in a loop (directly or indirectly).
- bool has_local(const StringName &p_name) const;
- const Local &get_local(const StringName &p_name) const;
- template <typename T>
- void add_local(T *p_local, FunctionNode *p_source_function) {
- locals_indices[p_local->identifier->name] = locals.size();
- locals.push_back(Local(p_local, p_source_function));
- }
- void add_local(const Local &p_local) {
- locals_indices[p_local.name] = locals.size();
- locals.push_back(p_local);
- }
- SuiteNode() {
- type = SUITE;
- }
- };
- struct TernaryOpNode : public ExpressionNode {
- // Only one ternary operation exists, so no abstraction here.
- ExpressionNode *condition = nullptr;
- ExpressionNode *true_expr = nullptr;
- ExpressionNode *false_expr = nullptr;
- TernaryOpNode() {
- type = TERNARY_OPERATOR;
- }
- };
- struct TypeNode : public Node {
- Vector<IdentifierNode *> type_chain;
- Vector<TypeNode *> container_types;
- TypeNode *get_container_type_or_null(int p_index) const {
- return p_index >= 0 && p_index < container_types.size() ? container_types[p_index] : nullptr;
- }
- TypeNode() {
- type = TYPE;
- }
- };
- struct TypeTestNode : public ExpressionNode {
- ExpressionNode *operand = nullptr;
- TypeNode *test_type = nullptr;
- DataType test_datatype;
- TypeTestNode() {
- type = TYPE_TEST;
- }
- };
- struct UnaryOpNode : public ExpressionNode {
- enum OpType {
- OP_POSITIVE,
- OP_NEGATIVE,
- OP_COMPLEMENT,
- OP_LOGIC_NOT,
- };
- OpType operation = OP_POSITIVE;
- Variant::Operator variant_op = Variant::OP_MAX;
- ExpressionNode *operand = nullptr;
- UnaryOpNode() {
- type = UNARY_OPERATOR;
- }
- };
- struct VariableNode : public AssignableNode {
- enum PropertyStyle {
- PROP_NONE,
- PROP_INLINE,
- PROP_SETGET,
- };
- PropertyStyle property = PROP_NONE;
- union {
- FunctionNode *setter = nullptr;
- IdentifierNode *setter_pointer;
- };
- IdentifierNode *setter_parameter = nullptr;
- union {
- FunctionNode *getter = nullptr;
- IdentifierNode *getter_pointer;
- };
- bool exported = false;
- bool onready = false;
- PropertyInfo export_info;
- int assignments = 0;
- bool is_static = false;
- #ifdef TOOLS_ENABLED
- MemberDocData doc_data;
- #endif // TOOLS_ENABLED
- VariableNode() {
- type = VARIABLE;
- }
- };
- struct WhileNode : public Node {
- ExpressionNode *condition = nullptr;
- SuiteNode *loop = nullptr;
- WhileNode() {
- type = WHILE;
- }
- };
- enum CompletionType {
- COMPLETION_NONE,
- COMPLETION_ANNOTATION, // Annotation (following @).
- COMPLETION_ANNOTATION_ARGUMENTS, // Annotation arguments hint.
- COMPLETION_ASSIGN, // Assignment based on type (e.g. enum values).
- COMPLETION_ATTRIBUTE, // After id.| to look for members.
- COMPLETION_ATTRIBUTE_METHOD, // After id.| to look for methods.
- COMPLETION_BUILT_IN_TYPE_CONSTANT_OR_STATIC_METHOD, // Constants inside a built-in type (e.g. Color.BLUE) or static methods (e.g. Color.html).
- COMPLETION_CALL_ARGUMENTS, // Complete with nodes, input actions, enum values (or usual expressions).
- // TODO: COMPLETION_DECLARATION, // Potential declaration (var, const, func).
- COMPLETION_GET_NODE, // Get node with $ notation.
- COMPLETION_IDENTIFIER, // List available identifiers in scope.
- COMPLETION_INHERIT_TYPE, // Type after extends. Exclude non-viable types (built-ins, enums, void). Includes subtypes using the argument index.
- COMPLETION_METHOD, // List available methods in scope.
- COMPLETION_OVERRIDE_METHOD, // Override implementation, also for native virtuals.
- COMPLETION_PROPERTY_DECLARATION, // Property declaration (get, set).
- COMPLETION_PROPERTY_DECLARATION_OR_TYPE, // Property declaration (get, set) or a type hint.
- COMPLETION_PROPERTY_METHOD, // Property setter or getter (list available methods).
- COMPLETION_RESOURCE_PATH, // For load/preload.
- COMPLETION_SUBSCRIPT, // Inside id[|].
