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- /**************************************************************************/
- /* compositor_storage.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "compositor_storage.h"
- // Storage
- RendererCompositorStorage *RendererCompositorStorage::singleton = nullptr;
- RendererCompositorStorage::RendererCompositorStorage() {
- singleton = this;
- }
- RendererCompositorStorage::~RendererCompositorStorage() {
- singleton = nullptr;
- }
- // Compositor effect
- RID RendererCompositorStorage::compositor_effect_allocate() {
- return compositor_effects_owner.allocate_rid();
- }
- void RendererCompositorStorage::compositor_effect_initialize(RID p_rid) {
- compositor_effects_owner.initialize_rid(p_rid, CompositorEffect());
- }
- void RendererCompositorStorage::compositor_effect_free(RID p_rid) {
- CompositorEffect *effect = compositor_effects_owner.get_or_null(p_rid);
- ERR_FAIL_NULL(effect);
- // Remove this RID from any compositor that uses it.
- List<RID> compositor_rids;
- compositor_owner.get_owned_list(&compositor_rids);
- for (const RID &compositor_rid : compositor_rids) {
- Compositor *compositor = compositor_owner.get_or_null(compositor_rid);
- if (compositor) {
- compositor->compositor_effects.erase(p_rid);
- }
- }
- // Update motion vector count if needed.
- if (effect->is_enabled && effect->flags.has_flag(RS::CompositorEffectFlags::COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS)) {
- num_compositor_effects_with_motion_vectors--;
- }
- compositor_effects_owner.free(p_rid);
- }
- void RendererCompositorStorage::compositor_effect_set_callback(RID p_effect, RS::CompositorEffectCallbackType p_callback_type, const Callable &p_callback) {
- CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
- ERR_FAIL_NULL(effect);
- effect->callback_type = p_callback_type;
- effect->callback = p_callback;
- }
- void RendererCompositorStorage::compositor_effect_set_enabled(RID p_effect, bool p_enabled) {
- CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
- ERR_FAIL_NULL(effect);
- if (effect->is_enabled != p_enabled && effect->flags.has_flag(RS::CompositorEffectFlags::COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS)) {
- if (p_enabled) {
- num_compositor_effects_with_motion_vectors++;
- } else {
- num_compositor_effects_with_motion_vectors--;
- }
- }
- effect->is_enabled = p_enabled;
- }
- bool RendererCompositorStorage::compositor_effect_get_enabled(RID p_effect) const {
- CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
- ERR_FAIL_NULL_V(effect, false);
- return effect->is_enabled;
- }
- RS::CompositorEffectCallbackType RendererCompositorStorage::compositor_effect_get_callback_type(RID p_effect) const {
- CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
- ERR_FAIL_NULL_V(effect, RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_MAX);
- return effect->callback_type;
- }
- Callable RendererCompositorStorage::compositor_effect_get_callback(RID p_effect) const {
- CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
- ERR_FAIL_NULL_V(effect, Callable());
- return effect->callback;
- }
- void RendererCompositorStorage::compositor_effect_set_flag(RID p_effect, RS::CompositorEffectFlags p_flag, bool p_set) {
- CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
- ERR_FAIL_NULL(effect);
- if (effect->is_enabled && p_flag == RS::CompositorEffectFlags::COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS) {
- bool was_set = effect->flags.has_flag(RS::CompositorEffectFlags::COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS);
- if (was_set != p_set) {
- if (p_set) {
- num_compositor_effects_with_motion_vectors++;
- } else {
- num_compositor_effects_with_motion_vectors--;
- }
- }
- }
- if (p_set) {
- effect->flags.set_flag(p_flag);
- } else {
- effect->flags.clear_flag(p_flag);
- }
- }
- bool RendererCompositorStorage::compositor_effect_get_flag(RID p_effect, RS::CompositorEffectFlags p_flag) const {
- CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
- ERR_FAIL_NULL_V(effect, false);
- return effect->flags.has_flag(p_flag);
- }
- // Compositor
- RID RendererCompositorStorage::compositor_allocate() {
- return compositor_owner.allocate_rid();
- }
- void RendererCompositorStorage::compositor_initialize(RID p_rid) {
- compositor_owner.initialize_rid(p_rid, Compositor());
- }
- void RendererCompositorStorage::compositor_free(RID p_rid) {
- compositor_owner.free(p_rid);
- }
- // compositor effects
- void RendererCompositorStorage::compositor_set_compositor_effects(RID p_compositor, const Vector<RID> &p_effects) {
- Compositor *compositor = compositor_owner.get_or_null(p_compositor);
- ERR_FAIL_NULL(compositor);
- compositor->compositor_effects.clear();
- for (const RID &effect : p_effects) {
- if (is_compositor_effect(effect)) {
- compositor->compositor_effects.push_back(effect);
- }
- }
- }
- Vector<RID> RendererCompositorStorage::compositor_get_compositor_effects(RID p_compositor, RS::CompositorEffectCallbackType p_callback_type, bool p_enabled_only) const {
- Compositor *compositor = compositor_owner.get_or_null(p_compositor);
- ERR_FAIL_NULL_V(compositor, Vector<RID>());
- if (p_enabled_only || p_callback_type != RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_ANY) {
- Vector<RID> effects;
- for (RID rid : compositor->compositor_effects) {
- if ((!p_enabled_only || compositor_effect_get_enabled(rid)) && (p_callback_type == RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_ANY || compositor_effect_get_callback_type(rid) == p_callback_type)) {
- effects.push_back(rid);
- }
- }
- return effects;
- } else {
- return compositor->compositor_effects;
- }
- }
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