audio_stream.cpp 28 KB

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  1. /**************************************************************************/
  2. /* audio_stream.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "audio_stream.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/os/os.h"
  33. void AudioStreamPlayback::start(double p_from_pos) {
  34. if (GDVIRTUAL_CALL(_start, p_from_pos)) {
  35. return;
  36. }
  37. ERR_FAIL_MSG("AudioStreamPlayback::start unimplemented!");
  38. }
  39. void AudioStreamPlayback::stop() {
  40. if (GDVIRTUAL_CALL(_stop)) {
  41. return;
  42. }
  43. ERR_FAIL_MSG("AudioStreamPlayback::stop unimplemented!");
  44. }
  45. bool AudioStreamPlayback::is_playing() const {
  46. bool ret;
  47. if (GDVIRTUAL_CALL(_is_playing, ret)) {
  48. return ret;
  49. }
  50. ERR_FAIL_V_MSG(false, "AudioStreamPlayback::is_playing unimplemented!");
  51. }
  52. int AudioStreamPlayback::get_loop_count() const {
  53. int ret = 0;
  54. GDVIRTUAL_CALL(_get_loop_count, ret);
  55. return ret;
  56. }
  57. double AudioStreamPlayback::get_playback_position() const {
  58. double ret;
  59. if (GDVIRTUAL_CALL(_get_playback_position, ret)) {
  60. return ret;
  61. }
  62. ERR_FAIL_V_MSG(0, "AudioStreamPlayback::get_playback_position unimplemented!");
  63. }
  64. void AudioStreamPlayback::seek(double p_time) {
  65. GDVIRTUAL_CALL(_seek, p_time);
  66. }
  67. int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
  68. int ret = 0;
  69. GDVIRTUAL_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret);
  70. return ret;
  71. }
  72. PackedVector2Array AudioStreamPlayback::_mix_audio_bind(float p_rate_scale, int p_frames) {
  73. Vector<AudioFrame> frames = mix_audio(p_rate_scale, p_frames);
  74. PackedVector2Array res;
  75. res.resize(frames.size());
  76. Vector2 *res_ptrw = res.ptrw();
  77. for (int i = 0; i < frames.size(); i++) {
  78. res_ptrw[i] = Vector2(frames[i].left, frames[i].right);
  79. }
  80. return res;
  81. }
  82. Vector<AudioFrame> AudioStreamPlayback::mix_audio(float p_rate_scale, int p_frames) {
  83. Vector<AudioFrame> res;
  84. res.resize(p_frames);
  85. int frames = mix(res.ptrw(), p_rate_scale, p_frames);
  86. res.resize(frames);
  87. return res;
  88. }
  89. void AudioStreamPlayback::start_playback(double p_from_pos) {
  90. start(p_from_pos);
  91. }
  92. void AudioStreamPlayback::stop_playback() {
  93. stop();
  94. }
  95. void AudioStreamPlayback::seek_playback(double p_time) {
  96. seek(p_time);
  97. }
  98. void AudioStreamPlayback::tag_used_streams() {
  99. GDVIRTUAL_CALL(_tag_used_streams);
  100. }
  101. void AudioStreamPlayback::set_parameter(const StringName &p_name, const Variant &p_value) {
  102. GDVIRTUAL_CALL(_set_parameter, p_name, p_value);
  103. }
  104. Variant AudioStreamPlayback::get_parameter(const StringName &p_name) const {
  105. Variant ret;
  106. GDVIRTUAL_CALL(_get_parameter, p_name, ret);
  107. return ret;
  108. }
  109. Ref<AudioSamplePlayback> AudioStreamPlayback::get_sample_playback() const {
  110. return nullptr;
  111. }
  112. void AudioStreamPlayback::_bind_methods() {
  113. GDVIRTUAL_BIND(_start, "from_pos")
  114. GDVIRTUAL_BIND(_stop)
  115. GDVIRTUAL_BIND(_is_playing)
  116. GDVIRTUAL_BIND(_get_loop_count)
  117. GDVIRTUAL_BIND(_get_playback_position)
  118. GDVIRTUAL_BIND(_seek, "position")
  119. GDVIRTUAL_BIND(_mix, "buffer", "rate_scale", "frames");
  120. GDVIRTUAL_BIND(_tag_used_streams);
  121. GDVIRTUAL_BIND(_set_parameter, "name", "value");
