12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879 |
- /**************************************************************************/
- /* gdscript_translation_parser_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
- #define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
- #include "../gdscript_parser.h"
- #include "core/templates/hash_set.h"
- #include "editor/editor_translation_parser.h"
- class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlugin {
- GDCLASS(GDScriptEditorTranslationParserPlugin, EditorTranslationParserPlugin);
- Vector<String> *ids = nullptr;
- Vector<Vector<String>> *ids_ctx_plural = nullptr;
- // List of patterns used for extracting translation strings.
- StringName tr_func = "tr";
- StringName trn_func = "tr_n";
- StringName atr_func = "atr";
- StringName atrn_func = "atr_n";
- HashSet<StringName> assignment_patterns;
- HashSet<StringName> first_arg_patterns;
- HashSet<StringName> second_arg_patterns;
- // FileDialog patterns.
- StringName fd_add_filter = "add_filter";
- StringName fd_set_filter = "set_filters";
- StringName fd_filters = "filters";
- static bool _is_constant_string(const GDScriptParser::ExpressionNode *p_expression);
- void _traverse_class(const GDScriptParser::ClassNode *p_class);
- void _traverse_function(const GDScriptParser::FunctionNode *p_func);
- void _traverse_block(const GDScriptParser::SuiteNode *p_suite);
- void _assess_expression(const GDScriptParser::ExpressionNode *p_expression);
- void _assess_assignment(const GDScriptParser::AssignmentNode *p_assignment);
- void _assess_call(const GDScriptParser::CallNode *p_call);
- void _extract_fd_filter_string(const GDScriptParser::ExpressionNode *p_expression);
- void _extract_fd_filter_array(const GDScriptParser::ExpressionNode *p_expression);
- public:
- virtual Error parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) override;
- virtual void get_recognized_extensions(List<String> *r_extensions) const override;
- GDScriptEditorTranslationParserPlugin();
- };
- #endif // GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
|