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- /**************************************************************************/
- /* editor_zoom_widget.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_zoom_widget.h"
- #include "core/os/keyboard.h"
- #include "editor/editor_settings.h"
- #include "editor/themes/editor_scale.h"
- void EditorZoomWidget::_update_zoom_label() {
- String zoom_text;
- // The zoom level displayed is relative to the editor scale
- // (like in most image editors). Its lower bound is clamped to 1 as some people
- // lower the editor scale to increase the available real estate,
- // even if their display doesn't have a particularly low DPI.
- if (zoom >= 10) {
- zoom_text = TS->format_number(rtos(Math::round((zoom / MAX(1, EDSCALE)) * 100)));
- } else {
- // 2 decimal places if the zoom is below 10%, 1 decimal place if it's below 1000%.
- zoom_text = TS->format_number(rtos(Math::snapped((zoom / MAX(1, EDSCALE)) * 100, (zoom >= 0.1) ? 0.1 : 0.01)));
- }
- zoom_text += " " + TS->percent_sign();
- zoom_reset->set_text(zoom_text);
- }
- void EditorZoomWidget::_button_zoom_minus() {
- set_zoom_by_increments(-6, Input::get_singleton()->is_key_pressed(Key::ALT));
- emit_signal(SNAME("zoom_changed"), zoom);
- }
- void EditorZoomWidget::_button_zoom_reset() {
- set_zoom(1.0 * MAX(1, EDSCALE));
- emit_signal(SNAME("zoom_changed"), zoom);
- }
- void EditorZoomWidget::_button_zoom_plus() {
- set_zoom_by_increments(6, Input::get_singleton()->is_key_pressed(Key::ALT));
- emit_signal(SNAME("zoom_changed"), zoom);
- }
- float EditorZoomWidget::get_zoom() {
- return zoom;
- }
- void EditorZoomWidget::set_zoom(float p_zoom) {
- float new_zoom = CLAMP(p_zoom, min_zoom, max_zoom);
- if (zoom != new_zoom) {
- zoom = new_zoom;
- _update_zoom_label();
- }
- }
- float EditorZoomWidget::get_min_zoom() {
- return min_zoom;
- }
- float EditorZoomWidget::get_max_zoom() {
- return max_zoom;
- }
- void EditorZoomWidget::setup_zoom_limits(float p_min, float p_max) {
- ERR_FAIL_COND(p_min < 0 || p_min > p_max);
- min_zoom = p_min;
- max_zoom = p_max;
- if (zoom > max_zoom) {
- set_zoom(max_zoom);
- emit_signal(SNAME("zoom_changed"), zoom);
- } else if (zoom < min_zoom) {
- set_zoom(min_zoom);
- emit_signal(SNAME("zoom_changed"), zoom);
- }
- }
- void EditorZoomWidget::set_zoom_by_increments(int p_increment_count, bool p_integer_only) {
- // Remove editor scale from the index computation.
- const float zoom_noscale = zoom / MAX(1, EDSCALE);
- if (p_integer_only) {
- // Only visit integer scaling factors above 100%, and fractions with an integer denominator below 100%
- // (1/2 = 50%, 1/3 = 33.33%, 1/4 = 25%, …).
- // This is useful when working on pixel art projects to avoid distortion.
- // This algorithm is designed to handle fractional start zoom values correctly
- // (e.g. 190% will zoom up to 200% and down to 100%).
- if (zoom_noscale + p_increment_count * 0.001 >= 1.0 - CMP_EPSILON) {
- // New zoom is certain to be above 100%.
- if (p_increment_count >= 1) {
- // Zooming.
- set_zoom(Math::floor(zoom_noscale + p_increment_count) * MAX(1, EDSCALE));
- } else {
- // Dezooming.
- set_zoom(Math::ceil(zoom_noscale + p_increment_count) * MAX(1, EDSCALE));
- }
- } else {
- if (p_increment_count >= 1) {
- // Zooming in. Convert the current zoom into a denominator.
- float new_zoom = 1.0 / Math::ceil(1.0 / zoom_noscale - p_increment_count);
- if (Math::is_equal_approx(zoom_noscale, new_zoom)) {
- // New zoom is identical to the old zoom, so try again.
- // This can happen due to floating-point precision issues.
- new_zoom = 1.0 / Math::ceil(1.0 / zoom_noscale - p_increment_count - 1);
- }
- set_zoom(new_zoom * MAX(1, EDSCALE));
- } else {
- // Zooming out. Convert the current zoom into a denominator.
- float new_zoom = 1.0 / Math::floor(1.0 / zoom_noscale - p_increment_count);
- if (Math::is_equal_approx(zoom_noscale, new_zoom)) {
- // New zoom is identical to the old zoom, so try again.
