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- /*
- * Copyright 2015 The Etc2Comp Authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /*
- EtcBlock4x4Encoding_ETC1.cpp
- Block4x4Encoding_ETC1 is the encoder to use when targetting file format ETC1. This encoder is also
- used for the ETC1 subset of file format RGB8, RGBA8 and RGB8A1
- */
- #include "EtcConfig.h"
- #include "EtcBlock4x4Encoding_ETC1.h"
- #include "EtcBlock4x4.h"
- #include "EtcBlock4x4EncodingBits.h"
- #include "EtcDifferentialTrys.h"
- #include <stdio.h>
- #include <string.h>
- #include <assert.h>
- #include <float.h>
- #include <limits>
- namespace Etc
- {
- // pixel processing order if the flip bit = 0 (horizontal split)
- const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderFlip0[PIXELS] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
- // pixel processing order if the flip bit = 1 (vertical split)
- const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderFlip1[PIXELS] = { 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15 };
- // pixel processing order for horizontal scan (ETC normally does a vertical scan)
- const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderHScan[PIXELS] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
- // pixel indices for different block halves
- const unsigned int Block4x4Encoding_ETC1::s_auiLeftPixelMapping[8] = { 0, 1, 2, 3, 4, 5, 6, 7 };
- const unsigned int Block4x4Encoding_ETC1::s_auiRightPixelMapping[8] = { 8, 9, 10, 11, 12, 13, 14, 15 };
- const unsigned int Block4x4Encoding_ETC1::s_auiTopPixelMapping[8] = { 0, 1, 4, 5, 8, 9, 12, 13 };
- const unsigned int Block4x4Encoding_ETC1::s_auiBottomPixelMapping[8] = { 2, 3, 6, 7, 10, 11, 14, 15 };
- // CW ranges that the ETC1 decoders use
- // CW is basically a contrast for the different selector bits, since these values are offsets to the base color
- // the first axis in the array is indexed by the CW in the encoding bits
- // the second axis in the array is indexed by the selector bits
- float Block4x4Encoding_ETC1::s_aafCwTable[CW_RANGES][SELECTORS] =
- {
- { 2.0f / 255.0f, 8.0f / 255.0f, -2.0f / 255.0f, -8.0f / 255.0f },
- { 5.0f / 255.0f, 17.0f / 255.0f, -5.0f / 255.0f, -17.0f / 255.0f },
- { 9.0f / 255.0f, 29.0f / 255.0f, -9.0f / 255.0f, -29.0f / 255.0f },
- { 13.0f / 255.0f, 42.0f / 255.0f, -13.0f / 255.0f, -42.0f / 255.0f },
- { 18.0f / 255.0f, 60.0f / 255.0f, -18.0f / 255.0f, -60.0f / 255.0f },
- { 24.0f / 255.0f, 80.0f / 255.0f, -24.0f / 255.0f, -80.0f / 255.0f },
- { 33.0f / 255.0f, 106.0f / 255.0f, -33.0f / 255.0f, -106.0f / 255.0f },
- { 47.0f / 255.0f, 183.0f / 255.0f, -47.0f / 255.0f, -183.0f / 255.0f }
- };
- // ----------------------------------------------------------------------------------------------------
- //
- Block4x4Encoding_ETC1::Block4x4Encoding_ETC1(void)
- {
- m_mode = MODE_ETC1;
- m_boolDiff = false;
- m_boolFlip = false;
- m_frgbaColor1 = ColorFloatRGBA();
- m_frgbaColor2 = ColorFloatRGBA();
- m_uiCW1 = 0;
- m_uiCW2 = 0;
- for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
- {
- m_auiSelectors[uiPixel] = 0;
- m_afDecodedAlphas[uiPixel] = 1.0f;
- }
- m_boolMostLikelyFlip = false;
- m_fError = -1.0f;
- m_fError1 = -1.0f;
- m_fError2 = -1.0f;
- m_boolSeverelyBentDifferentialColors = false;
- for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