  122. GDVIRTUAL_BIND(_get_parameter, "name");
  123. ClassDB::bind_method(D_METHOD("set_sample_playback", "playback_sample"), &AudioStreamPlayback::set_sample_playback);
  124. ClassDB::bind_method(D_METHOD("get_sample_playback"), &AudioStreamPlayback::get_sample_playback);
  125. ClassDB::bind_method(D_METHOD("mix_audio", "rate_scale", "frames"), &AudioStreamPlayback::_mix_audio_bind);
  126. ClassDB::bind_method(D_METHOD("start", "from_pos"), &AudioStreamPlayback::start_playback, DEFVAL(0.0));
  127. ClassDB::bind_method(D_METHOD("seek", "time"), &AudioStreamPlayback::seek_playback, DEFVAL(0.0));
  128. ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayback::stop_playback);
  129. ClassDB::bind_method(D_METHOD("get_loop_count"), &AudioStreamPlayback::get_loop_count);
  130. ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayback::get_playback_position);
  131. ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayback::is_playing);
  132. }
  133. AudioStreamPlayback::AudioStreamPlayback() {}
  134. AudioStreamPlayback::~AudioStreamPlayback() {
  135. if (get_sample_playback().is_valid() && likely(AudioServer::get_singleton() != nullptr)) {
  136. AudioServer::get_singleton()->stop_sample_playback(get_sample_playback());
  137. }
  138. }
  139. //////////////////////////////
  140. void AudioStreamPlaybackResampled::begin_resample() {
  141. //clear cubic interpolation history
  142. internal_buffer[0] = AudioFrame(0.0, 0.0);
  143. internal_buffer[1] = AudioFrame(0.0, 0.0);
  144. internal_buffer[2] = AudioFrame(0.0, 0.0);
  145. internal_buffer[3] = AudioFrame(0.0, 0.0);
  146. //mix buffer
  147. _mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN);
  148. mix_offset = 0;
  149. }
  150. int AudioStreamPlaybackResampled::_mix_internal(AudioFrame *p_buffer, int p_frames) {
  151. int ret = 0;
  152. GDVIRTUAL_CALL(_mix_resampled, p_buffer, p_frames, ret);
  153. return ret;
  154. }
  155. float AudioStreamPlaybackResampled::get_stream_sampling_rate() {
  156. float ret = 0;
  157. GDVIRTUAL_CALL(_get_stream_sampling_rate, ret);
  158. return ret;
  159. }
  160. void AudioStreamPlaybackResampled::_bind_methods() {
  161. ClassDB::bind_method(D_METHOD("begin_resample"), &AudioStreamPlaybackResampled::begin_resample);
  162. GDVIRTUAL_BIND(_mix_resampled, "dst_buffer", "frame_count");
  163. GDVIRTUAL_BIND(_get_stream_sampling_rate);
  164. }
  165. int AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
  166. float target_rate = AudioServer::get_singleton()->get_mix_rate();
  167. float playback_speed_scale = AudioServer::get_singleton()->get_playback_speed_scale();
  168. uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale * playback_speed_scale) / double(target_rate)) * double(FP_LEN));
  169. int mixed_frames_total = -1;
  170. int i;
  171. for (i = 0; i < p_frames; i++) {
  172. uint32_t idx = CUBIC_INTERP_HISTORY + uint32_t(mix_offset >> FP_BITS);
  173. //standard cubic interpolation (great quality/performance ratio)
  174. //this used to be moved to a LUT for greater performance, but nowadays CPU speed is generally faster than memory.
  175. float mu = (mix_offset & FP_MASK) / float(FP_LEN);
  176. AudioFrame y0 = internal_buffer[idx - 3];
  177. AudioFrame y1 = internal_buffer[idx - 2];
  178. AudioFrame y2 = internal_buffer[idx - 1];
  179. AudioFrame y3 = internal_buffer[idx - 0];
  180. if (idx >= internal_buffer_end && mixed_frames_total == -1) {
  181. // The internal buffer ends somewhere in this range, and we haven't yet recorded the number of good frames we have.
