groups_editor.cpp 29 KB

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  1. /**************************************************************************/
  2. /* groups_editor.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "groups_editor.h"
  31. #include "editor/editor_node.h"
  32. #include "editor/editor_settings.h"
  33. #include "editor/editor_string_names.h"
  34. #include "editor/editor_undo_redo_manager.h"
  35. #include "editor/gui/editor_validation_panel.h"
  36. #include "editor/project_settings_editor.h"
  37. #include "editor/scene_tree_dock.h"
  38. #include "editor/themes/editor_scale.h"
  39. #include "scene/gui/box_container.h"
  40. #include "scene/gui/check_button.h"
  41. #include "scene/gui/grid_container.h"
  42. #include "scene/gui/label.h"
  43. #include "scene/resources/packed_scene.h"
  44. static bool can_edit(Node *p_node, const String &p_group) {
  45. Node *n = p_node;
  46. bool can_edit = true;
  47. while (n) {
  48. Ref<SceneState> ss = (n == EditorNode::get_singleton()->get_edited_scene()) ? n->get_scene_inherited_state() : n->get_scene_instance_state();
  49. if (ss.is_valid()) {
  50. int path = ss->find_node_by_path(n->get_path_to(p_node));
  51. if (path != -1) {
  52. if (ss->is_node_in_group(path, p_group)) {
  53. can_edit = false;
  54. break;
  55. }
  56. }
  57. }
  58. n = n->get_owner();
  59. }
  60. return can_edit;
  61. }
  62. struct _GroupInfoComparator {
  63. bool operator()(const Node::GroupInfo &p_a, const Node::GroupInfo &p_b) const {
  64. return p_a.name.operator String() < p_b.name.operator String();
  65. }
  66. };
  67. void GroupsEditor::_add_scene_group(const String &p_name) {
  68. scene_groups[p_name] = true;
  69. }
  70. void GroupsEditor::_remove_scene_group(const String &p_name) {
  71. scene_groups.erase(p_name);
  72. ProjectSettingsEditor::get_singleton()->get_group_settings()->remove_node_references(scene_root_node, p_name);
  73. }
  74. void GroupsEditor::_rename_scene_group(const String &p_old_name, const String &p_new_name) {
  75. scene_groups[p_new_name] = scene_groups[p_old_name];
  76. scene_groups.erase(p_old_name);
  77. ProjectSettingsEditor::get_singleton()->get_group_settings()->rename_node_references(scene_root_node, p_old_name, p_new_name);
  78. }
  79. void GroupsEditor::_set_group_checked(const String &p_name, bool p_checked) {
  80. TreeItem *ti = tree->get_item_with_text(p_name);
  81. if (!ti) {
  82. return;
  83. }
  84. ti->set_checked(0, p_checked);
  85. }
  86. bool GroupsEditor::_has_group(const String &p_name) {
  87. return global_groups.has(p_name) || scene_groups.has(p_name);
  88. }
  89. void GroupsEditor::_modify_group(Object *p_item, int p_column, int p_id, MouseButton p_mouse_button) {
  90. if (p_mouse_button != MouseButton::LEFT) {
  91. return;
  92. }
  93. if (!node) {
  94. return;
  95. }
  96. TreeItem *ti = Object::cast_to<TreeItem>(p_item);
  97. if (!ti) {
  98. return;
  99. }
  100. if (p_id == COPY_GROUP) {
  101. DisplayServer::get_singleton()->clipboard_set(ti->get_text(p_column));
  102. }
  103. }
  104. void GroupsEditor::_load_scene_groups(Node *p_node) {
  105. List<Node::GroupInfo> groups;
  106. p_node->get_groups(&groups);
  107. for (const GroupInfo &gi : groups) {
  108. if (!gi.persistent) {
  109. continue;
  110. }
  111. if (global_groups.has(gi.name)) {
  112. continue;
  113. }
  114. bool is_editable = can_edit(p_node, gi.name);
  115. if (scene_groups.has(gi.name)) {
  116. scene_groups[gi.name] = scene_groups[gi.name] && is_editable;
  117. } else {
  118. scene_groups[gi.name] = is_editable;
  119. }
  120. }
  121. for (int i = 0; i < p_node->get_child_count(); i++) {
  122. _load_scene_groups(p_node->get_child(i));
  123. }
  124. }
  125. void GroupsEditor::_update_groups() {
  126. if (!is_visible_in_tree()) {
  127. groups_dirty = true;
  128. return;
  129. }
  130. if (updating_groups) {
  131. return;
  132. }
  133. updating_groups = true;
  134. global_groups = ProjectSettings::get_singleton()->get_global_groups_list();
