123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396 |
- /**************************************************************************/
- /* gl_manager_x11.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "gl_manager_x11.h"
- #if defined(X11_ENABLED) && defined(GLES3_ENABLED)
- #include "thirdparty/glad/glad/glx.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <unistd.h>
- #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
- #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
- typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
- // To prevent shadowing warnings
- #undef glXCreateContextAttribsARB
- struct GLManager_X11_Private {
- ::GLXContext glx_context;
- };
- GLManager_X11::GLDisplay::~GLDisplay() {
- if (context) {
- //release_current();
- glXDestroyContext(x11_display, context->glx_context);
- memdelete(context);
- context = nullptr;
- }
- }
- static bool ctxErrorOccurred = false;
- static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) {
- ctxErrorOccurred = true;
- return 0;
- }
- int GLManager_X11::_find_or_create_display(Display *p_x11_display) {
- for (unsigned int n = 0; n < _displays.size(); n++) {
- const GLDisplay &d = _displays[n];
- if (d.x11_display == p_x11_display) {
- return n;
- }
- }
- // create
- GLDisplay d_temp;
- d_temp.x11_display = p_x11_display;
- _displays.push_back(d_temp);
- int new_display_id = _displays.size() - 1;
- // create context
- GLDisplay &d = _displays[new_display_id];
- d.context = memnew(GLManager_X11_Private);
- d.context->glx_context = nullptr;
- Error err = _create_context(d);
- if (err != OK) {
- _displays.remove_at(new_display_id);
- return -1;
- }
- return new_display_id;
- }
- Error GLManager_X11::_create_context(GLDisplay &gl_display) {
- // some aliases
- ::Display *x11_display = gl_display.x11_display;
- //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display));
- GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB");
- ERR_FAIL_NULL_V(glXCreateContextAttribsARB, ERR_UNCONFIGURED);
- static int visual_attribs[] = {
- GLX_RENDER_TYPE, GLX_RGBA_BIT,
- GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
- GLX_DOUBLEBUFFER, true,
- GLX_RED_SIZE, 1,
- GLX_GREEN_SIZE, 1,
- GLX_BLUE_SIZE, 1,
- GLX_DEPTH_SIZE, 24,
- None
- };
- static int visual_attribs_layered[] = {
- GLX_RENDER_TYPE, GLX_RGBA_BIT,
- GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
- GLX_DOUBLEBUFFER, true,
- GLX_RED_SIZE, 8,
- GLX_GREEN_SIZE, 8,
- GLX_BLUE_SIZE, 8,
- GLX_ALPHA_SIZE, 8,
- GLX_DEPTH_SIZE, 24,
- None
- };
- int fbcount;
- GLXFBConfig fbconfig = nullptr;
- XVisualInfo *vi = nullptr;
- if (OS::get_singleton()->is_layered_allowed()) {
- GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount);
- ERR_FAIL_NULL_V(fbc, ERR_UNCONFIGURED);
- for (int i = 0; i < fbcount; i++) {
- vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]);
- if (!vi) {
- continue;
- }
- XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual);
- if (!pict_format) {
- XFree(vi);
- vi = nullptr;
- continue;
- }
- fbconfig = fbc[i];
- if (pict_format->direct.alphaMask > 0) {
- break;
- }
- }
- XFree(fbc);
- ERR_FAIL_NULL_V(fbconfig, ERR_UNCONFIGURED);
- } else {
- GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
- ERR_FAIL_NULL_V(fbc, ERR_UNCONFIGURED);
- vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
- fbconfig = fbc[0];
- XFree(fbc);
- }
- int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler);
- switch (context_type) {
- case GLES_3_0_COMPATIBLE: {
- static int context_attribs[] = {
- GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
- GLX_CONTEXT_MINOR_VERSION_ARB, 3,
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
- GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/,
- None
- };
- gl_display.context->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs);
- ERR_FAIL_COND_V(ctxErrorOccurred || !gl_display.context->glx_context, ERR_UNCONFIGURED);
- } break;
- }
- XSync(x11_display, False);
- XSetErrorHandler(oldHandler);
- // make our own copy of the vi data
- // for later creating windows using this display
- if (vi) {
- gl_display.x_vi = *vi;
- }
- XFree(vi);
- return OK;
- }
- XVisualInfo GLManager_X11::get_vi(Display *p_display, Error &r_error) {
- int display_id = _find_or_create_display(p_display);
- if (display_id < 0) {
- r_error = FAILED;
- return XVisualInfo();
- }
- r_error = OK;
- return _displays[display_id].x_vi;
- }
- Error GLManager_X11::open_display(Display *p_display) {
- int gldisplay_id = _find_or_create_display(p_display);
- if (gldisplay_id < 0) {
- return ERR_CANT_CREATE;
- } else {
- return OK;
- }
- }
- Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) {
- // make sure vector is big enough...