  182. mixed_frames_total = i;
  183. }
  184. float mu2 = mu * mu;
  185. float h11 = mu2 * (mu - 1);
  186. float z = mu2 - h11;
  187. float h01 = z - h11;
  188. float h10 = mu - z;
  189. p_buffer[i] = y1 + (y2 - y1) * h01 + ((y2 - y0) * h10 + (y3 - y1) * h11) * 0.5;
  190. mix_offset += mix_increment;
  191. while ((mix_offset >> FP_BITS) >= INTERNAL_BUFFER_LEN) {
  192. internal_buffer[0] = internal_buffer[INTERNAL_BUFFER_LEN + 0];
  193. internal_buffer[1] = internal_buffer[INTERNAL_BUFFER_LEN + 1];
  194. internal_buffer[2] = internal_buffer[INTERNAL_BUFFER_LEN + 2];
  195. internal_buffer[3] = internal_buffer[INTERNAL_BUFFER_LEN + 3];
  196. int mixed_frames = _mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN);
  197. if (mixed_frames != INTERNAL_BUFFER_LEN) {
  198. // internal_buffer[mixed_frames] is the first frame of silence.
  199. internal_buffer_end = mixed_frames;
  200. } else {
  201. // The internal buffer does not contain the first frame of silence.
  202. internal_buffer_end = -1;
  203. }
  204. mix_offset -= (INTERNAL_BUFFER_LEN << FP_BITS);
  205. }
  206. }
  207. if (mixed_frames_total == -1 && i == p_frames) {
  208. mixed_frames_total = p_frames;
  209. }
  210. return mixed_frames_total;
  211. }
  212. ////////////////////////////////
  213. Ref<AudioStreamPlayback> AudioStream::instantiate_playback() {
  214. Ref<AudioStreamPlayback> ret;
  215. if (GDVIRTUAL_CALL(_instantiate_playback, ret)) {
  216. return ret;
  217. }
  218. ERR_FAIL_V_MSG(Ref<AudioStreamPlayback>(), "Method must be implemented!");
  219. }
  220. String AudioStream::get_stream_name() const {
  221. String ret;
  222. GDVIRTUAL_CALL(_get_stream_name, ret);
  223. return ret;
  224. }
  225. double AudioStream::get_length() const {
  226. double ret = 0;
  227. GDVIRTUAL_CALL(_get_length, ret);
  228. return ret;
  229. }
  230. bool AudioStream::is_monophonic() const {
  231. bool ret = true;
  232. GDVIRTUAL_CALL(_is_monophonic, ret);
  233. return ret;
  234. }
  235. double AudioStream::get_bpm() const {
  236. double ret = 0;
  237. GDVIRTUAL_CALL(_get_bpm, ret);
  238. return ret;
  239. }
  240. bool AudioStream::has_loop() const {
  241. bool ret = false;
  242. GDVIRTUAL_CALL(_has_loop, ret);
  243. return ret;
  244. }
  245. int AudioStream::get_bar_beats() const {
  246. int ret = 0;
  247. GDVIRTUAL_CALL(_get_bar_beats, ret);
  248. return ret;
  249. }
  250. int AudioStream::get_beat_count() const {
  251. int ret = 0;
  252. GDVIRTUAL_CALL(_get_beat_count, ret);
  253. return ret;
  254. }
  255. void AudioStream::tag_used(float p_offset) {
  256. if (tagged_frame != AudioServer::get_singleton()->get_mixed_frames()) {
  257. offset_count = 0;
  258. tagged_frame = AudioServer::get_singleton()->get_mixed_frames();
  259. }
  260. if (offset_count < MAX_TAGGED_OFFSETS) {
  261. tagged_offsets[offset_count++] = p_offset;
  262. }
  263. }
  264. uint64_t AudioStream::get_tagged_frame() const {
  265. return tagged_frame;
  266. }
  267. uint32_t AudioStream::get_tagged_frame_count() const {
  268. return offset_count;
  269. }
  270. float AudioStream::get_tagged_frame_offset(int p_index) const {
  271. ERR_FAIL_INDEX_V(p_index, MAX_TAGGED_OFFSETS, 0);
  272. return tagged_offsets[p_index];
  273. }
  274. void AudioStream::get_parameter_list(List<Parameter> *r_parameters) {
  275. TypedArray<Dictionary> ret;
  276. GDVIRTUAL_CALL(_get_parameter_list, ret);
  277. for (int i = 0; i < ret.size(); i++) {
  278. Dictionary d = ret[i];
  279. ERR_CONTINUE(!d.has("default_value"));
  280. r_parameters->push_back(Parameter(PropertyInfo::from_dict(d), d["default_value"]));
  281. }
  282. }
  283. Ref<AudioSample> AudioStream::generate_sample() const {
  284. ERR_FAIL_COND_V_MSG(!can_be_sampled(), nullptr, "Cannot generate a sample for a stream that cannot be sampled.");
