.. |
EditorSceneFormatImporterBlend.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
EditorSceneFormatImporterFBX.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
EditorSceneFormatImporterGLTF.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFAccessor.xml
|
72d131899b
gltf: Permit sparse accessors without a bufferView.
|
2 rokov pred |
GLTFAnimation.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFBufferView.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFCamera.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFDocument.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFDocumentExtension.xml
|
7da93a0bc0
Add support for extending GLTF with more texture formats & support WebP
|
2 rokov pred |
GLTFDocumentExtensionConvertImporterMesh.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFLight.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFMesh.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFNode.xml
|
201ccb7aeb
[Doc] Fix some incorrect uses of "children"
|
1 rok pred |
GLTFPhysicsBody.xml
|
6dde6b4cdf
GLTF: Expose the inertia tensor instead of a vector
|
2 rokov pred |
GLTFPhysicsShape.xml
|
a222bdf83f
GLTF: Rename GLTFCollider class to GLTFPhysicsShape
|
2 rokov pred |
GLTFSkeleton.xml
|
629613a867
GLTF: Document `gltf_skeleton->godot_bone_node` is unused when importing
|
2 rokov pred |
GLTFSkin.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFSpecGloss.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |
GLTFState.xml
|
5e139c2ab9
Add a get_node_index method to GLTFState
|
2 rokov pred |
GLTFTexture.xml
|
7da93a0bc0
Add support for extending GLTF with more texture formats & support WebP
|
2 rokov pred |
GLTFTextureSampler.xml
|
1c1524a651
Bump version to 4.1-dev
|
2 rokov pred |