  135. _load_scene_groups(scene_root_node);
  136. for (HashMap<StringName, bool>::Iterator E = scene_groups.begin(); E;) {
  137. HashMap<StringName, bool>::Iterator next = E;
  138. ++next;
  139. if (global_groups.has(E->key)) {
  140. scene_groups.erase(E->key);
  141. }
  142. E = next;
  143. }
  144. updating_groups = false;
  145. }
  146. void GroupsEditor::_update_tree() {
  147. if (!is_visible_in_tree()) {
  148. groups_dirty = true;
  149. return;
  150. }
  151. if (!node) {
  152. return;
  153. }
  154. if (updating_tree) {
  155. return;
  156. }
  157. updating_tree = true;
  158. tree->clear();
  159. List<Node::GroupInfo> groups;
  160. node->get_groups(&groups);
  161. groups.sort_custom<_GroupInfoComparator>();
  162. List<StringName> current_groups;
  163. for (const Node::GroupInfo &gi : groups) {
  164. current_groups.push_back(gi.name);
  165. }
  166. TreeItem *root = tree->create_item();
  167. TreeItem *local_root = tree->create_item(root);
  168. local_root->set_text(0, TTR("Scene Groups"));
  169. local_root->set_icon(0, get_editor_theme_icon(SNAME("PackedScene")));
  170. local_root->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
  171. local_root->set_selectable(0, false);
  172. List<StringName> scene_keys;
  173. for (const KeyValue<StringName, bool> &E : scene_groups) {
  174. scene_keys.push_back(E.key);
  175. }
  176. scene_keys.sort_custom<NoCaseComparator>();
  177. for (const StringName &E : scene_keys) {
  178. if (!filter->get_text().is_subsequence_ofn(E)) {
  179. continue;
  180. }
  181. TreeItem *item = tree->create_item(local_root);
  182. item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
  183. item->set_editable(0, can_edit(node, E));
  184. item->set_checked(0, current_groups.find(E) != nullptr);
  185. item->set_text(0, E);
  186. item->set_meta("__local", true);
  187. item->set_meta("__name", E);
  188. item->set_meta("__description", "");
  189. if (!scene_groups[E]) {
  190. item->add_button(0, get_editor_theme_icon(SNAME("Lock")), -1, true, TTR("This group belongs to another scene and can't be edited."));
  191. }
  192. item->add_button(0, get_editor_theme_icon(SNAME("ActionCopy")), COPY_GROUP, false, TTR("Copy group name to clipboard."));
  193. }
  194. List<StringName> keys;
  195. for (const KeyValue<StringName, String> &E : global_groups) {
  196. keys.push_back(E.key);
  197. }
  198. keys.sort_custom<NoCaseComparator>();
  199. TreeItem *global_root = tree->create_item(root);
  200. global_root->set_text(0, TTR("Global Groups"));
  201. global_root->set_icon(0, get_editor_theme_icon(SNAME("Environment")));
  202. global_root->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
  203. global_root->set_selectable(0, false);
  204. for (const StringName &E : keys) {
  205. if (!filter->get_text().is_subsequence_ofn(E)) {
  206. continue;
  207. }
  208. TreeItem *item = tree->create_item(global_root);
  209. item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
  210. item->set_editable(0, can_edit(node, E));
  211. item->set_checked(0, current_groups.find(E) != nullptr);
  212. item->set_text(0, E);
  213. item->set_meta("__local", false);
  214. item->set_meta("__name", E);
  215. item->set_meta("__description", global_groups[E]);
  216. if (!global_groups[E].is_empty()) {
  217. item->set_tooltip_text(0, vformat("%s\n\n%s", E, global_groups[E]));
  218. }
  219. item->add_button(0, get_editor_theme_icon(SNAME("ActionCopy")), COPY_GROUP, false, TTR("Copy group name to clipboard."));
  220. }
  221. updating_tree = false;
  222. }
  223. void GroupsEditor::_queue_update_groups_and_tree() {
  224. if (update_groups_and_tree_queued) {
  225. return;
  226. }
  227. update_groups_and_tree_queued = true;
  228. callable_mp(this, &GroupsEditor::_update_groups_and_tree).call_deferred();
  229. }
  230. void GroupsEditor::_update_groups_and_tree() {
  231. update_groups_and_tree_queued = false;
  232. // The scene_root_node could be unset before we actually run this code because this is queued with call_deferred().
