condition_variable.h 3.7 KB

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  1. /**************************************************************************/
  2. /* condition_variable.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef CONDITION_VARIABLE_H
  31. #define CONDITION_VARIABLE_H
  32. #include "core/os/mutex.h"
  33. #include "core/os/safe_binary_mutex.h"
  34. #ifdef THREADS_ENABLED
  35. #ifdef MINGW_ENABLED
  36. #define MINGW_STDTHREAD_REDUNDANCY_WARNING
  37. #include "thirdparty/mingw-std-threads/mingw.condition_variable.h"
  38. #define THREADING_NAMESPACE mingw_stdthread
  39. #else
  40. #include <condition_variable>
  41. #define THREADING_NAMESPACE std
  42. #endif
  43. // An object one or multiple threads can wait on a be notified by some other.
  44. // Normally, you want to use a semaphore for such scenarios, but when the
  45. // condition is something different than a count being greater than zero
  46. // (which is the built-in logic in a semaphore) or you want to provide your
  47. // own mutex to tie the wait-notify to some other behavior, you need to use this.
  48. class ConditionVariable {
  49. mutable THREADING_NAMESPACE::condition_variable condition;
  50. public:
  51. template <typename BinaryMutexT>
  52. _ALWAYS_INLINE_ void wait(const MutexLock<BinaryMutexT> &p_lock) const {
  53. condition.wait(p_lock._get_lock());
  54. }
  55. template <int Tag>
  56. _ALWAYS_INLINE_ void wait(const MutexLock<SafeBinaryMutex<Tag>> &p_lock) const {
  57. condition.wait(p_lock.mutex._get_lock());
  58. }
  59. _ALWAYS_INLINE_ void notify_one() const {
  60. condition.notify_one();
  61. }
  62. _ALWAYS_INLINE_ void notify_all() const {
  63. condition.notify_all();
  64. }
  65. };
  66. #else // No threads.
  67. class ConditionVariable {
  68. public:
  69. template <typename BinaryMutexT>
  70. void wait(const MutexLock<BinaryMutexT> &p_lock) const {}
  71. void notify_one() const {}
  72. void notify_all() const {}
  73. };
  74. #endif // THREADS_ENABLED
  75. #endif // CONDITION_VARIABLE_H