java_godot_wrapper.cpp 13 KB

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  1. /**************************************************************************/
  2. /* java_godot_wrapper.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "java_godot_wrapper.h"
  31. // JNIEnv is only valid within the thread it belongs to, in a multi threading environment
  32. // we can't cache it.
  33. // For Godot we call most access methods from our thread and we thus get a valid JNIEnv
  34. // from ThreadAndroid. For one or two we expect to pass the environment
  35. // TODO we could probably create a base class for this...
  36. GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance) {
  37. godot_instance = p_env->NewGlobalRef(p_godot_instance);
  38. activity = p_env->NewGlobalRef(p_activity);
  39. // get info about our Godot class so we can get pointers and stuff...
  40. godot_class = p_env->FindClass("org/godotengine/godot/Godot");
  41. if (godot_class) {
  42. godot_class = (jclass)p_env->NewGlobalRef(godot_class);
  43. } else {
  44. // this is a pretty serious fail.. bail... pointers will stay 0
  45. return;
  46. }
  47. activity_class = p_env->FindClass("android/app/Activity");
  48. if (activity_class) {
  49. activity_class = (jclass)p_env->NewGlobalRef(activity_class);
  50. } else {
  51. // this is a pretty serious fail.. bail... pointers will stay 0
  52. return;
  53. }
  54. // get some Godot method pointers...
  55. _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V");
  56. _create_offscreen_gl = p_env->GetMethodID(godot_class, "createOffscreenGL", "()Z");
  57. _destroy_offscreen_gl = p_env->GetMethodID(godot_class, "destroyOffscreenGL", "()V");
  58. _set_offscreen_gl_current = p_env->GetMethodID(godot_class, "setOffscreenGLCurrent", "(Z)V");
  59. _restart = p_env->GetMethodID(godot_class, "restart", "()V");
  60. _finish = p_env->GetMethodID(godot_class, "forceQuit", "()V");
  61. _set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V");
  62. _alert = p_env->GetMethodID(godot_class, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
  63. _get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I");
  64. _get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;");
  65. _set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V");
  66. _has_clipboard = p_env->GetMethodID(godot_class, "hasClipboard", "()Z");
  67. _request_permission = p_env->GetMethodID(godot_class, "requestPermission", "(Ljava/lang/String;)Z");
  68. _request_permissions = p_env->GetMethodID(godot_class, "requestPermissions", "()Z");
  69. _get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;");
  70. _init_input_devices = p_env->GetMethodID(godot_class, "initInputDevices", "()V");
  71. _get_surface = p_env->GetMethodID(godot_class, "getSurface", "()Landroid/view/Surface;");
  72. _is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z");
  73. _vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V");
  74. _get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;");
  75. _on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
  76. _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
  77. _create_new_godot_instance = p_env->GetMethodID(godot_class, "createNewGodotInstance", "([Ljava/lang/String;)V");
  78. // get some Activity method pointers...