- {
- m_afDecodedAlphas[uiPixel] = 1.0f;
- }
- }
- Block4x4Encoding_ETC1::~Block4x4Encoding_ETC1(void) {}
- // ----------------------------------------------------------------------------------------------------
- // initialization prior to encoding
- // a_pblockParent points to the block associated with this encoding
- // a_errormetric is used to choose the best encoding
- // a_pafrgbaSource points to a 4x4 block subset of the source image
- // a_paucEncodingBits points to the final encoding bits
- //
- void Block4x4Encoding_ETC1::InitFromSource(Block4x4 *a_pblockParent,
- ColorFloatRGBA *a_pafrgbaSource,
- unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric)
- {
- Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric);
- for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
- {
- m_afDecodedAlphas[uiPixel] = 1.0f;
- }
- m_fError = -1.0f;
- m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)(a_paucEncodingBits);
- }
- // ----------------------------------------------------------------------------------------------------
- // initialization from the encoding bits of a previous encoding
- // a_pblockParent points to the block associated with this encoding
- // a_errormetric is used to choose the best encoding
- // a_pafrgbaSource points to a 4x4 block subset of the source image
- // a_paucEncodingBits points to the final encoding bits of a previous encoding
- //
- void Block4x4Encoding_ETC1::InitFromEncodingBits(Block4x4 *a_pblockParent,
- unsigned char *a_paucEncodingBits,
- ColorFloatRGBA *a_pafrgbaSource,
- ErrorMetric a_errormetric)
- {
- Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric);
- m_fError = -1.0f;
- m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits;
- m_mode = MODE_ETC1;
- m_boolDiff = m_pencodingbitsRGB8->individual.diff;
- m_boolFlip = m_pencodingbitsRGB8->individual.flip;
- if (m_boolDiff)
- {
- int iR2 = (int)(m_pencodingbitsRGB8->differential.red1 + m_pencodingbitsRGB8->differential.dred2);
- if (iR2 < 0)
- {
- iR2 = 0;
- }
- else if (iR2 > 31)
- {
- iR2 = 31;
- }
- int iG2 = (int)(m_pencodingbitsRGB8->differential.green1 + m_pencodingbitsRGB8->differential.dgreen2);
- if (iG2 < 0)
- {
- iG2 = 0;
- }
- else if (iG2 > 31)
- {
- iG2 = 31;
- }
- int iB2 = (int)(m_pencodingbitsRGB8->differential.blue1 + m_pencodingbitsRGB8->differential.dblue2);
- if (iB2 < 0)
- {
- iB2 = 0;
- }
- else if (iB2 > 31)
- {
- iB2 = 31;
- }
- m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5(m_pencodingbitsRGB8->differential.red1, m_pencodingbitsRGB8->differential.green1, m_pencodingbitsRGB8->differential.blue1);
- m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iR2, (unsigned char)iG2, (unsigned char)iB2);
- }
- else
- {
- m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(m_pencodingbitsRGB8->individual.red1, m_pencodingbitsRGB8->individual.green1, m_pencodingbitsRGB8->individual.blue1);
- m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(m_pencodingbitsRGB8->individual.red2, m_pencodingbitsRGB8->individual.green2, m_pencodingbitsRGB8->individual.blue2);
- }
- m_uiCW1 = m_pencodingbitsRGB8->individual.cw1;
- m_uiCW2 = m_pencodingbitsRGB8->individual.cw2;
- InitFromEncodingBits_Selectors();
- Decode();
- CalcBlockError();
- }
- // ----------------------------------------------------------------------------------------------------