  233. // In that case NOTIFICATION_VISIBILITY_CHANGED will call this function again soon.
  234. if (!scene_root_node) {
  235. return;
  236. }
  237. _update_groups();
  238. _update_tree();
  239. }
  240. void GroupsEditor::_update_scene_groups(const ObjectID &p_id) {
  241. HashMap<ObjectID, HashMap<StringName, bool>>::Iterator I = scene_groups_cache.find(p_id);
  242. if (I) {
  243. scene_groups = I->value;
  244. scene_groups_cache.remove(I);
  245. } else {
  246. scene_groups = HashMap<StringName, bool>();
  247. }
  248. }
  249. void GroupsEditor::_cache_scene_groups(const ObjectID &p_id) {
  250. const int edited_scene_count = EditorNode::get_editor_data().get_edited_scene_count();
  251. for (int i = 0; i < edited_scene_count; i++) {
  252. Node *edited_scene_root = EditorNode::get_editor_data().get_edited_scene_root(i);
  253. if (edited_scene_root && p_id == edited_scene_root->get_instance_id()) {
  254. scene_groups_cache[p_id] = scene_groups_for_caching;
  255. break;
  256. }
  257. }
  258. }
  259. void GroupsEditor::set_current(Node *p_node) {
  260. if (node == p_node) {
  261. return;
  262. }
  263. node = p_node;
  264. if (!node) {
  265. return;
  266. }
  267. if (scene_tree->get_edited_scene_root() != scene_root_node) {
  268. scene_root_node = scene_tree->get_edited_scene_root();
  269. _update_scene_groups(scene_root_node->get_instance_id());
  270. _update_groups();
  271. }
  272. _update_tree();
  273. }
  274. void GroupsEditor::_item_edited() {
  275. TreeItem *ti = tree->get_edited();
  276. if (!ti) {
  277. return;
  278. }
  279. String name = ti->get_text(0);
  280. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  281. if (ti->is_checked(0)) {
  282. undo_redo->create_action(TTR("Add to Group"));
  283. undo_redo->add_do_method(node, "add_to_group", name, true);
  284. undo_redo->add_undo_method(node, "remove_from_group", name);
  285. undo_redo->add_do_method(this, "_set_group_checked", name, true);
  286. undo_redo->add_undo_method(this, "_set_group_checked", name, false);
  287. // To force redraw of scene tree.
  288. undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
  289. undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
  290. undo_redo->commit_action();
  291. } else {
  292. undo_redo->create_action(TTR("Remove from Group"));
  293. undo_redo->add_do_method(node, "remove_from_group", name);
  294. undo_redo->add_undo_method(node, "add_to_group", name, true);
  295. undo_redo->add_do_method(this, "_set_group_checked", name, false);
  296. undo_redo->add_undo_method(this, "_set_group_checked", name, true);
  297. // To force redraw of scene tree.
