image_compress_basisu.h 2.7 KB

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  1. /**************************************************************************/
  2. /* image_compress_basisu.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef IMAGE_COMPRESS_BASISU_H
  31. #define IMAGE_COMPRESS_BASISU_H
  32. #include "core/io/image.h"
  33. enum BasisDecompressFormat {
  34. BASIS_DECOMPRESS_RG,
  35. BASIS_DECOMPRESS_RGB,
  36. BASIS_DECOMPRESS_RGBA,
  37. BASIS_DECOMPRESS_RG_AS_RA,
  38. };
  39. void basis_universal_init();
  40. #ifdef TOOLS_ENABLED
  41. Vector<uint8_t> basis_universal_packer(const Ref<Image> &p_image, Image::UsedChannels p_channels);
  42. #endif
  43. Ref<Image> basis_universal_unpacker_ptr(const uint8_t *p_data, int p_size);
  44. Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer);
  45. #endif // IMAGE_COMPRESS_BASISU_H