xr_interface.cpp 9.3 KB

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  1. /**************************************************************************/
  2. /* xr_interface.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "xr_interface.h"
  31. #include "servers/rendering/renderer_compositor.h"
  32. void XRInterface::_bind_methods() {
  33. ADD_SIGNAL(MethodInfo("play_area_changed", PropertyInfo(Variant::INT, "mode")));
  34. ClassDB::bind_method(D_METHOD("get_name"), &XRInterface::get_name);
  35. ClassDB::bind_method(D_METHOD("get_capabilities"), &XRInterface::get_capabilities);
  36. ClassDB::bind_method(D_METHOD("is_primary"), &XRInterface::is_primary);
  37. ClassDB::bind_method(D_METHOD("set_primary", "primary"), &XRInterface::set_primary);
  38. ClassDB::bind_method(D_METHOD("is_initialized"), &XRInterface::is_initialized);
  39. ClassDB::bind_method(D_METHOD("initialize"), &XRInterface::initialize);
  40. ClassDB::bind_method(D_METHOD("uninitialize"), &XRInterface::uninitialize);
  41. ClassDB::bind_method(D_METHOD("get_system_info"), &XRInterface::get_system_info);
  42. ClassDB::bind_method(D_METHOD("get_tracking_status"), &XRInterface::get_tracking_status);
  43. ClassDB::bind_method(D_METHOD("get_render_target_size"), &XRInterface::get_render_target_size);
  44. ClassDB::bind_method(D_METHOD("get_view_count"), &XRInterface::get_view_count);
  45. ClassDB::bind_method(D_METHOD("trigger_haptic_pulse", "action_name", "tracker_name", "frequency", "amplitude", "duration_sec", "delay_sec"), &XRInterface::trigger_haptic_pulse);
  46. ADD_GROUP("Interface", "interface_");
  47. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interface_is_primary"), "set_primary", "is_primary");
  48. // methods and properties specific to VR...
  49. ClassDB::bind_method(D_METHOD("supports_play_area_mode", "mode"), &XRInterface::supports_play_area_mode);
  50. ClassDB::bind_method(D_METHOD("get_play_area_mode"), &XRInterface::get_play_area_mode);
  51. ClassDB::bind_method(D_METHOD("set_play_area_mode", "mode"), &XRInterface::set_play_area_mode);
  52. ClassDB::bind_method(D_METHOD("get_play_area"), &XRInterface::get_play_area);
  53. ADD_GROUP("XR", "xr_");
  54. ADD_PROPERTY(PropertyInfo(Variant::INT, "xr_play_area_mode", PROPERTY_HINT_ENUM, "Unknown,3DOF,Sitting,Roomscale,Stage"), "set_play_area_mode", "get_play_area_mode");
  55. // methods and properties specific to AR....
  56. ClassDB::bind_method(D_METHOD("get_anchor_detection_is_enabled"), &XRInterface::get_anchor_detection_is_enabled);
  57. ClassDB::bind_method(D_METHOD("set_anchor_detection_is_enabled", "enable"), &XRInterface::set_anchor_detection_is_enabled);
  58. ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &XRInterface::get_camera_feed_id);
  59. ClassDB::bind_method(D_METHOD("is_passthrough_supported"), &XRInterface::is_passthrough_supported);
  60. ClassDB::bind_method(D_METHOD("is_passthrough_enabled"), &XRInterface::is_passthrough_enabled);
  61. ClassDB::bind_method(D_METHOD("start_passthrough"), &XRInterface::start_passthrough);
  62. ClassDB::bind_method(D_METHOD("stop_passthrough"), &XRInterface::stop_passthrough);
  63. ClassDB::bind_method(D_METHOD("get_transform_for_view", "view", "cam_transform"), &XRInterface::get_transform_for_view);
  64. ClassDB::bind_method(D_METHOD("get_projection_for_view", "view", "aspect", "near", "far"), &XRInterface::get_projection_for_view);
  65. /** environment blend mode. */
  66. ClassDB::bind_method(D_METHOD("get_supported_environment_blend_modes"), &XRInterface::get_supported_environment_blend_modes);
  67. ClassDB::bind_method(D_METHOD("set_environment_blend_mode", "mode"), &XRInterface::set_environment_blend_mode);
  68. ClassDB::bind_method(D_METHOD("get_environment_blend_mode"), &XRInterface::get_environment_blend_mode);
  69. ADD_PROPERTY(PropertyInfo(Variant::INT, "environment_blend_mode"), "set_environment_blend_mode", "get_environment_blend_mode");
  70. ADD_GROUP("AR", "ar_");
  71. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled");
