- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- A [CubeMap] uniform node to be used within the visual shader graph.
- </brief_description>
- <description>
- Translated to [code]uniform samplerCube[/code] in the shader language. The output value can be used as port for [VisualShaderNodeCubeMap].
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
- </class>
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