editor_export_plugin.cpp 14 KB

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  1. /**************************************************************************/
  2. /* editor_export_plugin.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "editor_export_plugin.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/io/dir_access.h"
  33. #include "core/io/file_access.h"
  34. #include "editor/editor_paths.h"
  35. #include "editor/editor_settings.h"
  36. #include "editor/export/editor_export_platform.h"
  37. #include "scene/resources/resource_format_text.h"
  38. void EditorExportPlugin::set_export_preset(const Ref<EditorExportPreset> &p_preset) {
  39. if (p_preset.is_valid()) {
  40. export_preset = p_preset;
  41. }
  42. }
  43. Ref<EditorExportPreset> EditorExportPlugin::get_export_preset() const {
  44. return export_preset;
  45. }
  46. void EditorExportPlugin::add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap) {
  47. ExtraFile ef;
  48. ef.data = p_file;
  49. ef.path = p_path;
  50. ef.remap = p_remap;
  51. extra_files.push_back(ef);
  52. }
  53. void EditorExportPlugin::add_shared_object(const String &p_path, const Vector<String> &p_tags, const String &p_target) {
  54. shared_objects.push_back(SharedObject(p_path, p_tags, p_target));
  55. }
  56. void EditorExportPlugin::add_ios_framework(const String &p_path) {
  57. ios_frameworks.push_back(p_path);
  58. }
  59. void EditorExportPlugin::add_ios_embedded_framework(const String &p_path) {
  60. ios_embedded_frameworks.push_back(p_path);
  61. }
  62. Vector<String> EditorExportPlugin::get_ios_frameworks() const {
  63. return ios_frameworks;
  64. }
  65. Vector<String> EditorExportPlugin::get_ios_embedded_frameworks() const {
  66. return ios_embedded_frameworks;
  67. }
  68. void EditorExportPlugin::add_ios_plist_content(const String &p_plist_content) {
  69. ios_plist_content += p_plist_content + "\n";
  70. }
  71. String EditorExportPlugin::get_ios_plist_content() const {
  72. return ios_plist_content;
  73. }
  74. void EditorExportPlugin::add_ios_linker_flags(const String &p_flags) {
  75. if (ios_linker_flags.length() > 0) {
  76. ios_linker_flags += ' ';
  77. }
  78. ios_linker_flags += p_flags;
  79. }
  80. String EditorExportPlugin::get_ios_linker_flags() const {
  81. return ios_linker_flags;
  82. }
  83. void EditorExportPlugin::add_ios_bundle_file(const String &p_path) {
  84. ios_bundle_files.push_back(p_path);
  85. }
  86. Vector<String> EditorExportPlugin::get_ios_bundle_files() const {
  87. return ios_bundle_files;
  88. }
  89. void EditorExportPlugin::add_ios_cpp_code(const String &p_code) {
  90. ios_cpp_code += p_code;
  91. }
  92. String EditorExportPlugin::get_ios_cpp_code() const {
  93. return ios_cpp_code;
  94. }
  95. void EditorExportPlugin::add_macos_plugin_file(const String &p_path) {
  96. macos_plugin_files.push_back(p_path);
  97. }
  98. const Vector<String> &EditorExportPlugin::get_macos_plugin_files() const {
  99. return macos_plugin_files;
  100. }
  101. void EditorExportPlugin::add_ios_project_static_lib(const String &p_path) {
  102. ios_project_static_libs.push_back(p_path);
  103. }
  104. Vector<String> EditorExportPlugin::get_ios_project_static_libs() const {
  105. return ios_project_static_libs;
  106. }
  107. Variant EditorExportPlugin::get_option(const StringName &p_name) const {
  108. ERR_FAIL_NULL_V(export_preset, Variant());
  109. return export_preset->get(p_name);
  110. }
  111. String EditorExportPlugin::_has_valid_export_configuration(const Ref<EditorExportPlatform> &p_export_platform, const Ref<EditorExportPreset> &p_preset) {
  112. String warning;
  113. if (!supports_platform(p_export_platform)) {
  114. warning += vformat(TTR("Plugin \"%s\" is not supported on \"%s\""), get_name(), p_export_platform->get_name());
  115. warning += "\n";
  116. return warning;
  117. }
  118. set_export_preset(p_preset);
  119. List<EditorExportPlatform::ExportOption> options;
  120. _get_export_options(p_export_platform, &options);
  121. for (const EditorExportPlatform::ExportOption &E : options) {
  122. String option_warning = _get_export_option_warning(p_export_platform, E.option.name);
  123. if (!option_warning.is_empty()) {
  124. warning += option_warning + "\n";
  125. }
  126. }
  127. return warning;
  128. }
