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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_SOLVER_CONSTRAINT_H
- #define BT_SOLVER_CONSTRAINT_H
- class btRigidBody;
- #include "LinearMath/btVector3.h"
- #include "LinearMath/btMatrix3x3.h"
- #include "btJacobianEntry.h"
- #include "LinearMath/btAlignedObjectArray.h"
- //#define NO_FRICTION_TANGENTIALS 1
- #include "btSolverBody.h"
- ///1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints.
- ATTRIBUTE_ALIGNED16(struct)
- btSolverConstraint
- {
- BT_DECLARE_ALIGNED_ALLOCATOR();
- btVector3 m_relpos1CrossNormal;
- btVector3 m_contactNormal1;
- btVector3 m_relpos2CrossNormal;
- btVector3 m_contactNormal2; //usually m_contactNormal2 == -m_contactNormal1, but not always
- btVector3 m_angularComponentA;
- btVector3 m_angularComponentB;
- mutable btSimdScalar m_appliedPushImpulse;
- mutable btSimdScalar m_appliedImpulse;
- btScalar m_friction;
- btScalar m_jacDiagABInv;
- btScalar m_rhs;
- btScalar m_cfm;
- btScalar m_lowerLimit;
- btScalar m_upperLimit;
- btScalar m_rhsPenetration;
- union {
- void* m_originalContactPoint;
- btScalar m_unusedPadding4;
- int m_numRowsForNonContactConstraint;
- };
- int m_overrideNumSolverIterations;
- int m_frictionIndex;
- int m_solverBodyIdA;
- int m_solverBodyIdB;
- enum btSolverConstraintType
- {
- BT_SOLVER_CONTACT_1D = 0,
- BT_SOLVER_FRICTION_1D
- };
- };
- typedef btAlignedObjectArray<btSolverConstraint> btConstraintArray;
- #endif //BT_SOLVER_CONSTRAINT_H
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