  298. undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
  299. undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
  300. undo_redo->commit_action();
  301. }
  302. }
  303. void GroupsEditor::_notification(int p_what) {
  304. switch (p_what) {
  305. case NOTIFICATION_READY: {
  306. get_tree()->connect("node_added", callable_mp(this, &GroupsEditor::_load_scene_groups));
  307. get_tree()->connect("node_removed", callable_mp(this, &GroupsEditor::_node_removed));
  308. } break;
  309. case NOTIFICATION_THEME_CHANGED: {
  310. filter->set_right_icon(get_editor_theme_icon("Search"));
  311. add->set_icon(get_editor_theme_icon("Add"));
  312. _update_tree();
  313. } break;
  314. case NOTIFICATION_VISIBILITY_CHANGED: {
  315. if (groups_dirty && is_visible_in_tree()) {
  316. groups_dirty = false;
  317. _update_groups_and_tree();
  318. }
  319. } break;
  320. }
  321. }
  322. void GroupsEditor::_menu_id_pressed(int p_id) {
  323. TreeItem *ti = tree->get_selected();
  324. if (!ti) {
  325. return;
  326. }
  327. bool is_local = ti->get_meta("__local");
  328. String group_name = ti->get_meta("__name");
  329. switch (p_id) {
  330. case DELETE_GROUP: {
  331. if (!is_local || scene_groups[group_name]) {
  332. _show_remove_group_dialog();
  333. }
  334. } break;
  335. case RENAME_GROUP: {
  336. if (!is_local || scene_groups[group_name]) {
  337. _show_rename_group_dialog();
  338. }
  339. } break;
  340. case CONVERT_GROUP: {
  341. String description = ti->get_meta("__description");
  342. String property_name = GLOBAL_GROUP_PREFIX + group_name;
  343. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  344. if (is_local) {
  345. undo_redo->create_action(TTR("Convert to Global Group"));
  346. undo_redo->add_do_property(ProjectSettings::get_singleton(), property_name, "");
  347. undo_redo->add_undo_property(ProjectSettings::get_singleton(), property_name, Variant());
  348. undo_redo->add_do_method(ProjectSettings::get_singleton(), "save");
  349. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "save");
  350. undo_redo->add_undo_method(this, "_add_scene_group", group_name);
  351. undo_redo->add_do_method(this, "_update_groups_and_tree");
  352. undo_redo->add_undo_method(this, "_update_groups_and_tree");
  353. undo_redo->commit_action();
  354. } else {
  355. undo_redo->create_action(TTR("Convert to Scene Group"));
  356. undo_redo->add_do_property(ProjectSettings::get_singleton(), property_name, Variant());
  357. undo_redo->add_undo_property(ProjectSettings::get_singleton(), property_name, description);
  358. undo_redo->add_do_method(ProjectSettings::get_singleton(), "save");
  359. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "save");
  360. undo_redo->add_do_method(this, "_add_scene_group", group_name);
  361. undo_redo->add_do_method(this, "_update_groups_and_tree");
  362. undo_redo->add_undo_method(this, "_update_groups_and_tree");
  363. undo_redo->commit_action();
  364. }
  365. } break;
  366. }
  367. }
  368. void GroupsEditor::_item_mouse_selected(const Vector2 &p_pos, MouseButton p_mouse_button) {
  369. TreeItem *ti = tree->get_selected();
  370. if (!ti) {
  371. return;
  372. }
  373. if (p_mouse_button == MouseButton::LEFT) {
  374. callable_mp(this, &GroupsEditor::_item_edited).call_deferred();
  375. } else if (p_mouse_button == MouseButton::RIGHT) {
  376. // Restore the previous state after clicking RMB.