- // we can mirror the external vector, it is simpler
- // to keep the IDs identical for fast lookup
- if (p_window_id >= (int)_windows.size()) {
- _windows.resize(p_window_id + 1);
- }
- GLWindow &win = _windows[p_window_id];
- win.in_use = true;
- win.window_id = p_window_id;
- win.width = p_width;
- win.height = p_height;
- win.x11_window = p_window;
- win.gldisplay_id = _find_or_create_display(p_display);
- if (win.gldisplay_id == -1) {
- return FAILED;
- }
- // the display could be invalid .. check NYI
- GLDisplay &gl_display = _displays[win.gldisplay_id];
- ::Display *x11_display = gl_display.x11_display;
- ::Window &x11_window = win.x11_window;
- if (!glXMakeCurrent(x11_display, x11_window, gl_display.context->glx_context)) {
- ERR_PRINT("glXMakeCurrent failed");
- }
- _internal_set_current_window(&win);
- return OK;
- }
- void GLManager_X11::_internal_set_current_window(GLWindow *p_win) {
- _current_window = p_win;
- // quick access to x info
- _x_windisp.x11_window = _current_window->x11_window;
- const GLDisplay &disp = get_current_display();
- _x_windisp.x11_display = disp.x11_display;
- }
- void GLManager_X11::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
- get_window(p_window_id).width = p_width;
- get_window(p_window_id).height = p_height;
- }
- void GLManager_X11::window_destroy(DisplayServer::WindowID p_window_id) {
- GLWindow &win = get_window(p_window_id);
- win.in_use = false;
- if (_current_window == &win) {
- _current_window = nullptr;
- _x_windisp.x11_display = nullptr;
- _x_windisp.x11_window = -1;
- }
- }
- void GLManager_X11::release_current() {
- if (!_current_window) {
- return;
- }
- if (!glXMakeCurrent(_x_windisp.x11_display, None, nullptr)) {
- ERR_PRINT("glXMakeCurrent failed");
- }
- _current_window = nullptr;
- }
- void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) {
- if (p_window_id == -1) {
- return;
- }
- GLWindow &win = _windows[p_window_id];
- if (!win.in_use) {
- return;
- }
- // noop
- if (&win == _current_window) {
- return;
- }
- const GLDisplay &disp = get_display(win.gldisplay_id);
- if (!glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context)) {
- ERR_PRINT("glXMakeCurrent failed");
- }
- _internal_set_current_window(&win);
- }
- void GLManager_X11::swap_buffers() {
- if (!_current_window) {
- return;
- }
- if (!_current_window->in_use) {
- WARN_PRINT("current window not in use!");
- return;
- }
- // On X11, when enabled, transparency is always active, so clear alpha manually.
- if (OS::get_singleton()->is_layered_allowed()) {
- if (!DisplayServer::get_singleton()->window_get_flag(DisplayServer::WINDOW_FLAG_TRANSPARENT, _current_window->window_id)) {
- glColorMask(false, false, false, true);
- glClearColor(0, 0, 0, 1);
- glClear(GL_COLOR_BUFFER_BIT);
- glColorMask(true, true, true, true);
- }
- }
- glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window);
- }
- Error GLManager_X11::initialize(Display *p_display) {
- if (!gladLoaderLoadGLX(p_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(p_display)))) {
- return ERR_CANT_CREATE;
- }
- return OK;
- }
- void GLManager_X11::set_use_vsync(bool p_use) {
- // we need an active window to get a display to set the vsync
- if (!_current_window) {
- return;
- }
- const GLDisplay &disp = get_current_display();
- int val = p_use ? 1 : 0;
- if (GLAD_GLX_MESA_swap_control) {
- glXSwapIntervalMESA(val);
- } else if (GLAD_GLX_SGI_swap_control) {
- glXSwapIntervalSGI(val);
- } else if (GLAD_GLX_EXT_swap_control) {
- GLXDrawable drawable = glXGetCurrentDrawable();
- glXSwapIntervalEXT(disp.x11_display, drawable, val);
- } else {
- WARN_PRINT_ONCE("Could not set V-Sync mode, as changing V-Sync mode is not supported by the graphics driver.");
- return;
- }
- use_vsync = p_use;
- }
- bool GLManager_X11::is_using_vsync() const {
- return use_vsync;
- }
- void *GLManager_X11::get_glx_context(DisplayServer::WindowID p_window_id) {
- if (p_window_id == -1) {
- return nullptr;
- }
- const GLWindow &win = _windows[p_window_id];
- const GLDisplay &disp = get_display(win.gldisplay_id);
- return (void *)disp.context->glx_context;
- }
- GLManager_X11::GLManager_X11(const Vector2i &p_size, ContextType p_context_type) {
- context_type = p_context_type;
- double_buffer = false;
- direct_render = false;
- glx_minor = glx_major = 0;
- use_vsync = false;
- _current_window = nullptr;
- }
- GLManager_X11::~GLManager_X11() {
- release_current();
- }
- #endif // X11_ENABLED && GLES3_ENABLED
|