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- /**************************************************************************/
- /* graph_edit_arranger.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "graph_edit_arranger.h"
- #include "scene/gui/graph_edit.h"
- void GraphEditArranger::arrange_nodes() {
- ERR_FAIL_NULL(graph_edit);
- if (!arranging_graph) {
- arranging_graph = true;
- } else {
- return;
- }
- Dictionary node_names;
- HashSet<StringName> selected_nodes;
- bool arrange_entire_graph = true;
- for (int i = graph_edit->get_child_count() - 1; i >= 0; i--) {
- GraphNode *graph_element = Object::cast_to<GraphNode>(graph_edit->get_child(i));
- if (!graph_element) {
- continue;
- }
- node_names[graph_element->get_name()] = graph_element;
- if (graph_element->is_selected()) {
- arrange_entire_graph = false;
- }
- }
- HashMap<StringName, HashSet<StringName>> upper_neighbours;
- HashMap<StringName, Pair<int, int>> port_info;
- Vector2 origin(FLT_MAX, FLT_MAX);
- float gap_v = 100.0f;
- float gap_h = 100.0f;
- List<Ref<GraphEdit::Connection>> connection_list = graph_edit->get_connection_list();
- for (int i = graph_edit->get_child_count() - 1; i >= 0; i--) {
- GraphNode *graph_element = Object::cast_to<GraphNode>(graph_edit->get_child(i));
- if (!graph_element) {
- continue;
- }
- if (graph_element->is_selected() || arrange_entire_graph) {
- selected_nodes.insert(graph_element->get_name());
- HashSet<StringName> s;
- for (const Ref<GraphEdit::Connection> &connection : connection_list) {
- GraphNode *p_from = Object::cast_to<GraphNode>(node_names[connection->from_node]);
- if (connection->to_node == graph_element->get_name() && (p_from->is_selected() || arrange_entire_graph) && connection->to_node != connection->from_node) {
- if (!s.has(p_from->get_name())) {
- s.insert(p_from->get_name());
- }
- String s_connection = String(p_from->get_name()) + " " + String(connection->to_node);
- StringName _connection(s_connection);
- Pair<int, int> ports(connection->from_port, connection->to_port);
- port_info.insert(_connection, ports);
- }
- }
- upper_neighbours.insert(graph_element->get_name(), s);
- }
- }
- if (!selected_nodes.size()) {
- arranging_graph = false;
- return;
- }
- HashMap<int, Vector<StringName>> layers = _layering(selected_nodes, upper_neighbours);
- _crossing_minimisation(layers, upper_neighbours);
- Dictionary root, align, sink, shift;
- _horizontal_alignment(root, align, layers, upper_neighbours, selected_nodes);
- HashMap<StringName, Vector2> new_positions;
- Vector2 default_position(FLT_MAX, FLT_MAX);
- Dictionary inner_shift;
- HashSet<StringName> block_heads;
- for (const StringName &E : selected_nodes) {
- inner_shift[E] = 0.0f;
- sink[E] = E;
- shift[E] = FLT_MAX;
- new_positions.insert(E, default_position);
- if ((StringName)root[E] == E) {
- block_heads.insert(E);
- }
- }
- _calculate_inner_shifts(inner_shift, root, node_names, align, block_heads, port_info);
- for (const StringName &E : block_heads) {
- _place_block(E, gap_v, layers, root, align, node_names, inner_shift, sink, shift, new_positions);
- }
- origin.y = Object::cast_to<GraphNode>(node_names[layers[0][0]])->get_position_offset().y - (new_positions[layers[0][0]].y + (float)inner_shift[layers[0][0]]);
- origin.x = Object::cast_to<GraphNode>(node_names[layers[0][0]])->get_position_offset().x;
- for (const StringName &E : block_heads) {
- StringName u = E;
- float start_from = origin.y + new_positions[E].y;
- do {
- Vector2 cal_pos;
- cal_pos.y = start_from + (real_t)inner_shift[u];
- new_positions.insert(u, cal_pos);
- u = align[u];
- } while (u != E);
- }
- // Compute horizontal coordinates individually for layers to get uniform gap.