  129. void EditorExportPlugin::_export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features) {
  130. GDVIRTUAL_CALL(_export_file, p_path, p_type, p_features);
  131. }
  132. void EditorExportPlugin::_export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
  133. GDVIRTUAL_CALL(_export_begin, p_features, p_debug, p_path, p_flags);
  134. }
  135. void EditorExportPlugin::_export_end_script() {
  136. GDVIRTUAL_CALL(_export_end);
  137. }
  138. // Customization
  139. bool EditorExportPlugin::_begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) {
  140. bool ret = false;
  141. GDVIRTUAL_CALL(_begin_customize_resources, p_platform, p_features, ret);
  142. return ret;
  143. }
  144. Ref<Resource> EditorExportPlugin::_customize_resource(const Ref<Resource> &p_resource, const String &p_path) {
  145. Ref<Resource> ret;
  146. GDVIRTUAL_REQUIRED_CALL(_customize_resource, p_resource, p_path, ret);
  147. return ret;
  148. }
  149. bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) {
  150. bool ret = false;
  151. GDVIRTUAL_CALL(_begin_customize_scenes, p_platform, p_features, ret);
  152. return ret;
  153. }
  154. Node *EditorExportPlugin::_customize_scene(Node *p_root, const String &p_path) {
  155. Node *ret = nullptr;
  156. GDVIRTUAL_REQUIRED_CALL(_customize_scene, p_root, p_path, ret);
  157. return ret;
  158. }
  159. uint64_t EditorExportPlugin::_get_customization_configuration_hash() const {
  160. uint64_t ret = 0;
  161. GDVIRTUAL_REQUIRED_CALL(_get_customization_configuration_hash, ret);
  162. return ret;
  163. }
  164. void EditorExportPlugin::_end_customize_scenes() {
  165. GDVIRTUAL_CALL(_end_customize_scenes);
  166. }
  167. void EditorExportPlugin::_end_customize_resources() {
  168. GDVIRTUAL_CALL(_end_customize_resources);
  169. }
  170. String EditorExportPlugin::get_name() const {
  171. String ret;
  172. GDVIRTUAL_REQUIRED_CALL(_get_name, ret);
  173. return ret;
  174. }
  175. bool EditorExportPlugin::supports_platform(const Ref<EditorExportPlatform> &p_export_platform) const {
  176. bool ret = false;
  177. GDVIRTUAL_CALL(_supports_platform, p_export_platform, ret);
  178. return ret;
  179. }
  180. PackedStringArray EditorExportPlugin::get_android_dependencies(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const {
  181. PackedStringArray ret;
  182. GDVIRTUAL_CALL(_get_android_dependencies, p_export_platform, p_debug, ret);
  183. return ret;
  184. }
  185. PackedStringArray EditorExportPlugin::get_android_dependencies_maven_repos(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const {
  186. PackedStringArray ret;
  187. GDVIRTUAL_CALL(_get_android_dependencies_maven_repos, p_export_platform, p_debug, ret);
  188. return ret;
  189. }
  190. PackedStringArray EditorExportPlugin::get_android_libraries(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const {
  191. PackedStringArray ret;
  192. GDVIRTUAL_CALL(_get_android_libraries, p_export_platform, p_debug, ret);
  193. return ret;
  194. }
  195. String EditorExportPlugin::get_android_manifest_activity_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const {
  196. String ret;
  197. GDVIRTUAL_CALL(_get_android_manifest_activity_element_contents, p_export_platform, p_debug, ret);
  198. return ret;
  199. }
  200. String EditorExportPlugin::get_android_manifest_application_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const {
  201. String ret;
  202. GDVIRTUAL_CALL(_get_android_manifest_application_element_contents, p_export_platform, p_debug, ret);
  203. return ret;
  204. }
  205. String EditorExportPlugin::get_android_manifest_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const {
  206. String ret;
  207. GDVIRTUAL_CALL(_get_android_manifest_element_contents, p_export_platform, p_debug, ret);
  208. return ret;
  209. }
  210. PackedStringArray EditorExportPlugin::_get_export_features(const Ref<EditorExportPlatform> &p_platform, bool p_debug) const {
  211. PackedStringArray ret;
  212. GDVIRTUAL_CALL(_get_export_features, p_platform, p_debug, ret);
  213. return ret;
  214. }
  215. void EditorExportPlugin::_get_export_options(const Ref<EditorExportPlatform> &p_platform, List<EditorExportPlatform::ExportOption> *r_options) const {
  216. TypedArray<Dictionary> ret;
  217. GDVIRTUAL_CALL(_get_export_options, p_platform, ret);
  218. for (int i = 0; i < ret.size(); i++) {