- // init the selectors from a prior encoding
- //
- void Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors(void)
- {
- unsigned char *paucSelectors = (unsigned char *)&m_pencodingbitsRGB8->individual.selectors;
- for (unsigned int iPixel = 0; iPixel < PIXELS; iPixel++)
- {
- unsigned int uiByteMSB = (unsigned int)(1 - (iPixel / 8));
- unsigned int uiByteLSB = (unsigned int)(3 - (iPixel / 8));
- unsigned int uiShift = (unsigned int)(iPixel & 7);
- unsigned int uiSelectorMSB = (unsigned int)((paucSelectors[uiByteMSB] >> uiShift) & 1);
- unsigned int uiSelectorLSB = (unsigned int)((paucSelectors[uiByteLSB] >> uiShift) & 1);
- m_auiSelectors[iPixel] = (uiSelectorMSB << 1) + uiSelectorLSB;
- }
- }
- // ----------------------------------------------------------------------------------------------------
- // perform a single encoding iteration
- // replace the encoding if a better encoding was found
- // subsequent iterations generally take longer for each iteration
- // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort
- //
- void Block4x4Encoding_ETC1::PerformIteration(float a_fEffort)
- {
- assert(!m_boolDone);
- switch (m_uiEncodingIterations)
- {
- case 0:
- PerformFirstIteration();
- break;
- case 1:
- TryDifferential(m_boolMostLikelyFlip, 1, 0, 0);
- break;
- case 2:
- TryIndividual(m_boolMostLikelyFlip, 1);
- if (a_fEffort <= 49.5f)
- {
- m_boolDone = true;
- }
- break;
- case 3:
- TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0);
- if (a_fEffort <= 59.5f)
- {
- m_boolDone = true;
- }
- break;
- case 4:
- TryIndividual(!m_boolMostLikelyFlip, 1);
- if (a_fEffort <= 69.5f)
- {
- m_boolDone = true;
- }
- break;
- case 5:
- TryDegenerates1();
- if (a_fEffort <= 79.5f)
- {
- m_boolDone = true;
- }
- break;
- case 6:
- TryDegenerates2();
- if (a_fEffort <= 89.5f)
- {
- m_boolDone = true;
- }
- break;
- case 7:
- TryDegenerates3();
- if (a_fEffort <= 99.5f)
- {
- m_boolDone = true;
- }
- break;
- case 8:
- TryDegenerates4();
- m_boolDone = true;
- break;
- default:
- assert(0);
- break;
- }
- m_uiEncodingIterations++;
- SetDoneIfPerfect();
- }
- // ----------------------------------------------------------------------------------------------------
- // find best initial encoding to ensure block has a valid encoding
- //
- void Block4x4Encoding_ETC1::PerformFirstIteration(void)
- {
- CalculateMostLikelyFlip();
- m_fError = FLT_MAX;
- TryDifferential(m_boolMostLikelyFlip, 0, 0, 0);
- SetDoneIfPerfect();
- if (m_boolDone)
- {
- return;
- }
- TryIndividual(m_boolMostLikelyFlip, 0);
- SetDoneIfPerfect();
- if (m_boolDone)
- {
- return;
- }
- TryDifferential(!m_boolMostLikelyFlip, 0, 0, 0);
- SetDoneIfPerfect();
- if (m_boolDone)
- {
- return;
- }
- TryIndividual(!m_boolMostLikelyFlip, 0);
- }
- // ----------------------------------------------------------------------------------------------------
- // algorithm:
- // create a source average color for the Left, Right, Top and Bottom halves using the 8 pixels in each half
- // note: the "gray line" is the line of equal delta RGB that goes thru the average color
- // for each half:
- // see how close each of the 8 pixels are to the "gray line" that goes thru the source average color
- // create an error value that is the sum of the distances from the gray line
- // h_error is the sum of Left and Right errors