- float start_from = origin.x;
- float largest_node_size = 0.0f;
- for (unsigned int i = 0; i < layers.size(); i++) {
- Vector<StringName> layer = layers[i];
- for (int j = 0; j < layer.size(); j++) {
- float current_node_size = Object::cast_to<GraphNode>(node_names[layer[j]])->get_size().x;
- largest_node_size = MAX(largest_node_size, current_node_size);
- }
- for (int j = 0; j < layer.size(); j++) {
- float current_node_size = Object::cast_to<GraphNode>(node_names[layer[j]])->get_size().x;
- Vector2 cal_pos = new_positions[layer[j]];
- if (current_node_size == largest_node_size) {
- cal_pos.x = start_from;
- } else {
- float current_node_start_pos = start_from;
- if (current_node_size < largest_node_size / 2) {
- if (!(i || j)) {
- start_from -= (largest_node_size - current_node_size);
- }
- current_node_start_pos = start_from + largest_node_size - current_node_size;
- }
- cal_pos.x = current_node_start_pos;
- }
- new_positions.insert(layer[j], cal_pos);
- }
- start_from += largest_node_size + gap_h;
- largest_node_size = 0.0f;
- }
- graph_edit->emit_signal(SNAME("begin_node_move"));
- for (const StringName &E : selected_nodes) {
- GraphNode *graph_node = Object::cast_to<GraphNode>(node_names[E]);
- graph_node->set_drag(true);
- Vector2 pos = (new_positions[E]);
- if (graph_edit->is_snapping_enabled()) {
- float snapping_distance = graph_edit->get_snapping_distance();
- pos = pos.snappedf(snapping_distance);
- }
- graph_node->set_position_offset(pos);
- graph_node->set_drag(false);
- }
- graph_edit->emit_signal(SNAME("end_node_move"));
- arranging_graph = false;
- }
- int GraphEditArranger::_set_operations(SET_OPERATIONS p_operation, HashSet<StringName> &r_u, const HashSet<StringName> &r_v) {
- switch (p_operation) {
- case GraphEditArranger::IS_EQUAL: {
- for (const StringName &E : r_u) {
- if (!r_v.has(E)) {
- return 0;
- }
- }
- return r_u.size() == r_v.size();
- } break;
- case GraphEditArranger::IS_SUBSET: {
- if (r_u.size() == r_v.size() && !r_u.size()) {
- return 1;
- }
- for (const StringName &E : r_u) {
- if (!r_v.has(E)) {
- return 0;
- }
- }
- return 1;
- } break;
- case GraphEditArranger::DIFFERENCE: {
- Vector<StringName> common;
- for (const StringName &E : r_u) {
- if (r_v.has(E)) {
- common.append(E);
- }
- }
- for (const StringName &E : common) {
- r_u.erase(E);
- }
- return r_u.size();
- } break;
- case GraphEditArranger::UNION: {
- for (const StringName &E : r_v) {
- if (!r_u.has(E)) {
- r_u.insert(E);
- }
- }
- return r_u.size();
- } break;
- default:
- break;
- }
- return -1;
- }
- HashMap<int, Vector<StringName>> GraphEditArranger::_layering(const HashSet<StringName> &r_selected_nodes, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours) {
- HashMap<int, Vector<StringName>> l;
- HashSet<StringName> p = r_selected_nodes, q = r_selected_nodes, u, z;
- int current_layer = 0;
- bool selected = false;
- while (!_set_operations(GraphEditArranger::IS_EQUAL, q, u)) {
- _set_operations(GraphEditArranger::DIFFERENCE, p, u);
- for (const StringName &E : p) {
- HashSet<StringName> n = r_upper_neighbours[E];
- if (_set_operations(GraphEditArranger::IS_SUBSET, n, z)) {
- Vector<StringName> t;
- t.push_back(E);
- if (!l.has(current_layer)) {
