Rémi Verschelde 21fcb56547 Remove unused `EditorSceneFormatImporter::_get_import_flags` 1 mēnesi atpakaļ
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doc_classes a676465b79 Remove trailing double quote from link in GLTFState class documentation 2 mēneši atpakaļ
editor 21fcb56547 Remove unused `EditorSceneFormatImporter::_get_import_flags` 1 mēnesi atpakaļ
extensions 01a26c5c8b GLTF: Don't write unused light properties 1 mēnesi atpakaļ
structures 73d85f46c9 Remove unused headers in scene. 2 mēneši atpakaļ
tests 34d8255947 Force build editor with regex module, remove checking code. 1 mēnesi atpakaļ
README.md 012ce1eaff Fix glTF capitalization in class reference 6 mēneši atpakaļ
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 5 mēneši atpakaļ
config.py f1f33169d9 SCons: Specify optional dependencies for modules 1 mēnesi atpakaļ
gltf_defines.h 4b66a25f52 GLTF: Implement the glTF Object Model to support JSON pointer properties 3 mēneši atpakaļ
gltf_document.cpp f134769506 Fix various typos 1 mēnesi atpakaļ
gltf_document.h f134769506 Fix various typos 1 mēnesi atpakaļ
gltf_state.cpp 02d8c6eefe GLTF: Add extract_path and extract_prefix settings 3 mēneši atpakaļ
gltf_state.h 73d85f46c9 Remove unused headers in scene. 2 mēneši atpakaļ
gltf_template_convert.h 9903e6779b Enforce template syntax `typename` over `class` 11 mēneši atpakaļ
register_types.cpp 4b66a25f52 GLTF: Implement the glTF Object Model to support JSON pointer properties 3 mēneši atpakaļ
register_types.h d95794ec8a One Copyright Update to rule them all 2 gadi atpakaļ
skin_tool.cpp 0468bea899 Add per-bone meta to Skeleton3D 5 mēneši atpakaļ
skin_tool.h 652ef966f9 Add new scene import option to import as Skeleton 1 gadu atpakaļ

README.md

Godot glTF import and export module

In a nutshell, the glTF module works like this:

  • The structures/ folder contains glTF structures, the small pieces that make up a glTF file, represented as C++ classes.
  • The extensions/ folder contains glTF extensions, which are optional features that build on top of the base glTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.