- COMPLETION_SUPER_METHOD, // After super.
- COMPLETION_TYPE_ATTRIBUTE, // Attribute in type name (Type.|).
- COMPLETION_TYPE_NAME, // Name of type (after :).
- COMPLETION_TYPE_NAME_OR_VOID, // Same as TYPE_NAME, but allows void (in function return type).
- };
- struct CompletionContext {
- CompletionType type = COMPLETION_NONE;
- ClassNode *current_class = nullptr;
- FunctionNode *current_function = nullptr;
- SuiteNode *current_suite = nullptr;
- int current_line = -1;
- int current_argument = -1;
- Variant::Type builtin_type = Variant::VARIANT_MAX;
- Node *node = nullptr;
- Object *base = nullptr;
- GDScriptParser *parser = nullptr;
- };
- struct CompletionCall {
- Node *call = nullptr;
- int argument = -1;
- };
- private:
- friend class GDScriptAnalyzer;
- friend class GDScriptParserRef;
- bool _is_tool = false;
- String script_path;
- bool for_completion = false;
- bool parse_body = true;
- bool panic_mode = false;
- bool can_break = false;
- bool can_continue = false;
- List<bool> multiline_stack;
- HashMap<String, Ref<GDScriptParserRef>> depended_parsers;
- ClassNode *head = nullptr;
- Node *list = nullptr;
- List<ParserError> errors;
- #ifdef DEBUG_ENABLED
- struct PendingWarning {
- const Node *source = nullptr;
- GDScriptWarning::Code code = GDScriptWarning::WARNING_MAX;
- bool treated_as_error = false;
- Vector<String> symbols;
- };
- bool is_ignoring_warnings = false;
- List<GDScriptWarning> warnings;
- List<PendingWarning> pending_warnings;
- HashSet<int> warning_ignored_lines[GDScriptWarning::WARNING_MAX];
- HashSet<int> unsafe_lines;
- #endif
- GDScriptTokenizer *tokenizer = nullptr;
- GDScriptTokenizer::Token previous;
- GDScriptTokenizer::Token current;
- ClassNode *current_class = nullptr;
- FunctionNode *current_function = nullptr;
- LambdaNode *current_lambda = nullptr;
- SuiteNode *current_suite = nullptr;
- CompletionContext completion_context;
- CompletionCall completion_call;
- List<CompletionCall> completion_call_stack;
- bool passed_cursor = false;
- bool in_lambda = false;
- bool lambda_ended = false; // Marker for when a lambda ends, to apply an end of statement if needed.
- typedef bool (GDScriptParser::*AnnotationAction)(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- struct AnnotationInfo {
- enum TargetKind {
- NONE = 0,
- SCRIPT = 1 << 0,
- CLASS = 1 << 1,
- VARIABLE = 1 << 2,
- CONSTANT = 1 << 3,
- SIGNAL = 1 << 4,
- FUNCTION = 1 << 5,
- STATEMENT = 1 << 6,
- STANDALONE = 1 << 7,
- CLASS_LEVEL = CLASS | VARIABLE | CONSTANT | SIGNAL | FUNCTION,
- };
- uint32_t target_kind = 0; // Flags.
- AnnotationAction apply = nullptr;
- MethodInfo info;
- };
- static HashMap<StringName, AnnotationInfo> valid_annotations;
- List<AnnotationNode *> annotation_stack;
- typedef ExpressionNode *(GDScriptParser::*ParseFunction)(ExpressionNode *p_previous_operand, bool p_can_assign);
- // Higher value means higher precedence (i.e. is evaluated first).
