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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="Listener" inherits="Spatial" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Overrides the location sounds are heard from.
- </brief_description>
- <description>
- Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [Camera].
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="clear_current">
- <return type="void" />
- <description>
- Disables the listener to use the current camera's listener instead.
- </description>
- </method>
- <method name="get_listener_transform" qualifiers="const">
- <return type="Transform" />
- <description>
- Returns the listener's global orthonormalized [Transform].
- </description>
- </method>
- <method name="is_current" qualifiers="const">
- <return type="bool" />
- <description>
- Returns [code]true[/code] if the listener was made current using [method make_current], [code]false[/code] otherwise.
- [b]Note:[/b] There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used.
- </description>
- </method>
- <method name="make_current">
- <return type="void" />
- <description>
- Enables the listener. This will override the current camera's listener.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
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