  377. if (ti->is_editable(0)) {
  378. ti->set_checked(0, !ti->is_checked(0));
  379. }
  380. menu->clear();
  381. if (ti->get_meta("__local")) {
  382. menu->add_icon_item(get_editor_theme_icon(SNAME("Environment")), TTR("Convert to Global Group"), CONVERT_GROUP);
  383. } else {
  384. menu->add_icon_item(get_editor_theme_icon(SNAME("PackedScene")), TTR("Convert to Scene Group"), CONVERT_GROUP);
  385. }
  386. String group_name = ti->get_meta("__name");
  387. if (global_groups.has(group_name) || scene_groups[group_name]) {
  388. menu->add_separator();
  389. menu->add_icon_shortcut(get_editor_theme_icon(SNAME("Rename")), ED_GET_SHORTCUT("groups_editor/rename"), RENAME_GROUP);
  390. menu->add_icon_shortcut(get_editor_theme_icon(SNAME("Remove")), ED_GET_SHORTCUT("groups_editor/delete"), DELETE_GROUP);
  391. }
  392. menu->set_position(tree->get_screen_position() + p_pos);
  393. menu->reset_size();
  394. menu->popup();
  395. }
  396. }
  397. void GroupsEditor::_confirm_add() {
  398. String name = add_group_name->get_text().strip_edges();
  399. String description = add_group_description->get_text();
  400. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  401. undo_redo->create_action(TTR("Add to Group"));
  402. undo_redo->add_do_method(node, "add_to_group", name, true);
  403. undo_redo->add_undo_method(node, "remove_from_group", name);
  404. bool is_local = !global_group_button->is_pressed();
  405. if (is_local) {
  406. undo_redo->add_do_method(this, "_add_scene_group", name);
  407. undo_redo->add_undo_method(this, "_remove_scene_group", name);
  408. } else {
  409. String property_name = GLOBAL_GROUP_PREFIX + name;
  410. undo_redo->add_do_property(ProjectSettings::get_singleton(), property_name, description);
  411. undo_redo->add_undo_property(ProjectSettings::get_singleton(), property_name, Variant());
  412. undo_redo->add_do_method(ProjectSettings::get_singleton(), "save");
  413. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "save");
  414. undo_redo->add_do_method(this, "_update_groups");
  415. undo_redo->add_undo_method(this, "_update_groups");
  416. }
  417. undo_redo->add_do_method(this, "_update_tree");
  418. undo_redo->add_undo_method(this, "_update_tree");
  419. // To force redraw of scene tree.
  420. undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
  421. undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
  422. undo_redo->commit_action();
  423. tree->grab_focus();
  424. }
  425. void GroupsEditor::_confirm_rename() {
  426. TreeItem *ti = tree->get_selected();
  427. if (!ti) {
  428. return;
  429. }
  430. String old_name = ti->get_meta("__name");
  431. String new_name = rename_group->get_text().strip_edges();
  432. if (old_name == new_name) {
  433. return;
  434. }
  435. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  436. undo_redo->create_action(TTR("Rename Group"));
  437. if (!global_groups.has(old_name)) {
  438. undo_redo->add_do_method(this, "_rename_scene_group", old_name, new_name);
  439. undo_redo->add_undo_method(this, "_rename_scene_group", new_name, old_name);
  440. } else {
  441. String property_new_name = GLOBAL_GROUP_PREFIX + new_name;
  442. String property_old_name = GLOBAL_GROUP_PREFIX + old_name;
  443. String description = ti->get_meta("__description");
  444. undo_redo->add_do_property(ProjectSettings::get_singleton(), property_new_name, description);
  445. undo_redo->add_undo_property(ProjectSettings::get_singleton(), property_new_name, Variant());
  446. undo_redo->add_do_property(ProjectSettings::get_singleton(), property_old_name, Variant());
  447. undo_redo->add_undo_property(ProjectSettings::get_singleton(), property_old_name, description);
  448. if (rename_check_box->is_pressed()) {
  449. undo_redo->add_do_method(ProjectSettingsEditor::get_singleton()->get_group_settings(), "rename_references", old_name, new_name);
  450. undo_redo->add_undo_method(ProjectSettingsEditor::get_singleton()->get_group_settings(), "rename_references", new_name, old_name);
  451. }
