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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="GodotSharp" inherits="Object" category="Core" version="3.4">
- <brief_description>
- Bridge between Godot and the Mono runtime (Mono-enabled builds only).
- </brief_description>
- <description>
- This class is a bridge between Godot and the Mono runtime. It exposes several low-level operations and is only available in Mono-enabled Godot builds.
- See also [CSharpScript].
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="attach_thread">
- <return type="void">
- </return>
- <description>
- Attaches the current thread to the Mono runtime.
- </description>
- </method>
- <method name="detach_thread">
- <return type="void">
- </return>
- <description>
- Detaches the current thread from the Mono runtime.
- </description>
- </method>
- <method name="get_domain_id">
- <return type="int">
- </return>
- <description>
- Returns the current MonoDomain ID.
- [b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.
- </description>
- </method>
- <method name="get_scripts_domain_id">
- <return type="int">
- </return>
- <description>
- Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as [method get_domain_id], unless the scripts domain isn't loaded.
- [b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.
- </description>
- </method>
- <method name="is_domain_finalizing_for_unload">
- <return type="bool">
- </return>
- <argument index="0" name="domain_id" type="int">
- </argument>
- <description>
- Returns [code]true[/code] if the domain is being finalized, [code]false[/code] otherwise.
- </description>
- </method>
- <method name="is_runtime_initialized">
- <return type="bool">
- </return>
- <description>
- Returns [code]true[/code] if the Mono runtime is initialized, [code]false[/code] otherwise.
- </description>
- </method>
- <method name="is_runtime_shutting_down">
- <return type="bool">
- </return>
- <description>
- Returns [code]true[/code] if the Mono runtime is shutting down, [code]false[/code] otherwise.
- </description>
- </method>
- <method name="is_scripts_domain_loaded">
- <return type="bool">
- </return>
- <description>
- Returns [code]true[/code] if the scripts domain is loaded, [code]false[/code] otherwise.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
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