  79. _get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;");
  80. }
  81. GodotJavaWrapper::~GodotJavaWrapper() {
  82. // nothing to do here for now
  83. }
  84. jobject GodotJavaWrapper::get_activity() {
  85. return activity;
  86. }
  87. jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
  88. if (godot_class) {
  89. if (p_env == nullptr) {
  90. p_env = get_jni_env();
  91. }
  92. ERR_FAIL_NULL_V(p_env, nullptr);
  93. jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class);
  94. return p_env->GetStaticObjectField(godot_class, fid);
  95. } else {
  96. return nullptr;
  97. }
  98. }
  99. jobject GodotJavaWrapper::get_class_loader() {
  100. if (_get_class_loader) {
  101. JNIEnv *env = get_jni_env();
  102. ERR_FAIL_NULL_V(env, nullptr);
  103. return env->CallObjectMethod(activity, _get_class_loader);
  104. } else {
  105. return nullptr;
  106. }
  107. }
  108. void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
  109. if (_on_video_init) {
  110. if (p_env == nullptr) {
  111. p_env = get_jni_env();
  112. }
  113. ERR_FAIL_NULL(p_env);
  114. p_env->CallVoidMethod(godot_instance, _on_video_init);
  115. }
  116. }
  117. bool GodotJavaWrapper::create_offscreen_gl(JNIEnv *p_env) {
  118. if (_create_offscreen_gl) {
  119. return p_env->CallBooleanMethod(godot_instance, _create_offscreen_gl);
  120. } else {
  121. return false;
  122. }
  123. }
  124. void GodotJavaWrapper::destroy_offscreen_gl(JNIEnv *p_env) {
  125. if (_destroy_offscreen_gl) {
  126. p_env->CallVoidMethod(godot_instance, _destroy_offscreen_gl);
  127. }
  128. }
  129. void GodotJavaWrapper::set_offscreen_gl_current(JNIEnv *p_env, bool p_current) {
  130. if (_set_offscreen_gl_current) {
  131. if (p_env == nullptr) {
  132. p_env = get_jni_env();
  133. }
  134. ERR_FAIL_NULL(p_env);
  135. p_env->CallVoidMethod(godot_instance, _set_offscreen_gl_current, p_current);
  136. }
  137. }
  138. void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) {
  139. if (_on_godot_setup_completed) {
  140. if (p_env == nullptr) {
  141. p_env = get_jni_env();
  142. }
  143. ERR_FAIL_NULL(p_env);
  144. p_env->CallVoidMethod(godot_instance, _on_godot_setup_completed);
  145. }
  146. }
  147. void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) {
  148. if (_on_godot_main_loop_started) {
  149. if (p_env == nullptr) {
  150. p_env = get_jni_env();
  151. }
  152. ERR_FAIL_NULL(p_env);
  153. p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started);
  154. }
  155. }
  156. void GodotJavaWrapper::restart(JNIEnv *p_env) {
  157. if (_restart) {
  158. if (p_env == nullptr) {
  159. p_env = get_jni_env();
  160. }
  161. ERR_FAIL_NULL(p_env);
  162. p_env->CallVoidMethod(godot_instance, _restart);
  163. }
  164. }
  165. void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
  166. if (_finish) {
  167. if (p_env == nullptr) {
  168. p_env = get_jni_env();
  169. }
  170. ERR_FAIL_NULL(p_env);
  171. p_env->CallVoidMethod(godot_instance, _finish);
  172. }
  173. }
  174. void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
  175. if (_set_keep_screen_on) {
  176. JNIEnv *env = get_jni_env();
  177. ERR_FAIL_NULL(env);
  178. env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled);
  179. }
  180. }
  181. void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
  182. if (_alert) {
  183. JNIEnv *env = get_jni_env();
  184. ERR_FAIL_NULL(env);
  185. jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
  186. jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
  187. env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle);
  188. }
  189. }
  190. int GodotJavaWrapper::get_gles_version_code() {
  191. JNIEnv *env = get_jni_env();
  192. ERR_FAIL_NULL_V(env, 0);
  193. if (_get_GLES_version_code) {
  194. return env->CallIntMethod(godot_instance, _get_GLES_version_code);
  195. }
  196. return 0;
  197. }
  198. bool GodotJavaWrapper::has_get_clipboard() {
  199. return _get_clipboard != nullptr;
  200. }
  201. String GodotJavaWrapper::get_clipboard() {
  202. if (_get_clipboard) {
  203. JNIEnv *env = get_jni_env();
  204. ERR_FAIL_NULL_V(env, String());
  205. jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard);