  219. Dictionary option = ret[i];
  220. ERR_CONTINUE_MSG(!option.has("option"), "Missing required element 'option'");
  221. ERR_CONTINUE_MSG(!option.has("default_value"), "Missing required element 'default_value'");
  222. PropertyInfo property_info = PropertyInfo::from_dict(option["option"]);
  223. Variant default_value = option["default_value"];
  224. bool update_visibility = option.has("update_visibility") && option["update_visibility"];
  225. r_options->push_back(EditorExportPlatform::ExportOption(property_info, default_value, update_visibility));
  226. }
  227. }
  228. bool EditorExportPlugin::_should_update_export_options(const Ref<EditorExportPlatform> &p_platform) const {
  229. bool ret = false;
  230. GDVIRTUAL_CALL(_should_update_export_options, p_platform, ret);
  231. return ret;
  232. }
  233. String EditorExportPlugin::_get_export_option_warning(const Ref<EditorExportPlatform> &p_export_platform, const String &p_option_name) const {
  234. String ret;
  235. GDVIRTUAL_CALL(_get_export_option_warning, p_export_platform, p_option_name, ret);
  236. return ret;
  237. }
  238. void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
  239. }
  240. void EditorExportPlugin::_export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
  241. }
  242. void EditorExportPlugin::skip() {
  243. skipped = true;
  244. }
  245. void EditorExportPlugin::_bind_methods() {
  246. ClassDB::bind_method(D_METHOD("add_shared_object", "path", "tags", "target"), &EditorExportPlugin::add_shared_object);
  247. ClassDB::bind_method(D_METHOD("add_ios_project_static_lib", "path"), &EditorExportPlugin::add_ios_project_static_lib);
  248. ClassDB::bind_method(D_METHOD("add_file", "path", "file", "remap"), &EditorExportPlugin::add_file);
  249. ClassDB::bind_method(D_METHOD("add_ios_framework", "path"), &EditorExportPlugin::add_ios_framework);
  250. ClassDB::bind_method(D_METHOD("add_ios_embedded_framework", "path"), &EditorExportPlugin::add_ios_embedded_framework);
  251. ClassDB::bind_method(D_METHOD("add_ios_plist_content", "plist_content"), &EditorExportPlugin::add_ios_plist_content);
  252. ClassDB::bind_method(D_METHOD("add_ios_linker_flags", "flags"), &EditorExportPlugin::add_ios_linker_flags);
  253. ClassDB::bind_method(D_METHOD("add_ios_bundle_file", "path"), &EditorExportPlugin::add_ios_bundle_file);
  254. ClassDB::bind_method(D_METHOD("add_ios_cpp_code", "code"), &EditorExportPlugin::add_ios_cpp_code);
  255. ClassDB::bind_method(D_METHOD("add_macos_plugin_file", "path"), &EditorExportPlugin::add_macos_plugin_file);
  256. ClassDB::bind_method(D_METHOD("skip"), &EditorExportPlugin::skip);
  257. ClassDB::bind_method(D_METHOD("get_option", "name"), &EditorExportPlugin::get_option);
  258. GDVIRTUAL_BIND(_export_file, "path", "type", "features");
  259. GDVIRTUAL_BIND(_export_begin, "features", "is_debug", "path", "flags");
  260. GDVIRTUAL_BIND(_export_end);
  261. GDVIRTUAL_BIND(_begin_customize_resources, "platform", "features");
  262. GDVIRTUAL_BIND(_customize_resource, "resource", "path");
  263. GDVIRTUAL_BIND(_begin_customize_scenes, "platform", "features");
  264. GDVIRTUAL_BIND(_customize_scene, "scene", "path");
  265. GDVIRTUAL_BIND(_get_customization_configuration_hash);
  266. GDVIRTUAL_BIND(_end_customize_scenes);
  267. GDVIRTUAL_BIND(_end_customize_resources);
  268. GDVIRTUAL_BIND(_get_export_options, "platform");
  269. GDVIRTUAL_BIND(_should_update_export_options, "platform");
  270. GDVIRTUAL_BIND(_get_export_option_warning, "platform", "option");
  271. GDVIRTUAL_BIND(_get_export_features, "platform", "debug");
  272. GDVIRTUAL_BIND(_get_name);
  273. GDVIRTUAL_BIND(_supports_platform, "platform");
  274. GDVIRTUAL_BIND(_get_android_dependencies, "platform", "debug");
  275. GDVIRTUAL_BIND(_get_android_dependencies_maven_repos, "platform", "debug");
  276. GDVIRTUAL_BIND(_get_android_libraries, "platform", "debug");
  277. GDVIRTUAL_BIND(_get_android_manifest_activity_element_contents, "platform", "debug");
  278. GDVIRTUAL_BIND(_get_android_manifest_application_element_contents, "platform", "debug");
  279. GDVIRTUAL_BIND(_get_android_manifest_element_contents, "platform", "debug");
  280. }
  281. EditorExportPlugin::EditorExportPlugin() {
  282. EDITOR_DEF("export/ssh/ssh", "");
  283. EDITOR_DEF("export/ssh/scp", "");
  284. }