  72. BIND_ENUM_CONSTANT(XR_NONE);
  73. BIND_ENUM_CONSTANT(XR_MONO);
  74. BIND_ENUM_CONSTANT(XR_STEREO);
  75. BIND_ENUM_CONSTANT(XR_QUAD);
  76. BIND_ENUM_CONSTANT(XR_VR);
  77. BIND_ENUM_CONSTANT(XR_AR);
  78. BIND_ENUM_CONSTANT(XR_EXTERNAL);
  79. BIND_ENUM_CONSTANT(XR_NORMAL_TRACKING);
  80. BIND_ENUM_CONSTANT(XR_EXCESSIVE_MOTION);
  81. BIND_ENUM_CONSTANT(XR_INSUFFICIENT_FEATURES);
  82. BIND_ENUM_CONSTANT(XR_UNKNOWN_TRACKING);
  83. BIND_ENUM_CONSTANT(XR_NOT_TRACKING);
  84. BIND_ENUM_CONSTANT(XR_PLAY_AREA_UNKNOWN);
  85. BIND_ENUM_CONSTANT(XR_PLAY_AREA_3DOF);
  86. BIND_ENUM_CONSTANT(XR_PLAY_AREA_SITTING);
  87. BIND_ENUM_CONSTANT(XR_PLAY_AREA_ROOMSCALE);
  88. BIND_ENUM_CONSTANT(XR_PLAY_AREA_STAGE);
  89. BIND_ENUM_CONSTANT(XR_ENV_BLEND_MODE_OPAQUE);
  90. BIND_ENUM_CONSTANT(XR_ENV_BLEND_MODE_ADDITIVE);
  91. BIND_ENUM_CONSTANT(XR_ENV_BLEND_MODE_ALPHA_BLEND);
  92. }
  93. bool XRInterface::is_primary() {
  94. XRServer *xr_server = XRServer::get_singleton();
  95. ERR_FAIL_NULL_V(xr_server, false);
  96. return xr_server->get_primary_interface() == this;
  97. }
  98. void XRInterface::set_primary(bool p_primary) {
  99. XRServer *xr_server = XRServer::get_singleton();
  100. ERR_FAIL_NULL(xr_server);
  101. if (p_primary) {
  102. ERR_FAIL_COND(!is_initialized());
  103. xr_server->set_primary_interface(this);
  104. } else if (xr_server->get_primary_interface() == this) {
  105. xr_server->set_primary_interface(nullptr);
  106. }
  107. }
  108. XRInterface::XRInterface() {}
  109. XRInterface::~XRInterface() {}
  110. // query if this interface supports this play area mode
  111. bool XRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) {
  112. return p_mode == XR_PLAY_AREA_UNKNOWN;
  113. }
  114. // get the current play area mode
  115. XRInterface::PlayAreaMode XRInterface::get_play_area_mode() const {
  116. return XR_PLAY_AREA_UNKNOWN;
  117. }
  118. // change the play area mode, note that this should return false if the mode is not available
  119. bool XRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
  120. return p_mode == XR_PLAY_AREA_UNKNOWN;
  121. }
  122. // if available, returns an array of vectors denoting the play area the player can move around in
  123. PackedVector3Array XRInterface::get_play_area() const {
  124. // Return an empty array by default.
  125. // Note implementation is responsible for applying our reference frame and world scale to the raw data.
  126. // `play_area_changed` should be emitted if play area data is available and either the reference frame or world scale changes.
  127. return PackedVector3Array();
  128. }
  129. /** these will only be implemented on AR interfaces, so we want dummies for VR **/
  130. bool XRInterface::get_anchor_detection_is_enabled() const {
  131. return false;
  132. }
  133. void XRInterface::set_anchor_detection_is_enabled(bool p_enable) {
  134. }
  135. int XRInterface::get_camera_feed_id() {
  136. return 0;
  137. }
  138. RID XRInterface::get_vrs_texture() {
  139. return RID();
  140. }
  141. /** these are optional, so we want dummies **/
  142. RID XRInterface::get_color_texture() {
  143. return RID();
  144. }
  145. RID XRInterface::get_depth_texture() {
  146. return RID();
  147. }
  148. RID XRInterface::get_velocity_texture() {
  149. return RID();
  150. }
  151. PackedStringArray XRInterface::get_suggested_tracker_names() const {
  152. PackedStringArray arr;
  153. return arr;
  154. }
  155. PackedStringArray XRInterface::get_suggested_pose_names(const StringName &p_tracker_name) const {
  156. PackedStringArray arr;
  157. return arr;
  158. }
  159. XRInterface::TrackingStatus XRInterface::get_tracking_status() const {
  160. return XR_UNKNOWN_TRACKING;
  161. }
  162. void XRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
  163. }
  164. Array XRInterface::get_supported_environment_blend_modes() {
  165. Array default_blend_modes;
  166. default_blend_modes.push_back(XR_ENV_BLEND_MODE_OPAQUE);
  167. return default_blend_modes;
  168. }