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- /**************************************************************************/
- /* udp_server.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef UDP_SERVER_H
- #define UDP_SERVER_H
- #include "core/io/net_socket.h"
- #include "core/io/packet_peer_udp.h"
- class UDPServer : public Reference {
- GDCLASS(UDPServer, Reference);
- protected:
- enum {
- PACKET_BUFFER_SIZE = 65536
- };
- struct Peer {
- PacketPeerUDP *peer;
- IP_Address ip;
- uint16_t port = 0;
- bool operator==(const Peer &p_other) const {
- return (ip == p_other.ip && port == p_other.port);
- }
- };
- uint8_t recv_buffer[PACKET_BUFFER_SIZE];
- int bind_port = 0;
- IP_Address bind_address;
- List<Peer> peers;
- List<Peer> pending;
- int max_pending_connections = 16;
- Ref<NetSocket> _sock;
- static void _bind_methods();
- public:
- void remove_peer(IP_Address p_ip, int p_port);
- Error listen(uint16_t p_port, const IP_Address &p_bind_address = IP_Address("*"));
- Error poll();
- bool is_listening() const;
- bool is_connection_available() const;
- void set_max_pending_connections(int p_max);
- int get_max_pending_connections() const;
- Ref<PacketPeerUDP> take_connection();
- void stop();
- UDPServer();
- ~UDPServer();
- };
- #endif // UDP_SERVER_H
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