mono_gc_handle.cpp 3.5 KB

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  1. /**************************************************************************/
  2. /* mono_gc_handle.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "mono_gc_handle.h"
  31. #include "mono_gd/gd_mono.h"
  32. namespace gdmono {
  33. uint32_t MonoGCHandle::new_strong_handle(MonoObject *p_object) {
  34. return mono_gchandle_new(p_object, /* pinned: */ false);
  35. }
  36. uint32_t MonoGCHandle::new_strong_handle_pinned(MonoObject *p_object) {
  37. return mono_gchandle_new(p_object, /* pinned: */ true);
  38. }
  39. uint32_t MonoGCHandle::new_weak_handle(MonoObject *p_object) {
  40. return mono_gchandle_new_weakref(p_object, /* track_resurrection: */ false);
  41. }
  42. void MonoGCHandle::free_handle(uint32_t p_gchandle) {
  43. mono_gchandle_free(p_gchandle);
  44. }
  45. Ref<MonoGCHandle> MonoGCHandle::create_strong(MonoObject *p_object) {
  46. return memnew(MonoGCHandle(new_strong_handle(p_object), STRONG_HANDLE));
  47. }
  48. Ref<MonoGCHandle> MonoGCHandle::create_weak(MonoObject *p_object) {
  49. return memnew(MonoGCHandle(new_weak_handle(p_object), WEAK_HANDLE));
  50. }
  51. void MonoGCHandle::release() {
  52. #ifdef DEBUG_ENABLED
  53. CRASH_COND(!released && GDMono::get_singleton() == NULL);
  54. #endif
  55. if (!released && GDMono::get_singleton() && GDMono::get_singleton()->is_runtime_initialized()) {
  56. free_handle(handle);
  57. released = true;
  58. }
  59. }
  60. MonoGCHandle::MonoGCHandle(uint32_t p_handle, HandleType p_handle_type) {
  61. released = false;
  62. weak = p_handle_type == WEAK_HANDLE;
  63. handle = p_handle;
  64. }
  65. MonoGCHandle::~MonoGCHandle() {
  66. release();
  67. }
  68. } // namespace gdmono