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- /**************************************************************************/
- /* container.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "container.h"
- void Container::_child_minsize_changed() {
- update_minimum_size();
- queue_sort();
- }
- void Container::add_child_notify(Node *p_child) {
- Control::add_child_notify(p_child);
- Control *control = Object::cast_to<Control>(p_child);
- if (!control) {
- return;
- }
- control->connect(SceneStringName(size_flags_changed), callable_mp(this, &Container::queue_sort));
- control->connect(SceneStringName(minimum_size_changed), callable_mp(this, &Container::_child_minsize_changed));
- control->connect(SceneStringName(visibility_changed), callable_mp(this, &Container::_child_minsize_changed));
- update_minimum_size();
- queue_sort();
- }
- void Container::move_child_notify(Node *p_child) {
- Control::move_child_notify(p_child);
- if (!Object::cast_to<Control>(p_child)) {
- return;
- }
- update_minimum_size();
- queue_sort();
- }
- void Container::remove_child_notify(Node *p_child) {
- Control::remove_child_notify(p_child);
- Control *control = Object::cast_to<Control>(p_child);
- if (!control) {
- return;
- }
- control->disconnect(SceneStringName(size_flags_changed), callable_mp(this, &Container::queue_sort));
- control->disconnect(SceneStringName(minimum_size_changed), callable_mp(this, &Container::_child_minsize_changed));
- control->disconnect(SceneStringName(visibility_changed), callable_mp(this, &Container::_child_minsize_changed));
- update_minimum_size();
- queue_sort();
- }
- void Container::_sort_children() {
- if (!is_inside_tree()) {
- pending_sort = false;
- return;
- }
- notification(NOTIFICATION_PRE_SORT_CHILDREN);
- emit_signal(SceneStringName(pre_sort_children));
- notification(NOTIFICATION_SORT_CHILDREN);
- emit_signal(SceneStringName(sort_children));
- pending_sort = false;
- }
- void Container::fit_child_in_rect(Control *p_child, const Rect2 &p_rect) {
- ERR_FAIL_NULL(p_child);
- ERR_FAIL_COND(p_child->get_parent() != this);
- bool rtl = is_layout_rtl();
- Size2 minsize = p_child->get_combined_minimum_size();
- Rect2 r = p_rect;
- if (!(p_child->get_h_size_flags().has_flag(SIZE_FILL))) {
- r.size.x = minsize.width;
- if (p_child->get_h_size_flags().has_flag(SIZE_SHRINK_END)) {
- r.position.x += rtl ? 0 : (p_rect.size.width - minsize.width);
- } else if (p_child->get_h_size_flags().has_flag(SIZE_SHRINK_CENTER)) {
- r.position.x += Math::floor((p_rect.size.x - minsize.width) / 2);
- } else {
- r.position.x += rtl ? (p_rect.size.width - minsize.width) : 0;
- }
- }
- if (!(p_child->get_v_size_flags().has_flag(SIZE_FILL))) {
- r.size.y = minsize.y;
- if (p_child->get_v_size_flags().has_flag(SIZE_SHRINK_END)) {
- r.position.y += p_rect.size.height - minsize.height;
- } else if (p_child->get_v_size_flags().has_flag(SIZE_SHRINK_CENTER)) {
- r.position.y += Math::floor((p_rect.size.y - minsize.height) / 2);
- } else {
- r.position.y += 0;
- }
- }
- p_child->set_rect(r);
- p_child->set_rotation(0);
- p_child->set_scale(Vector2(1, 1));
- }
- void Container::queue_sort() {
- if (!is_inside_tree()) {
- return;
- }
- if (pending_sort) {
- return;
- }
- callable_mp(this, &Container::_sort_children).call_deferred();
- pending_sort = true;
- }
- Control *Container::as_sortable_control(Node *p_node, SortableVisbilityMode p_visibility_mode) const {
- Control *c = Object::cast_to<Control>(p_node);
- if (!c || c->is_set_as_top_level()) {
- return nullptr;
- }
- if (p_visibility_mode == SortableVisbilityMode::VISIBLE && !c->is_visible()) {
- return nullptr;
- }
- if (p_visibility_mode == SortableVisbilityMode::VISIBLE_IN_TREE && !c->is_visible_in_tree()) {
- return nullptr;
- }
- return c;
- }
- Vector<int> Container::get_allowed_size_flags_horizontal() const {
- Vector<int> flags;
- if (GDVIRTUAL_CALL(_get_allowed_size_flags_horizontal, flags)) {
- return flags;
- }
- flags.append(SIZE_FILL);
- flags.append(SIZE_EXPAND);
- flags.append(SIZE_SHRINK_BEGIN);
- flags.append(SIZE_SHRINK_CENTER);
- flags.append(SIZE_SHRINK_END);
- return flags;
- }
- Vector<int> Container::get_allowed_size_flags_vertical() const {
- Vector<int> flags;
- if (GDVIRTUAL_CALL(_get_allowed_size_flags_vertical, flags)) {
- return flags;
- }
- flags.append(SIZE_FILL);
- flags.append(SIZE_EXPAND);
- flags.append(SIZE_SHRINK_BEGIN);
- flags.append(SIZE_SHRINK_CENTER);
- flags.append(SIZE_SHRINK_END);
- return flags;
- }
- void Container::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_RESIZED:
- case NOTIFICATION_THEME_CHANGED:
- case NOTIFICATION_ENTER_TREE: {
- queue_sort();
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (is_visible_in_tree()) {
- queue_sort();
- }
- } break;
- }
- }
- PackedStringArray Container::get_configuration_warnings() const {
- PackedStringArray warnings = Control::get_configuration_warnings();
- if (get_class() == "Container" && get_script().is_null()) {
- warnings.push_back(RTR("Container by itself serves no purpose unless a script configures its children placement behavior.\nIf you don't intend to add a script, use a plain Control node instead."));
- }
- return warnings;
- }
- void Container::_bind_methods() {
- ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
- ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
- GDVIRTUAL_BIND(_get_allowed_size_flags_horizontal);
- GDVIRTUAL_BIND(_get_allowed_size_flags_vertical);
- BIND_CONSTANT(NOTIFICATION_PRE_SORT_CHILDREN);
- BIND_CONSTANT(NOTIFICATION_SORT_CHILDREN);
- ADD_SIGNAL(MethodInfo("pre_sort_children"));
- ADD_SIGNAL(MethodInfo("sort_children"));
- }
- Container::Container() {
- // All containers should let mouse events pass by default.
- set_mouse_filter(MOUSE_FILTER_PASS);
- }
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