- l.insert(current_layer, Vector<StringName>{});
- }
- selected = true;
- t.append_array(l[current_layer]);
- l.insert(current_layer, t);
- u.insert(E);
- }
- }
- if (!selected) {
- current_layer++;
- uint32_t previous_size_z = z.size();
- _set_operations(GraphEditArranger::UNION, z, u);
- if (z.size() == previous_size_z) {
- WARN_PRINT("Graph contains cycle(s). The cycle(s) will not be rearranged accurately.");
- Vector<StringName> t;
- if (l.has(0)) {
- t.append_array(l[0]);
- }
- for (const StringName &E : p) {
- t.push_back(E);
- }
- l.insert(0, t);
- break;
- }
- }
- selected = false;
- }
- return l;
- }
- Vector<StringName> GraphEditArranger::_split(const Vector<StringName> &r_layer, const HashMap<StringName, Dictionary> &r_crossings) {
- if (!r_layer.size()) {
- return Vector<StringName>();
- }
- const StringName &p = r_layer[Math::random(0, r_layer.size() - 1)];
- Vector<StringName> left;
- Vector<StringName> right;
- for (int i = 0; i < r_layer.size(); i++) {
- if (p != r_layer[i]) {
- const StringName &q = r_layer[i];
- int cross_pq = r_crossings[p][q];
- int cross_qp = r_crossings[q][p];
- if (cross_pq > cross_qp) {
- left.push_back(q);
- } else {
- right.push_back(q);
- }
- }
- }
- left.push_back(p);
- left.append_array(right);
- return left;
- }
- void GraphEditArranger::_horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours, const HashSet<StringName> &r_selected_nodes) {
- for (const StringName &E : r_selected_nodes) {
- r_root[E] = E;
- r_align[E] = E;
- }
- if (r_layers.size() == 1) {
- return;
- }
- for (unsigned int i = 1; i < r_layers.size(); i++) {
- Vector<StringName> lower_layer = r_layers[i];
- Vector<StringName> upper_layer = r_layers[i - 1];
- int r = -1;
- for (int j = 0; j < lower_layer.size(); j++) {
- Vector<Pair<int, StringName>> up;
- const StringName ¤t_node = lower_layer[j];
- for (int k = 0; k < upper_layer.size(); k++) {
- const StringName &adjacent_neighbour = upper_layer[k];
- if (r_upper_neighbours[current_node].has(adjacent_neighbour)) {
- up.push_back(Pair<int, StringName>(k, adjacent_neighbour));
- }
- }
- int start = (up.size() - 1) / 2;
- int end = (up.size() - 1) % 2 ? start + 1 : start;
- for (int p = start; p <= end; p++) {
- StringName Align = r_align[current_node];
- if (Align == current_node && r < up[p].first) {
- r_align[up[p].second] = lower_layer[j];
- r_root[current_node] = r_root[up[p].second];
- r_align[current_node] = r_root[up[p].second];
- r = up[p].first;
- }
- }
- }
- }
- }
- void GraphEditArranger::_crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours) {
- if (r_layers.size() == 1) {
- return;
- }
- for (unsigned int i = 1; i < r_layers.size(); i++) {
- Vector<StringName> upper_layer = r_layers[i - 1];
- Vector<StringName> lower_layer = r_layers[i];
- HashMap<StringName, Dictionary> c;
- for (int j = 0; j < lower_layer.size(); j++) {
- const StringName &p = lower_layer[j];
- Dictionary d;
- for (int k = 0; k < lower_layer.size(); k++) {
- unsigned int crossings = 0;
- const StringName &q = lower_layer[k];
- if (j != k) {
- for (int h = 1; h < upper_layer.size(); h++) {
- if (r_upper_neighbours[p].has(upper_layer[h])) {
- for (int g = 0; g < h; g++) {
- if (r_upper_neighbours[q].has(upper_layer[g])) {