- enum Precedence {
- PREC_NONE,
- PREC_ASSIGNMENT,
- PREC_CAST,
- PREC_TERNARY,
- PREC_LOGIC_OR,
- PREC_LOGIC_AND,
- PREC_LOGIC_NOT,
- PREC_CONTENT_TEST,
- PREC_COMPARISON,
- PREC_BIT_OR,
- PREC_BIT_XOR,
- PREC_BIT_AND,
- PREC_BIT_SHIFT,
- PREC_ADDITION_SUBTRACTION,
- PREC_FACTOR,
- PREC_SIGN,
- PREC_BIT_NOT,
- PREC_POWER,
- PREC_TYPE_TEST,
- PREC_AWAIT,
- PREC_CALL,
- PREC_ATTRIBUTE,
- PREC_SUBSCRIPT,
- PREC_PRIMARY,
- };
- struct ParseRule {
- ParseFunction prefix = nullptr;
- ParseFunction infix = nullptr;
- Precedence precedence = PREC_NONE;
- };
- static ParseRule *get_rule(GDScriptTokenizer::Token::Type p_token_type);
- List<Node *> nodes_in_progress;
- void complete_extents(Node *p_node);
- void update_extents(Node *p_node);
- void reset_extents(Node *p_node, GDScriptTokenizer::Token p_token);
- void reset_extents(Node *p_node, Node *p_from);
- template <typename T>
- T *alloc_node() {
- T *node = memnew(T);
- node->next = list;
- list = node;
- reset_extents(node, previous);
- nodes_in_progress.push_back(node);
- return node;
- }
- void clear();
- void push_error(const String &p_message, const Node *p_origin = nullptr);
- #ifdef DEBUG_ENABLED
- void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Vector<String> &p_symbols);
- template <typename... Symbols>
- void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Symbols &...p_symbols) {
- push_warning(p_source, p_code, Vector<String>{ p_symbols... });
- }
- void apply_pending_warnings();
- #endif
- void make_completion_context(CompletionType p_type, Node *p_node, int p_argument = -1, bool p_force = false);
- void make_completion_context(CompletionType p_type, Variant::Type p_builtin_type, bool p_force = false);
- void push_completion_call(Node *p_call);
- void pop_completion_call();
- void set_last_completion_call_arg(int p_argument);
- GDScriptTokenizer::Token advance();
- bool match(GDScriptTokenizer::Token::Type p_token_type);
- bool check(GDScriptTokenizer::Token::Type p_token_type) const;
- bool consume(GDScriptTokenizer::Token::Type p_token_type, const String &p_error_message);
- bool is_at_end() const;
- bool is_statement_end_token() const;
- bool is_statement_end() const;
- void end_statement(const String &p_context);
- void synchronize();
- void push_multiline(bool p_state);
- void pop_multiline();
- // Main blocks.
- void parse_program();
- ClassNode *parse_class(bool p_is_static);
- void parse_class_name();
- void parse_extends();
- void parse_class_body(bool p_is_multiline);
- template <typename T>
- void parse_class_member(T *(GDScriptParser::*p_parse_function)(bool), AnnotationInfo::TargetKind p_target, const String &p_member_kind, bool p_is_static = false);
- SignalNode *parse_signal(bool p_is_static);
- EnumNode *parse_enum(bool p_is_static);
- ParameterNode *parse_parameter();
- FunctionNode *parse_function(bool p_is_static);
- void parse_function_signature(FunctionNode *p_function, SuiteNode *p_body, const String &p_type);
- SuiteNode *parse_suite(const String &p_context, SuiteNode *p_suite = nullptr, bool p_for_lambda = false);
- // Annotations
- AnnotationNode *parse_annotation(uint32_t p_valid_targets);
- static bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
- bool validate_annotation_arguments(AnnotationNode *p_annotation);
- void clear_unused_annotations();
- bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- bool icon_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- bool onready_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- template <PropertyHint t_hint, Variant::Type t_type>
- bool export_annotations(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- bool export_storage_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- bool export_custom_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- template <PropertyUsageFlags t_usage>
- bool export_group_annotations(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- bool warning_annotations(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- bool rpc_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- bool static_unload_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
- // Statements.
- Node *parse_statement();
- VariableNode *parse_variable(bool p_is_static);
- VariableNode *parse_variable(bool p_is_static, bool p_allow_property);
- VariableNode *parse_property(VariableNode *p_variable, bool p_need_indent);
- void parse_property_getter(VariableNode *p_variable);
- void parse_property_setter(VariableNode *p_variable);
- ConstantNode *parse_constant(bool p_is_static);
- AssertNode *parse_assert();
- BreakNode *parse_break();
- ContinueNode *parse_continue();
- ForNode *parse_for();
- IfNode *parse_if(const String &p_token = "if");
- MatchNode *parse_match();
- MatchBranchNode *parse_match_branch();
- PatternNode *parse_match_pattern(PatternNode *p_root_pattern = nullptr);
- WhileNode *parse_while();
- // Expressions.