  452. undo_redo->add_do_method(ProjectSettings::get_singleton(), "save");
  453. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "save");
  454. undo_redo->add_do_method(this, "_update_groups");
  455. undo_redo->add_undo_method(this, "_update_groups");
  456. }
  457. undo_redo->add_do_method(this, "_update_tree");
  458. undo_redo->add_undo_method(this, "_update_tree");
  459. undo_redo->commit_action();
  460. tree->grab_focus();
  461. }
  462. void GroupsEditor::_confirm_delete() {
  463. TreeItem *ti = tree->get_selected();
  464. if (!ti) {
  465. return;
  466. }
  467. String name = ti->get_meta("__name");
  468. bool is_local = ti->get_meta("__local");
  469. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  470. undo_redo->create_action(TTR("Remove Group"));
  471. if (is_local) {
  472. undo_redo->add_do_method(this, "_remove_scene_group", name);
  473. undo_redo->add_undo_method(this, "_add_scene_group", name);
  474. } else {
  475. String property_name = GLOBAL_GROUP_PREFIX + name;
  476. String description = ti->get_meta("__description");
  477. undo_redo->add_do_property(ProjectSettings::get_singleton(), property_name, Variant());
  478. undo_redo->add_undo_property(ProjectSettings::get_singleton(), property_name, description);
  479. if (remove_check_box->is_pressed()) {
  480. undo_redo->add_do_method(ProjectSettingsEditor::get_singleton()->get_group_settings(), "remove_references", name);
  481. }
  482. undo_redo->add_do_method(ProjectSettings::get_singleton(), "save");
  483. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "save");
  484. undo_redo->add_do_method(this, "_update_groups");
  485. undo_redo->add_undo_method(this, "_update_groups");
  486. }
  487. undo_redo->add_do_method(this, "_update_tree");
  488. undo_redo->add_undo_method(this, "_update_tree");
  489. undo_redo->commit_action();
  490. tree->grab_focus();
  491. }
  492. void GroupsEditor::_show_add_group_dialog() {
  493. if (!add_group_dialog) {
  494. add_group_dialog = memnew(ConfirmationDialog);
  495. add_group_dialog->set_title(TTR("Create New Group"));
  496. add_group_dialog->connect(SceneStringName(confirmed), callable_mp(this, &GroupsEditor::_confirm_add));
  497. VBoxContainer *vbc = memnew(VBoxContainer);
  498. add_group_dialog->add_child(vbc);
  499. GridContainer *gc = memnew(GridContainer);
  500. gc->set_columns(2);
  501. vbc->add_child(gc);
  502. Label *label_name = memnew(Label(TTR("Name:")));
  503. label_name->set_h_size_flags(SIZE_SHRINK_BEGIN);
  504. gc->add_child(label_name);
  505. HBoxContainer *hbc = memnew(HBoxContainer);
  506. hbc->set_h_size_flags(SIZE_EXPAND_FILL);
  507. gc->add_child(hbc);
  508. add_group_name = memnew(LineEdit);
  509. add_group_name->set_custom_minimum_size(Size2(200 * EDSCALE, 0));
  510. add_group_name->set_h_size_flags(SIZE_EXPAND_FILL);
  511. hbc->add_child(add_group_name);
  512. global_group_button = memnew(CheckButton);
  513. global_group_button->set_text(TTR("Global"));
  514. hbc->add_child(global_group_button);
  515. Label *label_description = memnew(Label(TTR("Description:")));
  516. label_name->set_h_size_flags(SIZE_SHRINK_BEGIN);
  517. gc->add_child(label_description);
  518. add_group_description = memnew(LineEdit);
  519. add_group_description->set_h_size_flags(SIZE_EXPAND_FILL);
  520. add_group_description->set_editable(false);
  521. gc->add_child(add_group_description);
  522. global_group_button->connect("toggled", callable_mp(add_group_description, &LineEdit::set_editable));
  523. add_group_dialog->register_text_enter(add_group_name);
  524. add_group_dialog->register_text_enter(add_group_description);
  525. add_validation_panel = memnew(EditorValidationPanel);
  526. add_validation_panel->add_line(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Group name is valid."));
  527. add_validation_panel->set_update_callback(callable_mp(this, &GroupsEditor::_check_add));
  528. add_validation_panel->set_accept_button(add_group_dialog->get_ok_button());
  529. add_group_name->connect(SceneStringName(text_changed), callable_mp(add_validation_panel, &EditorValidationPanel::update).unbind(1));