  285. Ref<AudioSample> sample;
  286. sample.instantiate();
  287. sample->stream = this;
  288. return sample;
  289. }
  290. void AudioStream::_bind_methods() {
  291. ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length);
  292. ClassDB::bind_method(D_METHOD("is_monophonic"), &AudioStream::is_monophonic);
  293. ClassDB::bind_method(D_METHOD("instantiate_playback"), &AudioStream::instantiate_playback);
  294. ClassDB::bind_method(D_METHOD("can_be_sampled"), &AudioStream::can_be_sampled);
  295. ClassDB::bind_method(D_METHOD("generate_sample"), &AudioStream::generate_sample);
  296. ClassDB::bind_method(D_METHOD("is_meta_stream"), &AudioStream::is_meta_stream);
  297. GDVIRTUAL_BIND(_instantiate_playback);
  298. GDVIRTUAL_BIND(_get_stream_name);
  299. GDVIRTUAL_BIND(_get_length);
  300. GDVIRTUAL_BIND(_is_monophonic);
  301. GDVIRTUAL_BIND(_get_bpm)
  302. GDVIRTUAL_BIND(_get_beat_count)
  303. GDVIRTUAL_BIND(_get_parameter_list)
  304. GDVIRTUAL_BIND(_has_loop);
  305. GDVIRTUAL_BIND(_get_bar_beats);
  306. ADD_SIGNAL(MethodInfo("parameter_list_changed"));
  307. }
  308. ////////////////////////////////
  309. Ref<AudioStreamPlayback> AudioStreamMicrophone::instantiate_playback() {
  310. Ref<AudioStreamPlaybackMicrophone> playback;
  311. playback.instantiate();
  312. playbacks.insert(playback.ptr());
  313. playback->microphone = Ref<AudioStreamMicrophone>((AudioStreamMicrophone *)this);
  314. playback->active = false;
  315. return playback;
  316. }
  317. String AudioStreamMicrophone::get_stream_name() const {
  318. //if (audio_stream.is_valid()) {
  319. //return "Random: " + audio_stream->get_name();
  320. //}
  321. return "Microphone";
  322. }
  323. double AudioStreamMicrophone::get_length() const {
  324. return 0;
  325. }
  326. bool AudioStreamMicrophone::is_monophonic() const {
  327. return true;
  328. }
  329. int AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) {
  330. AudioDriver::get_singleton()->lock();
  331. Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer();
  332. unsigned int input_size = AudioDriver::get_singleton()->get_input_size();
  333. int mix_rate = AudioDriver::get_singleton()->get_input_mix_rate();
  334. unsigned int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1);
  335. #ifdef DEBUG_ENABLED
  336. unsigned int input_position = AudioDriver::get_singleton()->get_input_position();
  337. #endif
  338. int mixed_frames = p_frames;
  339. if (playback_delay > input_size) {
  340. for (int i = 0; i < p_frames; i++) {
  341. p_buffer[i] = AudioFrame(0.0f, 0.0f);
  342. }
  343. input_ofs = 0;
  344. } else {
  345. for (int i = 0; i < p_frames; i++) {
  346. if (input_size > input_ofs && (int)input_ofs < buf.size()) {
  347. float l = (buf[input_ofs++] >> 16) / 32768.f;
  348. if ((int)input_ofs >= buf.size()) {
  349. input_ofs = 0;
  350. }
  351. float r = (buf[input_ofs++] >> 16) / 32768.f;
  352. if ((int)input_ofs >= buf.size()) {
  353. input_ofs = 0;
  354. }
  355. p_buffer[i] = AudioFrame(l, r);
  356. } else {
  357. if (mixed_frames == p_frames) {
  358. mixed_frames = i;
  359. }
  360. p_buffer[i] = AudioFrame(0.0f, 0.0f);
  361. }
  362. }
  363. }
  364. #ifdef DEBUG_ENABLED
  365. if (input_ofs > input_position && (int)(input_ofs - input_position) < (p_frames * 2)) {
  366. print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size));
  367. }
  368. #endif
  369. AudioDriver::get_singleton()->unlock();
  370. return mixed_frames;
  371. }
  372. int AudioStreamPlaybackMicrophone::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
  373. return AudioStreamPlaybackResampled::mix(p_buffer, p_rate_scale, p_frames);
  374. }
  375. float AudioStreamPlaybackMicrophone::get_stream_sampling_rate() {
  376. return AudioDriver::get_singleton()->get_input_mix_rate();
  377. }