- ExpressionNode *parse_expression(bool p_can_assign, bool p_stop_on_assign = false);
- ExpressionNode *parse_precedence(Precedence p_precedence, bool p_can_assign, bool p_stop_on_assign = false);
- ExpressionNode *parse_literal(ExpressionNode *p_previous_operand, bool p_can_assign);
- LiteralNode *parse_literal();
- ExpressionNode *parse_self(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_identifier(ExpressionNode *p_previous_operand, bool p_can_assign);
- IdentifierNode *parse_identifier();
- ExpressionNode *parse_builtin_constant(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_unary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_binary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_binary_not_in_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_ternary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_assignment(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_array(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_dictionary(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_call(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_get_node(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_preload(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_grouping(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_cast(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_await(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_attribute(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_lambda(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_type_test(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_yield(ExpressionNode *p_previous_operand, bool p_can_assign);
- ExpressionNode *parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign);
- TypeNode *parse_type(bool p_allow_void = false);
- #ifdef TOOLS_ENABLED
- int max_script_doc_line = INT_MAX;
- int min_member_doc_line = 1;
- bool has_comment(int p_line, bool p_must_be_doc = false);
- MemberDocData parse_doc_comment(int p_line, bool p_single_line = false);
- ClassDocData parse_class_doc_comment(int p_line, bool p_single_line = false);
- #endif // TOOLS_ENABLED
- public:
- Error parse(const String &p_source_code, const String &p_script_path, bool p_for_completion, bool p_parse_body = true);
- Error parse_binary(const Vector<uint8_t> &p_binary, const String &p_script_path);
- ClassNode *get_tree() const { return head; }
- bool is_tool() const { return _is_tool; }
- Ref<GDScriptParserRef> get_depended_parser_for(const String &p_path);
- const HashMap<String, Ref<GDScriptParserRef>> &get_depended_parsers();
- ClassNode *find_class(const String &p_qualified_name) const;
- bool has_class(const GDScriptParser::ClassNode *p_class) const;
- static Variant::Type get_builtin_type(const StringName &p_type); // Excluding `Variant::NIL` and `Variant::OBJECT`.
- CompletionContext get_completion_context() const { return completion_context; }
- CompletionCall get_completion_call() const { return completion_call; }
- void get_annotation_list(List<MethodInfo> *r_annotations) const;
- bool annotation_exists(const String &p_annotation_name) const;
- const List<ParserError> &get_errors() const { return errors; }
- const List<String> get_dependencies() const {
- // TODO: Keep track of deps.
- return List<String>();
- }
- #ifdef DEBUG_ENABLED
- const List<GDScriptWarning> &get_warnings() const { return warnings; }
- const HashSet<int> &get_unsafe_lines() const { return unsafe_lines; }
- int get_last_line_number() const { return current.end_line; }
- #endif
- #ifdef TOOLS_ENABLED
- static HashMap<String, String> theme_color_names;
- #endif // TOOLS_ENABLED
- GDScriptParser();
- ~GDScriptParser();
- #ifdef DEBUG_ENABLED
- class TreePrinter {
- int indent_level = 0;
- String indent;
- StringBuilder printed;
- bool pending_indent = false;
- void increase_indent();
- void decrease_indent();
- void push_line(const String &p_line = String());
- void push_text(const String &p_text);
- void print_annotation(const AnnotationNode *p_annotation);
- void print_array(ArrayNode *p_array);
- void print_assert(AssertNode *p_assert);
- void print_assignment(AssignmentNode *p_assignment);
- void print_await(AwaitNode *p_await);
- void print_binary_op(BinaryOpNode *p_binary_op);
- void print_call(CallNode *p_call);
- void print_cast(CastNode *p_cast);
- void print_class(ClassNode *p_class);
- void print_constant(ConstantNode *p_constant);
- void print_dictionary(DictionaryNode *p_dictionary);
- void print_expression(ExpressionNode *p_expression);
- void print_enum(EnumNode *p_enum);
- void print_for(ForNode *p_for);
- void print_function(FunctionNode *p_function, const String &p_context = "Function");
- void print_get_node(GetNodeNode *p_get_node);
- void print_if(IfNode *p_if, bool p_is_elif = false);
- void print_identifier(IdentifierNode *p_identifier);
- void print_lambda(LambdaNode *p_lambda);
- void print_literal(LiteralNode *p_literal);
- void print_match(MatchNode *p_match);
- void print_match_branch(MatchBranchNode *p_match_branch);
- void print_match_pattern(PatternNode *p_match_pattern);
- void print_parameter(ParameterNode *p_parameter);
- void print_preload(PreloadNode *p_preload);
- void print_return(ReturnNode *p_return);
- void print_self(SelfNode *p_self);
- void print_signal(SignalNode *p_signal);
- void print_statement(Node *p_statement);
- void print_subscript(SubscriptNode *p_subscript);
- void print_suite(SuiteNode *p_suite);
- void print_ternary_op(TernaryOpNode *p_ternary_op);
- void print_type(TypeNode *p_type);
- void print_type_test(TypeTestNode *p_type_test);
- void print_unary_op(UnaryOpNode *p_unary_op);
- void print_variable(VariableNode *p_variable);
- void print_while(WhileNode *p_while);
- public:
- void print_tree(const GDScriptParser &p_parser);
- };
- #endif // DEBUG_ENABLED
- static void cleanup();
- };
- #endif // GDSCRIPT_PARSER_H
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