  206. return jstring_to_string(s, env);
  207. } else {
  208. return String();
  209. }
  210. }
  211. String GodotJavaWrapper::get_input_fallback_mapping() {
  212. if (_get_input_fallback_mapping) {
  213. JNIEnv *env = get_jni_env();
  214. ERR_FAIL_NULL_V(env, String());
  215. jstring fallback_mapping = (jstring)env->CallObjectMethod(godot_instance, _get_input_fallback_mapping);
  216. return jstring_to_string(fallback_mapping, env);
  217. } else {
  218. return String();
  219. }
  220. }
  221. bool GodotJavaWrapper::has_set_clipboard() {
  222. return _set_clipboard != nullptr;
  223. }
  224. void GodotJavaWrapper::set_clipboard(const String &p_text) {
  225. if (_set_clipboard) {
  226. JNIEnv *env = get_jni_env();
  227. ERR_FAIL_NULL(env);
  228. jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
  229. env->CallVoidMethod(godot_instance, _set_clipboard, jStr);
  230. }
  231. }
  232. bool GodotJavaWrapper::has_has_clipboard() {
  233. return _has_clipboard != nullptr;
  234. }
  235. bool GodotJavaWrapper::has_clipboard() {
  236. if (_has_clipboard) {
  237. JNIEnv *env = get_jni_env();
  238. ERR_FAIL_NULL_V(env, false);
  239. return env->CallBooleanMethod(godot_instance, _has_clipboard);
  240. } else {
  241. return false;
  242. }
  243. }
  244. bool GodotJavaWrapper::request_permission(const String &p_name) {
  245. if (_request_permission) {
  246. JNIEnv *env = get_jni_env();
  247. ERR_FAIL_NULL_V(env, false);
  248. jstring jStrName = env->NewStringUTF(p_name.utf8().get_data());
  249. return env->CallBooleanMethod(godot_instance, _request_permission, jStrName);
  250. } else {
  251. return false;
  252. }
  253. }
  254. bool GodotJavaWrapper::request_permissions() {
  255. if (_request_permissions) {
  256. JNIEnv *env = get_jni_env();
  257. ERR_FAIL_NULL_V(env, false);
  258. return env->CallBooleanMethod(godot_instance, _request_permissions);
  259. } else {
  260. return false;
  261. }
  262. }
  263. Vector<String> GodotJavaWrapper::get_granted_permissions() const {
  264. Vector<String> permissions_list;
  265. if (_get_granted_permissions) {
  266. JNIEnv *env = get_jni_env();
  267. ERR_FAIL_NULL_V(env, permissions_list);
  268. jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions);
  269. jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object);
  270. jsize len = env->GetArrayLength(*arr);
  271. for (int i = 0; i < len; i++) {
  272. jstring jstr = (jstring)env->GetObjectArrayElement(*arr, i);
  273. String str = jstring_to_string(jstr, env);
  274. permissions_list.push_back(str);
  275. env->DeleteLocalRef(jstr);
  276. }
  277. }
  278. return permissions_list;
  279. }
  280. void GodotJavaWrapper::init_input_devices() {
  281. if (_init_input_devices) {
  282. JNIEnv *env = get_jni_env();
  283. ERR_FAIL_NULL(env);
  284. env->CallVoidMethod(godot_instance, _init_input_devices);
  285. }
  286. }
  287. jobject GodotJavaWrapper::get_surface() {
  288. if (_get_surface) {
  289. JNIEnv *env = get_jni_env();
  290. ERR_FAIL_NULL_V(env, nullptr);
  291. return env->CallObjectMethod(godot_instance, _get_surface);
  292. } else {
  293. return nullptr;
  294. }
  295. }
  296. bool GodotJavaWrapper::is_activity_resumed() {
  297. if (_is_activity_resumed) {
  298. JNIEnv *env = get_jni_env();
  299. ERR_FAIL_NULL_V(env, false);
  300. return env->CallBooleanMethod(godot_instance, _is_activity_resumed);
  301. } else {
  302. return false;
  303. }
  304. }
  305. void GodotJavaWrapper::vibrate(int p_duration_ms) {
  306. if (_vibrate) {
  307. JNIEnv *env = get_jni_env();
  308. ERR_FAIL_NULL(env);
  309. env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms);
  310. }
  311. }
  312. void GodotJavaWrapper::create_new_godot_instance(List<String> args) {
  313. if (_create_new_godot_instance) {
  314. JNIEnv *env = get_jni_env();
  315. ERR_FAIL_NULL(env);
  316. jobjectArray jargs = env->NewObjectArray(args.size(), env->FindClass("java/lang/String"), env->NewStringUTF(""));
  317. for (int i = 0; i < args.size(); i++) {
  318. env->SetObjectArrayElement(jargs, i, env->NewStringUTF(args[i].utf8().get_data()));
  319. }
  320. env->CallVoidMethod(godot_instance, _create_new_godot_instance, jargs);
  321. }
  322. }