- // This can happen due to floating-point precision issues.
- new_zoom = 1.0 / Math::floor(1.0 / zoom_noscale - p_increment_count + 1);
- }
- set_zoom(new_zoom * MAX(1, EDSCALE));
- }
- }
- } else {
- if (zoom < CMP_EPSILON || p_increment_count == 0) {
- return;
- }
- // Zoom is calculated as pow(zoom_factor, zoom_step).
- // This ensures the zoom will always equal 100% when zoom_step is 0.
- float zoom_factor = EDITOR_GET("editors/2d/zoom_speed_factor");
- float current_zoom_step = Math::round(Math::log(zoom_noscale) / Math::log(zoom_factor));
- float new_zoom = Math::pow(zoom_factor, current_zoom_step + p_increment_count);
- // Restore Editor scale transformation.
- new_zoom *= MAX(1, EDSCALE);
- set_zoom(new_zoom);
- }
- }
- void EditorZoomWidget::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE:
- case NOTIFICATION_THEME_CHANGED: {
- zoom_minus->set_button_icon(get_editor_theme_icon(SNAME("ZoomLess")));
- zoom_plus->set_button_icon(get_editor_theme_icon(SNAME("ZoomMore")));
- } break;
- }
- }
- void EditorZoomWidget::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &EditorZoomWidget::set_zoom);
- ClassDB::bind_method(D_METHOD("get_zoom"), &EditorZoomWidget::get_zoom);
- ClassDB::bind_method(D_METHOD("set_zoom_by_increments", "increment", "integer_only"), &EditorZoomWidget::set_zoom_by_increments);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom");
- ADD_SIGNAL(MethodInfo("zoom_changed", PropertyInfo(Variant::FLOAT, "zoom")));
- }
- void EditorZoomWidget::set_shortcut_context(Node *p_node) const {
- zoom_minus->set_shortcut_context(p_node);
- zoom_plus->set_shortcut_context(p_node);
- zoom_reset->set_shortcut_context(p_node);
- }
- EditorZoomWidget::EditorZoomWidget() {
- // Zoom buttons
- zoom_minus = memnew(Button);
- zoom_minus->set_flat(true);
- zoom_minus->set_shortcut(ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_minus", TTR("Zoom Out"), { int32_t(KeyModifierMask::CMD_OR_CTRL | Key::MINUS), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_SUBTRACT) }));
- zoom_minus->set_shortcut_context(this);
- zoom_minus->set_focus_mode(FOCUS_NONE);
- add_child(zoom_minus);
- zoom_minus->connect(SceneStringName(pressed), callable_mp(this, &EditorZoomWidget::_button_zoom_minus));
- zoom_reset = memnew(Button);
- zoom_reset->set_flat(true);
- Ref<StyleBoxEmpty> empty_stylebox = memnew(StyleBoxEmpty);
- zoom_reset->add_theme_style_override(CoreStringName(normal), empty_stylebox);
- zoom_reset->add_theme_style_override(SceneStringName(hover), empty_stylebox);
- zoom_reset->add_theme_style_override("focus", empty_stylebox);
- zoom_reset->add_theme_style_override(SceneStringName(pressed), empty_stylebox);
- zoom_reset->add_theme_constant_override("outline_size", Math::ceil(2 * EDSCALE));
- zoom_reset->add_theme_color_override("font_outline_color", Color(0, 0, 0));
- zoom_reset->add_theme_color_override(SceneStringName(font_color), Color(1, 1, 1));
- zoom_reset->set_shortcut(ED_GET_SHORTCUT("canvas_item_editor/zoom_100_percent"));
- zoom_reset->set_shortcut_context(this);
- zoom_reset->set_focus_mode(FOCUS_NONE);
- zoom_reset->set_text_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- // Prevent the button's size from changing when the text size changes
- zoom_reset->set_custom_minimum_size(Size2(56 * EDSCALE, 0));
- add_child(zoom_reset);
- zoom_reset->connect(SceneStringName(pressed), callable_mp(this, &EditorZoomWidget::_button_zoom_reset));
- zoom_plus = memnew(Button);
- zoom_plus->set_flat(true);
- zoom_plus->set_shortcut(ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_plus", TTR("Zoom In"), { int32_t(KeyModifierMask::CMD_OR_CTRL | Key::EQUAL), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_ADD) }));
- zoom_plus->set_shortcut_context(this);
- zoom_plus->set_focus_mode(FOCUS_NONE);
- add_child(zoom_plus);
- zoom_plus->connect(SceneStringName(pressed), callable_mp(this, &EditorZoomWidget::_button_zoom_plus));
- _update_zoom_label();
- add_theme_constant_override("separation", 0);
- }
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