  378. void AudioStreamPlaybackMicrophone::start(double p_from_pos) {
  379. if (active) {
  380. return;
  381. }
  382. if (!GLOBAL_GET("audio/driver/enable_input")) {
  383. WARN_PRINT("You must enable the project setting \"audio/driver/enable_input\" to use audio capture.");
  384. return;
  385. }
  386. input_ofs = 0;
  387. if (AudioDriver::get_singleton()->input_start() == OK) {
  388. active = true;
  389. begin_resample();
  390. }
  391. }
  392. void AudioStreamPlaybackMicrophone::stop() {
  393. if (active) {
  394. AudioDriver::get_singleton()->input_stop();
  395. active = false;
  396. }
  397. }
  398. bool AudioStreamPlaybackMicrophone::is_playing() const {
  399. return active;
  400. }
  401. int AudioStreamPlaybackMicrophone::get_loop_count() const {
  402. return 0;
  403. }
  404. double AudioStreamPlaybackMicrophone::get_playback_position() const {
  405. return 0;
  406. }
  407. void AudioStreamPlaybackMicrophone::seek(double p_time) {
  408. // Can't seek a microphone input
  409. }
  410. void AudioStreamPlaybackMicrophone::tag_used_streams() {
  411. microphone->tag_used(0);
  412. }
  413. AudioStreamPlaybackMicrophone::~AudioStreamPlaybackMicrophone() {
  414. microphone->playbacks.erase(this);
  415. stop();
  416. }
  417. AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() {
  418. }
  419. ////////////////////////////////
  420. void AudioStreamRandomizer::add_stream(int p_index, Ref<AudioStream> p_stream, float p_weight) {
  421. if (p_index < 0) {
  422. p_index = audio_stream_pool.size();
  423. }
  424. ERR_FAIL_COND(p_index > audio_stream_pool.size());
  425. PoolEntry entry{ p_stream, p_weight };
  426. audio_stream_pool.insert(p_index, entry);
  427. emit_signal(CoreStringName(changed));
  428. notify_property_list_changed();
  429. }
  430. // p_index_to is relative to the array prior to the removal of from.
  431. // Example: [0, 1, 2, 3], move(1, 3) => [0, 2, 1, 3]
  432. void AudioStreamRandomizer::move_stream(int p_index_from, int p_index_to) {
  433. ERR_FAIL_INDEX(p_index_from, audio_stream_pool.size());
  434. // p_index_to == audio_stream_pool.size() is valid (move to end).
  435. ERR_FAIL_COND(p_index_to < 0);
  436. ERR_FAIL_COND(p_index_to > audio_stream_pool.size());
  437. audio_stream_pool.insert(p_index_to, audio_stream_pool[p_index_from]);
  438. // If 'from' is strictly after 'to' we need to increment the index by one because of the insertion.
  439. if (p_index_from > p_index_to) {
  440. p_index_from++;
  441. }
  442. audio_stream_pool.remove_at(p_index_from);
  443. emit_signal(CoreStringName(changed));
  444. notify_property_list_changed();
  445. }
  446. void AudioStreamRandomizer::remove_stream(int p_index) {
  447. ERR_FAIL_INDEX(p_index, audio_stream_pool.size());
  448. audio_stream_pool.remove_at(p_index);
  449. emit_signal(CoreStringName(changed));
  450. notify_property_list_changed();
  451. }
  452. void AudioStreamRandomizer::set_stream(int p_index, Ref<AudioStream> p_stream) {
  453. ERR_FAIL_INDEX(p_index, audio_stream_pool.size());
  454. audio_stream_pool.write[p_index].stream = p_stream;
  455. emit_signal(CoreStringName(changed));
  456. }
  457. Ref<AudioStream> AudioStreamRandomizer::get_stream(int p_index) const {
  458. ERR_FAIL_INDEX_V(p_index, audio_stream_pool.size(), nullptr);
  459. return audio_stream_pool[p_index].stream;
  460. }
  461. void AudioStreamRandomizer::set_stream_probability_weight(int p_index, float p_weight) {
  462. ERR_FAIL_INDEX(p_index, audio_stream_pool.size());
  463. audio_stream_pool.write[p_index].weight = p_weight;
  464. emit_signal(CoreStringName(changed));
  465. }
  466. float AudioStreamRandomizer::get_stream_probability_weight(int p_index) const {
  467. ERR_FAIL_INDEX_V(p_index, audio_stream_pool.size(), 0);
  468. return audio_stream_pool[p_index].weight;
