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- /**************************************************************************/
- /* audio_stream_generator.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef AUDIO_STREAM_GENERATOR_H
- #define AUDIO_STREAM_GENERATOR_H
- #include "core/templates/ring_buffer.h"
- #include "servers/audio/audio_stream.h"
- class AudioStreamGenerator : public AudioStream {
- GDCLASS(AudioStreamGenerator, AudioStream);
- float mix_rate;
- float buffer_len;
- protected:
- static void _bind_methods();
- public:
- void set_mix_rate(float p_mix_rate);
- float get_mix_rate() const;
- void set_buffer_length(float p_seconds);
- float get_buffer_length() const;
- virtual Ref<AudioStreamPlayback> instantiate_playback() override;
- virtual String get_stream_name() const override;
- virtual double get_length() const override;
- virtual bool is_monophonic() const override;
- AudioStreamGenerator();
- };
- class AudioStreamGeneratorPlayback : public AudioStreamPlaybackResampled {
- GDCLASS(AudioStreamGeneratorPlayback, AudioStreamPlaybackResampled);
- friend class AudioStreamGenerator;
- RingBuffer<AudioFrame> buffer;
- int skips;
- bool active;
- float mixed;
- AudioStreamGenerator *generator = nullptr;
- protected:
- virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override;
- virtual float get_stream_sampling_rate() override;
- static void _bind_methods();
- public:
- virtual void start(double p_from_pos = 0.0) override;
- virtual void stop() override;
- virtual bool is_playing() const override;
- virtual int get_loop_count() const override; //times it looped
- virtual double get_playback_position() const override;
- virtual void seek(double p_time) override;
- bool push_frame(const Vector2 &p_frame);
- bool can_push_buffer(int p_frames) const;
- bool push_buffer(const PackedVector2Array &p_frames);
- int get_frames_available() const;
- int get_skips() const;
- virtual void tag_used_streams() override;
- void clear_buffer();
- AudioStreamGeneratorPlayback();
- };
- #endif // AUDIO_STREAM_GENERATOR_H
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