broad_phase_2d_bvh.cpp 6.2 KB

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  1. /**************************************************************************/
  2. /* broad_phase_2d_bvh.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "broad_phase_2d_bvh.h"
  31. #include "collision_object_2d_sw.h"
  32. #include "core/project_settings.h"
  33. BroadPhase2DSW::ID BroadPhase2DBVH::create(CollisionObject2DSW *p_object, int p_subindex, const Rect2 &p_aabb, bool p_static) {
  34. uint32_t tree_id = p_static ? TREE_STATIC : TREE_DYNAMIC;
  35. uint32_t tree_collision_mask = p_static ? TREE_FLAG_DYNAMIC : (TREE_FLAG_STATIC | TREE_FLAG_DYNAMIC);
  36. ID oid = bvh.create(p_object, true, tree_id, tree_collision_mask, p_aabb, p_subindex); // Pair everything, don't care?
  37. return oid + 1;
  38. }
  39. void BroadPhase2DBVH::move(ID p_id, const Rect2 &p_aabb) {
  40. bvh.move(p_id - 1, p_aabb);
  41. }
  42. void BroadPhase2DBVH::recheck_pairs(ID p_id) {
  43. bvh.recheck_pairs(p_id - 1);
  44. }
  45. void BroadPhase2DBVH::set_static(ID p_id, bool p_static) {
  46. uint32_t tree_id = p_static ? TREE_STATIC : TREE_DYNAMIC;
  47. uint32_t tree_collision_mask = p_static ? TREE_FLAG_DYNAMIC : (TREE_FLAG_STATIC | TREE_FLAG_DYNAMIC);
  48. bvh.set_tree(p_id - 1, tree_id, tree_collision_mask, false);
  49. }
  50. void BroadPhase2DBVH::remove(ID p_id) {
  51. bvh.erase(p_id - 1);
  52. }
  53. CollisionObject2DSW *BroadPhase2DBVH::get_object(ID p_id) const {
  54. CollisionObject2DSW *it = bvh.get(p_id - 1);
  55. ERR_FAIL_COND_V(!it, nullptr);
  56. return it;
  57. }
  58. bool BroadPhase2DBVH::is_static(ID p_id) const {
  59. uint32_t tree_id = bvh.get_tree_id(p_id - 1);
  60. return tree_id == 0;
  61. }
  62. int BroadPhase2DBVH::get_subindex(ID p_id) const {
  63. return bvh.get_subindex(p_id - 1);
  64. }
  65. int BroadPhase2DBVH::cull_segment(const Vector2 &p_from, const Vector2 &p_to, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices) {
  66. return bvh.cull_segment(p_from, p_to, p_results, p_max_results, nullptr, 0xFFFFFFFF, p_result_indices);
  67. }
  68. int BroadPhase2DBVH::cull_aabb(const Rect2 &p_aabb, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices) {
  69. return bvh.cull_aabb(p_aabb, p_results, p_max_results, nullptr, 0xFFFFFFFF, p_result_indices);
  70. }
  71. void *BroadPhase2DBVH::_pair_callback(void *p_self, uint32_t p_id_A, CollisionObject2DSW *p_object_A, int p_subindex_A, uint32_t p_id_B, CollisionObject2DSW *p_object_B, int p_subindex_B) {
  72. BroadPhase2DBVH *bpo = (BroadPhase2DBVH *)(p_self);
  73. if (!bpo->pair_callback) {
  74. return nullptr;
  75. }
  76. return bpo->pair_callback(p_object_A, p_subindex_A, p_object_B, p_subindex_B, nullptr, bpo->pair_userdata);
  77. }
  78. void BroadPhase2DBVH::_unpair_callback(void *p_self, uint32_t p_id_A, CollisionObject2DSW *p_object_A, int p_subindex_A, uint32_t p_id_B, CollisionObject2DSW *p_object_B, int p_subindex_B, void *p_pair_data) {
  79. BroadPhase2DBVH *bpo = (BroadPhase2DBVH *)(p_self);
  80. if (!bpo->unpair_callback) {
  81. return;
  82. }
  83. bpo->unpair_callback(p_object_A, p_subindex_A, p_object_B, p_subindex_B, p_pair_data, bpo->unpair_userdata);
  84. }
  85. void *BroadPhase2DBVH::_check_pair_callback(void *p_self, uint32_t p_id_A, CollisionObject2DSW *p_object_A, int p_subindex_A, uint32_t p_id_B, CollisionObject2DSW *p_object_B, int p_subindex_B, void *p_pair_data) {
  86. BroadPhase2DBVH *bpo = (BroadPhase2DBVH *)(p_self);
  87. if (!bpo->pair_callback) {
  88. return nullptr;
  89. }
  90. return bpo->pair_callback(p_object_A, p_subindex_A, p_object_B, p_subindex_B, p_pair_data, bpo->pair_userdata);
  91. }
  92. void BroadPhase2DBVH::set_pair_callback(PairCallback p_pair_callback, void *p_userdata) {
  93. pair_callback = p_pair_callback;
  94. pair_userdata = p_userdata;
  95. }
  96. void BroadPhase2DBVH::set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) {
  97. unpair_callback = p_unpair_callback;
  98. unpair_userdata = p_userdata;
  99. }
  100. void BroadPhase2DBVH::update() {
  101. bvh.update();
  102. }
  103. BroadPhase2DSW *BroadPhase2DBVH::_create() {
  104. return memnew(BroadPhase2DBVH);
  105. }
  106. BroadPhase2DBVH::BroadPhase2DBVH() {
  107. bvh.params_set_thread_safe(GLOBAL_GET("rendering/threads/thread_safe_bvh"));
  108. bvh.params_set_pairing_expansion(GLOBAL_GET("physics/2d/bvh_collision_margin"));
  109. bvh.set_pair_callback(_pair_callback, this);
  110. bvh.set_unpair_callback(_unpair_callback, this);
  111. bvh.set_check_pair_callback(_check_pair_callback, this);
  112. pair_callback = nullptr;
  113. pair_userdata = nullptr;
  114. unpair_userdata = nullptr;
  115. }