  469. }
  470. void AudioStreamRandomizer::set_streams_count(int p_count) {
  471. audio_stream_pool.resize(p_count);
  472. }
  473. int AudioStreamRandomizer::get_streams_count() const {
  474. return audio_stream_pool.size();
  475. }
  476. void AudioStreamRandomizer::set_random_pitch(float p_pitch) {
  477. if (p_pitch < 1) {
  478. p_pitch = 1;
  479. }
  480. random_pitch_scale = p_pitch;
  481. }
  482. float AudioStreamRandomizer::get_random_pitch() const {
  483. return random_pitch_scale;
  484. }
  485. void AudioStreamRandomizer::set_random_volume_offset_db(float p_volume_offset_db) {
  486. if (p_volume_offset_db < 0) {
  487. p_volume_offset_db = 0;
  488. }
  489. random_volume_offset_db = p_volume_offset_db;
  490. }
  491. float AudioStreamRandomizer::get_random_volume_offset_db() const {
  492. return random_volume_offset_db;
  493. }
  494. void AudioStreamRandomizer::set_playback_mode(PlaybackMode p_playback_mode) {
  495. playback_mode = p_playback_mode;
  496. }
  497. AudioStreamRandomizer::PlaybackMode AudioStreamRandomizer::get_playback_mode() const {
  498. return playback_mode;
  499. }
  500. Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_random() {
  501. Ref<AudioStreamPlaybackRandomizer> playback;
  502. playback.instantiate();
  503. playbacks.insert(playback.ptr());
  504. playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
  505. double total_weight = 0;
  506. Vector<PoolEntry> local_pool;
  507. for (const PoolEntry &entry : audio_stream_pool) {
  508. if (entry.stream.is_valid() && entry.weight > 0) {
  509. local_pool.push_back(entry);
  510. total_weight += entry.weight;
  511. }
  512. }
  513. if (local_pool.is_empty()) {
  514. return playback;
  515. }
  516. double chosen_cumulative_weight = Math::random(0.0, total_weight);
  517. double cumulative_weight = 0;
  518. for (PoolEntry &entry : local_pool) {
  519. cumulative_weight += entry.weight;
  520. if (cumulative_weight > chosen_cumulative_weight) {
  521. playback->playback = entry.stream->instantiate_playback();
  522. last_playback = entry.stream;
  523. break;
  524. }
  525. }
  526. if (playback->playback.is_null()) {
  527. // This indicates a floating point error. Take the last element.
  528. last_playback = local_pool[local_pool.size() - 1].stream;
  529. playback->playback = local_pool.write[local_pool.size() - 1].stream->instantiate_playback();
  530. }
  531. return playback;
  532. }
  533. Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_no_repeats() {
  534. Ref<AudioStreamPlaybackRandomizer> playback;
  535. double total_weight = 0;
  536. Vector<PoolEntry> local_pool;
  537. for (const PoolEntry &entry : audio_stream_pool) {
  538. if (entry.stream == last_playback) {
  539. continue;
  540. }
  541. if (entry.stream.is_valid() && entry.weight > 0) {
  542. local_pool.push_back(entry);
  543. total_weight += entry.weight;
  544. }
  545. }
  546. if (local_pool.is_empty()) {
  547. // There is only one sound to choose from.
  548. // Always play a random sound while allowing repeats (which always plays the same sound).
  549. playback = instance_playback_random();
  550. return playback;
  551. }
  552. playback.instantiate();
  553. playbacks.insert(playback.ptr());
  554. playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
  555. double chosen_cumulative_weight = Math::random(0.0, total_weight);
  556. double cumulative_weight = 0;
  557. for (PoolEntry &entry : local_pool) {
  558. cumulative_weight += entry.weight;
  559. if (cumulative_weight > chosen_cumulative_weight) {
  560. last_playback = entry.stream;
  561. playback->playback = entry.stream->instantiate_playback();
  562. break;
  563. }
  564. }
  565. if (playback->playback.is_null()) {
  566. // This indicates a floating point error. Take the last element.
