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- /**************************************************************************/
- /* aspect_ratio_container.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "aspect_ratio_container.h"
- #include "scene/gui/texture_rect.h"
- Size2 AspectRatioContainer::get_minimum_size() const {
- Size2 ms;
- for (int i = 0; i < get_child_count(); i++) {
- Control *c = as_sortable_control(get_child(i), SortableVisbilityMode::VISIBLE);
- if (!c) {
- continue;
- }
- Size2 minsize = c->get_combined_minimum_size();
- ms = ms.max(minsize);
- }
- return ms;
- }
- void AspectRatioContainer::set_ratio(float p_ratio) {
- if (ratio == p_ratio) {
- return;
- }
- ratio = p_ratio;
- queue_sort();
- }
- void AspectRatioContainer::set_stretch_mode(StretchMode p_mode) {
- if (stretch_mode == p_mode) {
- return;
- }
- stretch_mode = p_mode;
- queue_sort();
- }
- void AspectRatioContainer::set_alignment_horizontal(AlignmentMode p_alignment_horizontal) {
- if (alignment_horizontal == p_alignment_horizontal) {
- return;
- }
- alignment_horizontal = p_alignment_horizontal;
- queue_sort();
- }
- void AspectRatioContainer::set_alignment_vertical(AlignmentMode p_alignment_vertical) {
- if (alignment_vertical == p_alignment_vertical) {
- return;
- }
- alignment_vertical = p_alignment_vertical;
- queue_sort();
- }
- Vector<int> AspectRatioContainer::get_allowed_size_flags_horizontal() const {
- Vector<int> flags;
- flags.append(SIZE_FILL);
- flags.append(SIZE_SHRINK_BEGIN);
- flags.append(SIZE_SHRINK_CENTER);
- flags.append(SIZE_SHRINK_END);
- return flags;
- }
- Vector<int> AspectRatioContainer::get_allowed_size_flags_vertical() const {
- Vector<int> flags;
- flags.append(SIZE_FILL);
- flags.append(SIZE_SHRINK_BEGIN);
- flags.append(SIZE_SHRINK_CENTER);
- flags.append(SIZE_SHRINK_END);
- return flags;
- }
- void AspectRatioContainer::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_SORT_CHILDREN: {
- bool rtl = is_layout_rtl();
- Size2 size = get_size();
- for (int i = 0; i < get_child_count(); i++) {
- Control *c = as_sortable_control(get_child(i));
- if (!c) {
- continue;
- }
- // Temporary fix for editor crash.
- TextureRect *trect = Object::cast_to<TextureRect>(c);
- if (trect) {
- if (trect->get_expand_mode() == TextureRect::EXPAND_FIT_WIDTH_PROPORTIONAL || trect->get_expand_mode() == TextureRect::EXPAND_FIT_HEIGHT_PROPORTIONAL) {
- WARN_PRINT_ONCE("Proportional TextureRect is currently not supported inside AspectRatioContainer");
- continue;
- }
- }
- Size2 child_minsize = c->get_combined_minimum_size();
- Size2 child_size = Size2(ratio, 1.0);
- float scale_factor = 1.0;
- switch (stretch_mode) {
- case STRETCH_WIDTH_CONTROLS_HEIGHT: {
- scale_factor = size.x / child_size.x;
- } break;
- case STRETCH_HEIGHT_CONTROLS_WIDTH: {
- scale_factor = size.y / child_size.y;
- } break;
- case STRETCH_FIT: {
- scale_factor = MIN(size.x / child_size.x, size.y / child_size.y);
- } break;
- case STRETCH_COVER: {
- scale_factor = MAX(size.x / child_size.x, size.y / child_size.y);
- } break;
- }
- child_size *= scale_factor;
- child_size = child_size.max(child_minsize);
- float align_x = 0.5;
- switch (alignment_horizontal) {
- case ALIGNMENT_BEGIN: {
- align_x = 0.0;
- } break;
- case ALIGNMENT_CENTER: {
- align_x = 0.5;
- } break;
- case ALIGNMENT_END: {
- align_x = 1.0;
- } break;
- }
- float align_y = 0.5;
- switch (alignment_vertical) {
- case ALIGNMENT_BEGIN: {
- align_y = 0.0;
- } break;
- case ALIGNMENT_CENTER: {
- align_y = 0.5;
- } break;
- case ALIGNMENT_END: {
- align_y = 1.0;
- } break;
- }
- Vector2 offset = (size - child_size) * Vector2(align_x, align_y);
- if (rtl) {
- fit_child_in_rect(c, Rect2(Vector2(size.x - offset.x - child_size.x, offset.y), child_size));
- } else {
- fit_child_in_rect(c, Rect2(offset, child_size));
- }
- }
- } break;
- }
- }
- void AspectRatioContainer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_ratio", "ratio"), &AspectRatioContainer::set_ratio);
- ClassDB::bind_method(D_METHOD("get_ratio"), &AspectRatioContainer::get_ratio);
- ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &AspectRatioContainer::set_stretch_mode);
- ClassDB::bind_method(D_METHOD("get_stretch_mode"), &AspectRatioContainer::get_stretch_mode);
- ClassDB::bind_method(D_METHOD("set_alignment_horizontal", "alignment_horizontal"), &AspectRatioContainer::set_alignment_horizontal);
- ClassDB::bind_method(D_METHOD("get_alignment_horizontal"), &AspectRatioContainer::get_alignment_horizontal);
- ClassDB::bind_method(D_METHOD("set_alignment_vertical", "alignment_vertical"), &AspectRatioContainer::set_alignment_vertical);
- ClassDB::bind_method(D_METHOD("get_alignment_vertical"), &AspectRatioContainer::get_alignment_vertical);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ratio", PROPERTY_HINT_RANGE, "0.001,10.0,0.0001,or_greater"), "set_ratio", "get_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Width Controls Height,Height Controls Width,Fit,Cover"), "set_stretch_mode", "get_stretch_mode");
- ADD_GROUP("Alignment", "alignment_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment_horizontal", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment_horizontal", "get_alignment_horizontal");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment_vertical", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment_vertical", "get_alignment_vertical");
- BIND_ENUM_CONSTANT(STRETCH_WIDTH_CONTROLS_HEIGHT);
- BIND_ENUM_CONSTANT(STRETCH_HEIGHT_CONTROLS_WIDTH);
- BIND_ENUM_CONSTANT(STRETCH_FIT);
- BIND_ENUM_CONSTANT(STRETCH_COVER);
- BIND_ENUM_CONSTANT(ALIGNMENT_BEGIN);
- BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
- BIND_ENUM_CONSTANT(ALIGNMENT_END);
- }
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