  530. vbc->add_child(add_validation_panel);
  531. add_child(add_group_dialog);
  532. }
  533. add_group_name->clear();
  534. add_group_description->clear();
  535. global_group_button->set_pressed(false);
  536. add_validation_panel->update();
  537. add_group_dialog->popup_centered();
  538. add_group_name->grab_focus();
  539. }
  540. void GroupsEditor::_show_rename_group_dialog() {
  541. if (!rename_group_dialog) {
  542. rename_group_dialog = memnew(ConfirmationDialog);
  543. rename_group_dialog->set_title(TTR("Rename Group"));
  544. rename_group_dialog->connect(SceneStringName(confirmed), callable_mp(this, &GroupsEditor::_confirm_rename));
  545. VBoxContainer *vbc = memnew(VBoxContainer);
  546. rename_group_dialog->add_child(vbc);
  547. HBoxContainer *hbc = memnew(HBoxContainer);
  548. hbc->add_child(memnew(Label(TTR("Name:"))));
  549. rename_group = memnew(LineEdit);
  550. rename_group->set_custom_minimum_size(Size2(300 * EDSCALE, 1));
  551. hbc->add_child(rename_group);
  552. vbc->add_child(hbc);
  553. rename_group_dialog->register_text_enter(rename_group);
  554. rename_validation_panel = memnew(EditorValidationPanel);
  555. rename_validation_panel->add_line(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Group name is valid."));
  556. rename_validation_panel->set_update_callback(callable_mp(this, &GroupsEditor::_check_rename));
  557. rename_validation_panel->set_accept_button(rename_group_dialog->get_ok_button());
  558. rename_group->connect(SceneStringName(text_changed), callable_mp(rename_validation_panel, &EditorValidationPanel::update).unbind(1));
  559. vbc->add_child(rename_validation_panel);
  560. rename_check_box = memnew(CheckBox);
  561. rename_check_box->set_text(TTR("Rename references in all scenes"));
  562. vbc->add_child(rename_check_box);
  563. add_child(rename_group_dialog);
  564. }
  565. TreeItem *ti = tree->get_selected();
  566. if (!ti) {
  567. return;
  568. }
  569. bool is_global = !ti->get_meta("__local");
  570. rename_check_box->set_visible(is_global);
  571. rename_check_box->set_pressed(false);
  572. String name = ti->get_meta("__name");
  573. rename_group->set_text(name);
  574. rename_group_dialog->set_meta("__name", name);
  575. rename_validation_panel->update();
  576. rename_group_dialog->reset_size();
  577. rename_group_dialog->popup_centered();
  578. rename_group->select_all();
  579. rename_group->grab_focus();
  580. }
  581. void GroupsEditor::_show_remove_group_dialog() {
  582. if (!remove_group_dialog) {
  583. remove_group_dialog = memnew(ConfirmationDialog);
  584. remove_group_dialog->connect(SceneStringName(confirmed), callable_mp(this, &GroupsEditor::_confirm_delete));
  585. VBoxContainer *vbox = memnew(VBoxContainer);
  586. remove_label = memnew(Label);
  587. vbox->add_child(remove_label);
  588. remove_check_box = memnew(CheckBox);
  589. remove_check_box->set_text(TTR("Delete references from all scenes"));
  590. vbox->add_child(remove_check_box);
  591. remove_group_dialog->add_child(vbox);
  592. add_child(remove_group_dialog);
  593. }
  594. TreeItem *ti = tree->get_selected();
  595. if (!ti) {
  596. return;
  597. }
  598. bool is_global = !ti->get_meta("__local");
  599. remove_check_box->set_visible(is_global);
  600. remove_check_box->set_pressed(false);
  601. remove_label->set_text(vformat(TTR("Delete group \"%s\" and all its references?"), ti->get_text(0)));
  602. remove_group_dialog->reset_size();
  603. remove_group_dialog->popup_centered();
  604. }
  605. void GroupsEditor::_check_add() {
  606. String group_name = add_group_name->get_text().strip_edges();
  607. _validate_name(group_name, add_validation_panel);
  608. }
  609. void GroupsEditor::_check_rename() {
  610. String group_name = rename_group->get_text().strip_edges();
  611. String old_name = rename_group_dialog->get_meta("__name");
  612. if (group_name == old_name) {
  613. return;
  614. }
  615. _validate_name(group_name, rename_validation_panel);