- crossings++;
- }
- }
- }
- }
- }
- d[q] = crossings;
- }
- c.insert(p, d);
- }
- r_layers.insert(i, _split(lower_layer, c));
- }
- }
- void GraphEditArranger::_calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const HashSet<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info) {
- for (const StringName &E : r_block_heads) {
- real_t left = 0;
- StringName u = E;
- StringName v = r_align[u];
- while (u != v && (StringName)r_root[u] != v) {
- String _connection = String(u) + " " + String(v);
- GraphNode *gnode_from = Object::cast_to<GraphNode>(r_node_names[u]);
- GraphNode *gnode_to = Object::cast_to<GraphNode>(r_node_names[v]);
- Pair<int, int> ports = r_port_info[_connection];
- int port_from = ports.first;
- int port_to = ports.second;
- Vector2 pos_from = gnode_from->get_output_port_position(port_from) * graph_edit->get_zoom();
- Vector2 pos_to = gnode_to->get_input_port_position(port_to) * graph_edit->get_zoom();
- real_t s = (real_t)r_inner_shifts[u] + (pos_from.y - pos_to.y) / graph_edit->get_zoom();
- r_inner_shifts[v] = s;
- left = MIN(left, s);
- u = v;
- v = (StringName)r_align[v];
- }
- u = E;
- do {
- r_inner_shifts[u] = (real_t)r_inner_shifts[u] - left;
- u = (StringName)r_align[u];
- } while (u != E);
- }
- }
- float GraphEditArranger::_calculate_threshold(const StringName &p_v, const StringName &p_w, const Dictionary &r_node_names, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_inner_shift, real_t p_current_threshold, const HashMap<StringName, Vector2> &r_node_positions) {
- #define MAX_ORDER 2147483647
- #define ORDER(node, layers) \
- for (unsigned int i = 0; i < layers.size(); i++) { \
- int index = layers[i].find(node); \
- if (index > 0) { \
- order = index; \
- break; \
- } \
- order = MAX_ORDER; \
- }
- int order = MAX_ORDER;
- float threshold = p_current_threshold;
- if (p_v == p_w) {
- int min_order = MAX_ORDER;
- Ref<GraphEdit::Connection> incoming;
- List<Ref<GraphEdit::Connection>> connection_list = graph_edit->get_connection_list();
- for (const Ref<GraphEdit::Connection> &connection : connection_list) {
- if (connection->to_node == p_w) {
- ORDER(connection->from_node, r_layers);
- if (min_order > order) {
- min_order = order;
- incoming = connection;
- }
- }
- }
- if (incoming.is_valid()) {
- GraphNode *gnode_from = Object::cast_to<GraphNode>(r_node_names[incoming->from_node]);
- GraphNode *gnode_to = Object::cast_to<GraphNode>(r_node_names[p_w]);
- Vector2 pos_from = gnode_from->get_output_port_position(incoming->from_port) * graph_edit->get_zoom();
- Vector2 pos_to = gnode_to->get_input_port_position(incoming->to_port) * graph_edit->get_zoom();
- // If connected block node is selected, calculate thershold or add current block to list.
- if (gnode_from->is_selected()) {
- Vector2 connected_block_pos = r_node_positions[r_root[incoming->from_node]];
- if (connected_block_pos.y != FLT_MAX) {
- //Connected block is placed, calculate threshold.
- threshold = connected_block_pos.y + (real_t)r_inner_shift[incoming->from_node] - (real_t)r_inner_shift[p_w] + pos_from.y - pos_to.y;
- }
- }
- }
- }
- if (threshold == FLT_MIN && (StringName)r_align[p_w] == p_v) {
- // This time, pick an outgoing edge and repeat as above!
