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- /*
- Convection Texture Tools
- Copyright (c) 2018-2019 Eric Lasota
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject
- to the following conditions:
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- -------------------------------------------------------------------------------------
- Portions based on DirectX Texture Library (DirectXTex)
- Copyright (c) Microsoft Corporation. All rights reserved.
- Licensed under the MIT License.
- http://go.microsoft.com/fwlink/?LinkId=248926
- */
- #include "ConvectionKernels_Config.h"
- #if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
- #include "ConvectionKernels_BCCommon.h"
- int cvtt::Internal::BCCommon::TweakRoundsForRange(int range)
- {
- if (range == 3)
- return 3;
- return 4;
- }
- #endif
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