egl_manager_wayland.cpp 3.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667
  1. /**************************************************************************/
  2. /* egl_manager_wayland.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "egl_manager_wayland.h"
  31. #ifdef WAYLAND_ENABLED
  32. #ifdef EGL_ENABLED
  33. #ifdef GLES3_ENABLED
  34. const char *EGLManagerWayland::_get_platform_extension_name() const {
  35. return "EGL_KHR_platform_wayland";
  36. }
  37. EGLenum EGLManagerWayland::_get_platform_extension_enum() const {
  38. return EGL_PLATFORM_WAYLAND_KHR;
  39. }
  40. EGLenum EGLManagerWayland::_get_platform_api_enum() const {
  41. return EGL_OPENGL_API;
  42. }
  43. Vector<EGLAttrib> EGLManagerWayland::_get_platform_display_attributes() const {
  44. return Vector<EGLAttrib>();
  45. }
  46. Vector<EGLint> EGLManagerWayland::_get_platform_context_attribs() const {
  47. Vector<EGLint> ret;
  48. ret.push_back(EGL_CONTEXT_MAJOR_VERSION);
  49. ret.push_back(3);
  50. ret.push_back(EGL_CONTEXT_MINOR_VERSION);
  51. ret.push_back(3);
  52. ret.push_back(EGL_NONE);
  53. return ret;
  54. }
  55. #endif // GLES3_ENABLED
  56. #endif // EGL_ENABLED
  57. #endif // WAYLAND_ENABLED