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- /**************************************************************************/
- /* editor_title_bar.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_title_bar.h"
- void EditorTitleBar::gui_input(const Ref<InputEvent> &p_event) {
- if (!can_move) {
- return;
- }
- Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && moving) {
- if (mm->get_button_mask().has_flag(MouseButtonMask::LEFT)) {
- Window *w = Object::cast_to<Window>(get_viewport());
- if (w) {
- Point2 mouse = DisplayServer::get_singleton()->mouse_get_position();
- w->set_position(mouse - click_pos);
- }
- } else {
- moving = false;
- }
- }
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && has_point(mb->get_position())) {
- Window *w = Object::cast_to<Window>(get_viewport());
- if (w) {
- if (mb->get_button_index() == MouseButton::LEFT) {
- if (mb->is_pressed()) {
- click_pos = DisplayServer::get_singleton()->mouse_get_position() - w->get_position();
- moving = true;
- } else {
- moving = false;
- }
- }
- if (mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) {
- if (DisplayServer::get_singleton()->window_maximize_on_title_dbl_click()) {
- if (w->get_mode() == Window::MODE_WINDOWED) {
- w->set_mode(Window::MODE_MAXIMIZED);
- } else if (w->get_mode() == Window::MODE_MAXIMIZED) {
- w->set_mode(Window::MODE_WINDOWED);
- }
- } else if (DisplayServer::get_singleton()->window_minimize_on_title_dbl_click()) {
- w->set_mode(Window::MODE_MINIMIZED);
- }
- moving = false;
- }
- }
- }
- }
- void EditorTitleBar::set_can_move_window(bool p_enabled) {
- can_move = p_enabled;
- set_process_input(can_move);
- }
- bool EditorTitleBar::get_can_move_window() const {
- return can_move;
- }
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