- int min_order = MAX_ORDER;
- Ref<GraphEdit::Connection> outgoing;
- List<Ref<GraphEdit::Connection>> connection_list = graph_edit->get_connection_list();
- for (const Ref<GraphEdit::Connection> &connection : connection_list) {
- if (connection->from_node == p_w) {
- ORDER(connection->to_node, r_layers);
- if (min_order > order) {
- min_order = order;
- outgoing = connection;
- }
- }
- }
- if (outgoing.is_valid()) {
- GraphNode *gnode_from = Object::cast_to<GraphNode>(r_node_names[p_w]);
- GraphNode *gnode_to = Object::cast_to<GraphNode>(r_node_names[outgoing->to_node]);
- Vector2 pos_from = gnode_from->get_output_port_position(outgoing->from_port) * graph_edit->get_zoom();
- Vector2 pos_to = gnode_to->get_input_port_position(outgoing->to_port) * graph_edit->get_zoom();
- // If connected block node is selected, calculate thershold or add current block to list.
- if (gnode_to->is_selected()) {
- Vector2 connected_block_pos = r_node_positions[r_root[outgoing->to_node]];
- if (connected_block_pos.y != FLT_MAX) {
- //Connected block is placed. Calculate threshold
- threshold = connected_block_pos.y + (real_t)r_inner_shift[outgoing->to_node] - (real_t)r_inner_shift[p_w] + pos_from.y - pos_to.y;
- }
- }
- }
- }
- #undef MAX_ORDER
- #undef ORDER
- return threshold;
- }
- void GraphEditArranger::_place_block(const StringName &p_v, float p_delta, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_node_name, const Dictionary &r_inner_shift, Dictionary &r_sink, Dictionary &r_shift, HashMap<StringName, Vector2> &r_node_positions) {
- #define PRED(node, layers) \
- for (unsigned int i = 0; i < layers.size(); i++) { \
- int index = layers[i].find(node); \
- if (index > 0) { \
- predecessor = layers[i][index - 1]; \
- break; \
- } \
- predecessor = StringName(); \
- }
- StringName predecessor;
- StringName successor;
- Vector2 pos = r_node_positions[p_v];
- if (pos.y == FLT_MAX) {
- pos.y = 0;
- bool initial = false;
- StringName w = p_v;
- real_t threshold = FLT_MIN;
- do {
- PRED(w, r_layers);
- if (predecessor != StringName()) {
- StringName u = r_root[predecessor];
- _place_block(u, p_delta, r_layers, r_root, r_align, r_node_name, r_inner_shift, r_sink, r_shift, r_node_positions);
- threshold = _calculate_threshold(p_v, w, r_node_name, r_layers, r_root, r_align, r_inner_shift, threshold, r_node_positions);
- if ((StringName)r_sink[p_v] == p_v) {
- r_sink[p_v] = r_sink[u];
- }
- Vector2 predecessor_root_pos = r_node_positions[u];
- Vector2 predecessor_node_size = Object::cast_to<GraphNode>(r_node_name[predecessor])->get_size();
- if (r_sink[p_v] != r_sink[u]) {
- real_t sc = pos.y + (real_t)r_inner_shift[w] - predecessor_root_pos.y - (real_t)r_inner_shift[predecessor] - predecessor_node_size.y - p_delta;
- r_shift[r_sink[u]] = MIN(sc, (real_t)r_shift[r_sink[u]]);
- } else {
- real_t sb = predecessor_root_pos.y + (real_t)r_inner_shift[predecessor] + predecessor_node_size.y - (real_t)r_inner_shift[w] + p_delta;
- sb = MAX(sb, threshold);
- if (initial) {
- pos.y = sb;
- } else {
- pos.y = MAX(pos.y, sb);
- }
- initial = false;
- }
- }
- threshold = _calculate_threshold(p_v, w, r_node_name, r_layers, r_root, r_align, r_inner_shift, threshold, r_node_positions);
- w = r_align[w];
- } while (w != p_v);
- r_node_positions.insert(p_v, pos);
- }
- #undef PRED
- }
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