  567. last_playback = local_pool[local_pool.size() - 1].stream;
  568. playback->playback = local_pool.write[local_pool.size() - 1].stream->instantiate_playback();
  569. }
  570. return playback;
  571. }
  572. Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_sequential() {
  573. Ref<AudioStreamPlaybackRandomizer> playback;
  574. playback.instantiate();
  575. playbacks.insert(playback.ptr());
  576. playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
  577. Vector<Ref<AudioStream>> local_pool;
  578. for (const PoolEntry &entry : audio_stream_pool) {
  579. if (entry.stream.is_null()) {
  580. continue;
  581. }
  582. if (local_pool.has(entry.stream)) {
  583. WARN_PRINT("Duplicate stream in sequential playback pool");
  584. continue;
  585. }
  586. local_pool.push_back(entry.stream);
  587. }
  588. if (local_pool.is_empty()) {
  589. return playback;
  590. }
  591. bool found_last_stream = false;
  592. for (Ref<AudioStream> &entry : local_pool) {
  593. if (found_last_stream) {
  594. last_playback = entry;
  595. playback->playback = entry->instantiate_playback();
  596. break;
  597. }
  598. if (entry == last_playback) {
  599. found_last_stream = true;
  600. }
  601. }
  602. if (playback->playback.is_null()) {
  603. // Wrap around
  604. last_playback = local_pool[0];
  605. playback->playback = local_pool.write[0]->instantiate_playback();
  606. }
  607. return playback;
  608. }
  609. Ref<AudioStreamPlayback> AudioStreamRandomizer::instantiate_playback() {
  610. switch (playback_mode) {
  611. case PLAYBACK_RANDOM:
  612. return instance_playback_random();
  613. case PLAYBACK_RANDOM_NO_REPEATS:
  614. return instance_playback_no_repeats();
  615. case PLAYBACK_SEQUENTIAL:
  616. return instance_playback_sequential();
  617. default:
  618. ERR_FAIL_V_MSG(nullptr, "Unhandled playback mode.");
  619. }
  620. }
  621. String AudioStreamRandomizer::get_stream_name() const {
  622. return "Randomizer";
  623. }
  624. double AudioStreamRandomizer::get_length() const {
  625. return 0;
  626. }
  627. bool AudioStreamRandomizer::is_monophonic() const {
  628. for (const PoolEntry &entry : audio_stream_pool) {
  629. if (entry.stream.is_valid() && entry.stream->is_monophonic()) {
  630. return true;
  631. }
  632. }
  633. return false;
  634. }
  635. void AudioStreamRandomizer::_bind_methods() {
  636. ClassDB::bind_method(D_METHOD("add_stream", "index", "stream", "weight"), &AudioStreamRandomizer::add_stream, DEFVAL(1.0));
  637. ClassDB::bind_method(D_METHOD("move_stream", "index_from", "index_to"), &AudioStreamRandomizer::move_stream);
  638. ClassDB::bind_method(D_METHOD("remove_stream", "index"), &AudioStreamRandomizer::remove_stream);
  639. ClassDB::bind_method(D_METHOD("set_stream", "index", "stream"), &AudioStreamRandomizer::set_stream);
  640. ClassDB::bind_method(D_METHOD("get_stream", "index"), &AudioStreamRandomizer::get_stream);
  641. ClassDB::bind_method(D_METHOD("set_stream_probability_weight", "index", "weight"), &AudioStreamRandomizer::set_stream_probability_weight);
  642. ClassDB::bind_method(D_METHOD("get_stream_probability_weight", "index"), &AudioStreamRandomizer::get_stream_probability_weight);
  643. ClassDB::bind_method(D_METHOD("set_streams_count", "count"), &AudioStreamRandomizer::set_streams_count);
  644. ClassDB::bind_method(D_METHOD("get_streams_count"), &AudioStreamRandomizer::get_streams_count);
  645. ClassDB::bind_method(D_METHOD("set_random_pitch", "scale"), &AudioStreamRandomizer::set_random_pitch);
  646. ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomizer::get_random_pitch);
  647. ClassDB::bind_method(D_METHOD("set_random_volume_offset_db", "db_offset"), &AudioStreamRandomizer::set_random_volume_offset_db);
  648. ClassDB::bind_method(D_METHOD("get_random_volume_offset_db"), &AudioStreamRandomizer::get_random_volume_offset_db);
  649. ClassDB::bind_method(D_METHOD("set_playback_mode", "mode"), &AudioStreamRandomizer::set_playback_mode);
