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- /**************************************************************************/
- /* project_list.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef PROJECT_LIST_H
- #define PROJECT_LIST_H
- #include "core/io/config_file.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/scroll_container.h"
- class Button;
- class Label;
- class ProjectList;
- class TextureButton;
- class TextureRect;
- class ProjectListItemControl : public HBoxContainer {
- GDCLASS(ProjectListItemControl, HBoxContainer)
- VBoxContainer *main_vbox = nullptr;
- TextureButton *favorite_button = nullptr;
- Button *explore_button = nullptr;
- TextureRect *project_icon = nullptr;
- Label *project_title = nullptr;
- Label *project_path = nullptr;
- Label *last_edited_info = nullptr;
- Label *project_version = nullptr;
- TextureRect *project_unsupported_features = nullptr;
- HBoxContainer *tag_container = nullptr;
- bool project_is_missing = false;
- bool icon_needs_reload = true;
- bool is_selected = false;
- bool is_hovering = false;
- void _favorite_button_pressed();
- void _explore_button_pressed();
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void set_project_title(const String &p_title);
- void set_project_path(const String &p_path);
- void set_tags(const PackedStringArray &p_tags, ProjectList *p_parent_list);
- void set_project_icon(const Ref<Texture2D> &p_icon);
- void set_last_edited_info(const String &p_info);
- void set_project_version(const String &p_version);
- void set_unsupported_features(PackedStringArray p_features);
- bool should_load_project_icon() const;
- void set_selected(bool p_selected);
- void set_is_favorite(bool p_favorite);
- void set_is_missing(bool p_missing);
- void set_is_grayed(bool p_grayed);
- ProjectListItemControl();
- };
- class ProjectList : public ScrollContainer {
- GDCLASS(ProjectList, ScrollContainer)
- friend class ProjectManager;
- public:
- enum FilterOption {
- EDIT_DATE,
- NAME,
- PATH,
- TAGS,
- };
- // Can often be passed by copy.
- struct Item {
- String project_name;
- String description;
- String project_version;
- PackedStringArray tags;
- String tag_sort_string;
- String path;
- String icon;
- String main_scene;
- PackedStringArray unsupported_features;
- uint64_t last_edited = 0;
- bool favorite = false;
- bool grayed = false;
- bool missing = false;
- int version = 0;
- ProjectListItemControl *control = nullptr;
- Item() {}
- Item(const String &p_name,
- const String &p_description,
- const String &p_project_version,
- const PackedStringArray &p_tags,
- const String &p_path,
- const String &p_icon,
- const String &p_main_scene,
- const PackedStringArray &p_unsupported_features,
- uint64_t p_last_edited,
- bool p_favorite,
- bool p_grayed,
- bool p_missing,
- int p_version) {
- project_name = p_name;
- description = p_description;
- project_version = p_project_version;
- tags = p_tags;
- path = p_path;
- icon = p_icon;
- main_scene = p_main_scene;
- unsupported_features = p_unsupported_features;
- last_edited = p_last_edited;
- favorite = p_favorite;
- grayed = p_grayed;
- missing = p_missing;
- version = p_version;
- control = nullptr;
- PackedStringArray sorted_tags = tags;
- sorted_tags.sort();
- tag_sort_string = String().join(sorted_tags);
- }
- _FORCE_INLINE_ bool operator==(const Item &l) const {
- return path == l.path;
- }
- };
- private:
- String _config_path;
- ConfigFile _config;
- Vector<Item> _projects;
- int _icon_load_index = 0;
- bool project_opening_initiated = false;
- String _search_term;
- FilterOption _order_option = FilterOption::EDIT_DATE;
- HashSet<String> _selected_project_paths;
- String _last_clicked; // Project key
- VBoxContainer *project_list_vbox = nullptr;
- // Initialization & loading.
- void _migrate_config();
- static Item load_project_data(const String &p_property_key, bool p_favorite);
- void _update_icons_async();
- void _load_project_icon(int p_index);
- // Project list updates.
- void _scan_folder_recursive(const String &p_path, List<String> *r_projects);
- // Project list items.
- void _create_project_item_control(int p_index);
- void _toggle_project(int p_index);
- void _remove_project(int p_index, bool p_update_settings);
- void _list_item_input(const Ref<InputEvent> &p_ev, Node *p_hb);
- void _on_favorite_pressed(Node *p_hb);
- void _on_explore_pressed(const String &p_path);
- // Project list selection.
- void _clear_project_selection();
- void _select_project_nocheck(int p_index);
- void _deselect_project_nocheck(int p_index);
- void _select_project_range(int p_begin, int p_end);
- // Global menu integration.
- void _global_menu_new_window(const Variant &p_tag);
- void _global_menu_open_project(const Variant &p_tag);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- static const char *SIGNAL_LIST_CHANGED;
- static const char *SIGNAL_SELECTION_CHANGED;
- static const char *SIGNAL_PROJECT_ASK_OPEN;
- static bool project_feature_looks_like_version(const String &p_feature);
- // Initialization & loading.
- void save_config();
- // Project list updates.
- void load_project_list();
- void update_project_list();
- void sort_projects();
- int get_project_count() const;
- void find_projects(const String &p_path);
- void find_projects_multiple(const PackedStringArray &p_paths);
- // Project list items.
- void add_project(const String &dir_path, bool favorite);
- void set_project_version(const String &p_project_path, int version);
- int refresh_project(const String &dir_path);
- void ensure_project_visible(int p_index);
- // Project list selection.
- void select_project(int p_index);
- void select_first_visible_project();
- Vector<Item> get_selected_projects() const;
- const HashSet<String> &get_selected_project_keys() const;
- int get_single_selected_index() const;
- void erase_selected_projects(bool p_delete_project_contents);
- // Missing projects.
- bool is_any_project_missing() const;
- void erase_missing_projects();
- // Project list sorting and filtering.
- void set_search_term(String p_search_term);
- void add_search_tag(const String &p_tag);
- void set_order_option(int p_option);
- // Global menu integration.
- void update_dock_menu();
- ProjectList();
- };
- #endif // PROJECT_LIST_H
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