GLTFSkeleton.xml 2.1 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="GLTFSkeleton" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
  3. <brief_description>
  4. </brief_description>
  5. <description>
  6. </description>
  7. <tutorials>
  8. <link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>
  9. </tutorials>
  10. <methods>
  11. <method name="get_bone_attachment">
  12. <return type="BoneAttachment3D" />
  13. <param index="0" name="idx" type="int" />
  14. <description>
  15. </description>
  16. </method>
  17. <method name="get_bone_attachment_count">
  18. <return type="int" />
  19. <description>
  20. </description>
  21. </method>
  22. <method name="get_godot_bone_node">
  23. <return type="Dictionary" />
  24. <description>
  25. Returns a [Dictionary] that maps skeleton bone indices to the indices of glTF nodes. This property is unused during import, and only set during export. In a glTF file, a bone is a node, so Godot converts skeleton bones to glTF nodes.
  26. </description>
  27. </method>
  28. <method name="get_godot_skeleton">
  29. <return type="Skeleton3D" />
  30. <description>
  31. </description>
  32. </method>
  33. <method name="get_unique_names">
  34. <return type="String[]" />
  35. <description>
  36. </description>
  37. </method>
  38. <method name="set_godot_bone_node">
  39. <return type="void" />
  40. <param index="0" name="godot_bone_node" type="Dictionary" />
  41. <description>
  42. Sets a [Dictionary] that maps skeleton bone indices to the indices of glTF nodes. This property is unused during import, and only set during export. In a glTF file, a bone is a node, so Godot converts skeleton bones to glTF nodes.
  43. </description>
  44. </method>
  45. <method name="set_unique_names">
  46. <return type="void" />
  47. <param index="0" name="unique_names" type="String[]" />
  48. <description>
  49. </description>
  50. </method>
  51. </methods>
  52. <members>
  53. <member name="joints" type="PackedInt32Array" setter="set_joints" getter="get_joints" default="PackedInt32Array()">
  54. </member>
  55. <member name="roots" type="PackedInt32Array" setter="set_roots" getter="get_roots" default="PackedInt32Array()">
  56. </member>
  57. </members>
  58. </class>