  650. ClassDB::bind_method(D_METHOD("get_playback_mode"), &AudioStreamRandomizer::get_playback_mode);
  651. ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_mode", PROPERTY_HINT_ENUM, "Random (Avoid Repeats),Random,Sequential"), "set_playback_mode", "get_playback_mode");
  652. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch");
  653. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0.01,suffix:dB"), "set_random_volume_offset_db", "get_random_volume_offset_db");
  654. ADD_ARRAY("streams", "stream_");
  655. ADD_PROPERTY(PropertyInfo(Variant::INT, "streams_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_streams_count", "get_streams_count");
  656. BIND_ENUM_CONSTANT(PLAYBACK_RANDOM_NO_REPEATS);
  657. BIND_ENUM_CONSTANT(PLAYBACK_RANDOM);
  658. BIND_ENUM_CONSTANT(PLAYBACK_SEQUENTIAL);
  659. PoolEntry defaults;
  660. base_property_helper.set_prefix("stream_");
  661. base_property_helper.set_array_length_getter(&AudioStreamRandomizer::get_streams_count);
  662. base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), defaults.stream, &AudioStreamRandomizer::set_stream, &AudioStreamRandomizer::get_stream);
  663. base_property_helper.register_property(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), defaults.weight, &AudioStreamRandomizer::set_stream_probability_weight, &AudioStreamRandomizer::get_stream_probability_weight);
  664. PropertyListHelper::register_base_helper(&base_property_helper);
  665. }
  666. AudioStreamRandomizer::AudioStreamRandomizer() {
  667. property_helper.setup_for_instance(base_property_helper, this);
  668. }
  669. void AudioStreamPlaybackRandomizer::start(double p_from_pos) {
  670. playing = playback;
  671. {
  672. float range_from = 1.0 / randomizer->random_pitch_scale;
  673. float range_to = randomizer->random_pitch_scale;
  674. pitch_scale = range_from + Math::randf() * (range_to - range_from);
  675. }
  676. {
  677. float range_from = -randomizer->random_volume_offset_db;
  678. float range_to = randomizer->random_volume_offset_db;
  679. float volume_offset_db = range_from + Math::randf() * (range_to - range_from);
  680. volume_scale = Math::db_to_linear(volume_offset_db);
  681. }
  682. if (playing.is_valid()) {
  683. playing->start(p_from_pos);
  684. }
  685. }
  686. void AudioStreamPlaybackRandomizer::stop() {
  687. if (playing.is_valid()) {
  688. playing->stop();
  689. }
  690. }
  691. bool AudioStreamPlaybackRandomizer::is_playing() const {
  692. if (playing.is_valid()) {
  693. return playing->is_playing();
  694. }
  695. return false;
  696. }
  697. int AudioStreamPlaybackRandomizer::get_loop_count() const {
  698. if (playing.is_valid()) {
  699. return playing->get_loop_count();
  700. }
  701. return 0;
  702. }
  703. double AudioStreamPlaybackRandomizer::get_playback_position() const {
  704. if (playing.is_valid()) {
  705. return playing->get_playback_position();
  706. }
  707. return 0;
  708. }
  709. void AudioStreamPlaybackRandomizer::seek(double p_time) {
  710. if (playing.is_valid()) {
  711. playing->seek(p_time);
  712. }
  713. }
  714. void AudioStreamPlaybackRandomizer::tag_used_streams() {
  715. Ref<AudioStreamPlayback> p = playing; // Thread safety
  716. if (p.is_valid()) {
  717. p->tag_used_streams();
  718. }
  719. randomizer->tag_used(0);
  720. }
  721. int AudioStreamPlaybackRandomizer::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
  722. if (playing.is_valid()) {
  723. int mixed_samples = playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames);
  724. for (int samp = 0; samp < mixed_samples; samp++) {
  725. p_buffer[samp] *= volume_scale;
  726. }
  727. return mixed_samples;
  728. } else {
  729. for (int i = 0; i < p_frames; i++) {
  730. p_buffer[i] = AudioFrame(0, 0);
  731. }
  732. return p_frames;
  733. }
  734. }
  735. AudioStreamPlaybackRandomizer::~AudioStreamPlaybackRandomizer() {
  736. randomizer->playbacks.erase(this);
  737. }
  738. /////////////////////////////////////////////