  616. }
  617. void GroupsEditor::_validate_name(const String &p_name, EditorValidationPanel *p_validation_panel) {
  618. if (p_name.is_empty()) {
  619. p_validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Group can't be empty."), EditorValidationPanel::MSG_ERROR);
  620. } else if (_has_group(p_name)) {
  621. p_validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Group already exists."), EditorValidationPanel::MSG_ERROR);
  622. }
  623. }
  624. void GroupsEditor::_groups_gui_input(Ref<InputEvent> p_event) {
  625. Ref<InputEventKey> key = p_event;
  626. if (key.is_valid() && key->is_pressed() && !key->is_echo()) {
  627. if (ED_IS_SHORTCUT("groups_editor/delete", p_event)) {
  628. _menu_id_pressed(DELETE_GROUP);
  629. } else if (ED_IS_SHORTCUT("groups_editor/rename", p_event)) {
  630. _menu_id_pressed(RENAME_GROUP);
  631. } else if (ED_IS_SHORTCUT("editor/open_search", p_event)) {
  632. filter->grab_focus();
  633. filter->select_all();
  634. } else {
  635. return;
  636. }
  637. accept_event();
  638. }
  639. }
  640. void GroupsEditor::_bind_methods() {
  641. ClassDB::bind_method("_update_tree", &GroupsEditor::_update_tree);
  642. ClassDB::bind_method("_update_groups", &GroupsEditor::_update_groups);
  643. ClassDB::bind_method("_update_groups_and_tree", &GroupsEditor::_update_groups_and_tree);
  644. ClassDB::bind_method("_add_scene_group", &GroupsEditor::_add_scene_group);
  645. ClassDB::bind_method("_rename_scene_group", &GroupsEditor::_rename_scene_group);
  646. ClassDB::bind_method("_remove_scene_group", &GroupsEditor::_remove_scene_group);
  647. ClassDB::bind_method("_set_group_checked", &GroupsEditor::_set_group_checked);
  648. }
  649. void GroupsEditor::_node_removed(Node *p_node) {
  650. if (scene_root_node == p_node) {
  651. scene_groups_for_caching = scene_groups;
  652. callable_mp(this, &GroupsEditor::_cache_scene_groups).call_deferred(p_node->get_instance_id());
  653. scene_root_node = nullptr;
  654. }
  655. if (scene_root_node && scene_root_node == p_node->get_owner()) {
  656. _queue_update_groups_and_tree();
  657. }
  658. }
  659. GroupsEditor::GroupsEditor() {
  660. node = nullptr;
  661. scene_tree = SceneTree::get_singleton();
  662. ED_SHORTCUT("groups_editor/delete", TTR("Delete"), Key::KEY_DELETE);
  663. ED_SHORTCUT("groups_editor/rename", TTR("Rename"), Key::F2);
  664. ED_SHORTCUT_OVERRIDE("groups_editor/rename", "macos", Key::ENTER);
  665. HBoxContainer *hbc = memnew(HBoxContainer);
  666. add_child(hbc);
  667. add = memnew(Button);
  668. add->set_flat(true);
  669. add->set_tooltip_text(TTR("Add a new group."));
  670. add->connect(SceneStringName(pressed), callable_mp(this, &GroupsEditor::_show_add_group_dialog));
  671. hbc->add_child(add);
  672. filter = memnew(LineEdit);
  673. filter->set_clear_button_enabled(true);
  674. filter->set_placeholder(TTR("Filter Groups"));
  675. filter->set_h_size_flags(SIZE_EXPAND_FILL);
  676. filter->connect(SceneStringName(text_changed), callable_mp(this, &GroupsEditor::_update_tree).unbind(1));
  677. hbc->add_child(filter);
  678. tree = memnew(Tree);
  679. tree->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
  680. tree->set_hide_root(true);
  681. tree->set_v_size_flags(SIZE_EXPAND_FILL);
  682. tree->set_allow_rmb_select(true);
  683. tree->set_select_mode(Tree::SelectMode::SELECT_SINGLE);
  684. tree->connect("button_clicked", callable_mp(this, &GroupsEditor::_modify_group));
  685. tree->connect("item_mouse_selected", callable_mp(this, &GroupsEditor::_item_mouse_selected));
  686. tree->connect(SceneStringName(gui_input), callable_mp(this, &GroupsEditor::_groups_gui_input));
  687. add_child(tree);
  688. menu = memnew(PopupMenu);
  689. menu->connect(SceneStringName(id_pressed), callable_mp(this, &GroupsEditor::_menu_id_pressed));
  690. tree->add_child(menu);
  691. ProjectSettingsEditor::get_singleton()->get_group_settings()->connect("group_changed", callable_mp(this, &GroupsEditor::_update_groups_and_tree));
  692. }
  693. GroupsEditor::~GroupsEditor() {
  694. }