detect_prime_egl.h 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990
  1. /**************************************************************************/
  2. /* detect_prime_egl.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef DETECT_PRIME_EGL_H
  31. #define DETECT_PRIME_EGL_H
  32. #ifdef GLES3_ENABLED
  33. #ifdef EGL_ENABLED
  34. #ifdef GLAD_ENABLED
  35. #include "thirdparty/glad/glad/egl.h"
  36. #include "thirdparty/glad/glad/gl.h"
  37. #else
  38. #include <EGL/egl.h>
  39. #include <EGL/eglext.h>
  40. #include <GL/glcorearb.h>
  41. #define GLAD_EGL_VERSION_1_5 1
  42. #ifdef EGL_EXT_platform_base
  43. #define GLAD_EGL_EXT_platform_base 1
  44. #endif
  45. #define KHRONOS_STATIC 1
  46. extern "C" EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list);
  47. #undef KHRONOS_STATIC
  48. #endif // GLAD_ENABLED
  49. #ifndef EGL_EXT_platform_base
  50. #define GLAD_EGL_EXT_platform_base 0
  51. #endif
  52. class DetectPrimeEGL {
  53. private:
  54. struct Vendor {
  55. const char *glxvendor = nullptr;
  56. int priority = 0;
  57. };
  58. static constexpr Vendor vendor_map[] = {
  59. { "Advanced Micro Devices, Inc.", 30 },
  60. { "AMD", 30 },
  61. { "NVIDIA Corporation", 30 },
  62. { "X.Org", 30 },
  63. { "Intel Open Source Technology Center", 20 },
  64. { "Intel", 20 },
  65. { "nouveau", 10 },
  66. { "Mesa Project", 0 },
  67. { nullptr, 0 }
  68. };
  69. static void create_context(EGLenum p_platform_enum);
  70. public:
  71. static int detect_prime(EGLenum p_platform_enum);
  72. };
  73. #endif // GLES3_ENABLED
  74. #endif // EGL_ENABLED
  75. #endif // DETECT_PRIME_EGL_H