- // v_error is the sum of Top and Bottom errors
- //
- void Block4x4Encoding_ETC1::CalculateMostLikelyFlip(void)
- {
- static const bool DEBUG_PRINT = false;
- CalculateSourceAverages();
- float fLeftGrayErrorSum = 0.0f;
- float fRightGrayErrorSum = 0.0f;
- float fTopGrayErrorSum = 0.0f;
- float fBottomGrayErrorSum = 0.0f;
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- ColorFloatRGBA *pfrgbaLeft = &m_pafrgbaSource[uiPixel];
- ColorFloatRGBA *pfrgbaRight = &m_pafrgbaSource[uiPixel + 8];
- ColorFloatRGBA *pfrgbaTop = &m_pafrgbaSource[s_auiTopPixelMapping[uiPixel]];
- ColorFloatRGBA *pfrgbaBottom = &m_pafrgbaSource[s_auiBottomPixelMapping[uiPixel]];
- float fLeftGrayError = CalcGrayDistance2(*pfrgbaLeft, m_frgbaSourceAverageLeft);
- float fRightGrayError = CalcGrayDistance2(*pfrgbaRight, m_frgbaSourceAverageRight);
- float fTopGrayError = CalcGrayDistance2(*pfrgbaTop, m_frgbaSourceAverageTop);
- float fBottomGrayError = CalcGrayDistance2(*pfrgbaBottom, m_frgbaSourceAverageBottom);
- fLeftGrayErrorSum += fLeftGrayError;
- fRightGrayErrorSum += fRightGrayError;
- fTopGrayErrorSum += fTopGrayError;
- fBottomGrayErrorSum += fBottomGrayError;
- }
- if (DEBUG_PRINT)
- {
- printf("\n%.2f %.2f\n", fLeftGrayErrorSum + fRightGrayErrorSum, fTopGrayErrorSum + fBottomGrayErrorSum);
- }
- m_boolMostLikelyFlip = (fTopGrayErrorSum + fBottomGrayErrorSum) < (fLeftGrayErrorSum + fRightGrayErrorSum);
- }
- // ----------------------------------------------------------------------------------------------------
- // calculate source pixel averages for each 2x2 quadrant in a 4x4 block
- // these are used to determine the averages for each of the 4 different halves (left, right, top, bottom)
- // ignore pixels that have alpha == NAN (these are border pixels outside of the source image)
- // weight the averages based on a pixel's alpha
- //
- void Block4x4Encoding_ETC1::CalculateSourceAverages(void)
- {
- static const bool DEBUG_PRINT = false;
- bool boolRGBX = m_pblockParent->GetImageSource()->GetErrorMetric() == ErrorMetric::RGBX;
- if (m_pblockParent->GetSourceAlphaMix() == Block4x4::SourceAlphaMix::OPAQUE || boolRGBX)
- {
- ColorFloatRGBA frgbaSumUL = m_pafrgbaSource[0] + m_pafrgbaSource[1] + m_pafrgbaSource[4] + m_pafrgbaSource[5];
- ColorFloatRGBA frgbaSumLL = m_pafrgbaSource[2] + m_pafrgbaSource[3] + m_pafrgbaSource[6] + m_pafrgbaSource[7];
- ColorFloatRGBA frgbaSumUR = m_pafrgbaSource[8] + m_pafrgbaSource[9] + m_pafrgbaSource[12] + m_pafrgbaSource[13];
- ColorFloatRGBA frgbaSumLR = m_pafrgbaSource[10] + m_pafrgbaSource[11] + m_pafrgbaSource[14] + m_pafrgbaSource[15];
- m_frgbaSourceAverageLeft = (frgbaSumUL + frgbaSumLL) * 0.125f;
- m_frgbaSourceAverageRight = (frgbaSumUR + frgbaSumLR) * 0.125f;
- m_frgbaSourceAverageTop = (frgbaSumUL + frgbaSumUR) * 0.125f;
- m_frgbaSourceAverageBottom = (frgbaSumLL + frgbaSumLR) * 0.125f;
- }
- else
- {
- float afSourceAlpha[PIXELS];
- // treat alpha NAN as 0.0f
- for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
- {
- afSourceAlpha[uiPixel] = isnan(m_pafrgbaSource[uiPixel].fA) ?
- 0.0f :
- m_pafrgbaSource[uiPixel].fA;
- }
- ColorFloatRGBA afrgbaAlphaWeightedSource[PIXELS];
- for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
- {
- afrgbaAlphaWeightedSource[uiPixel] = m_pafrgbaSource[uiPixel] * afSourceAlpha[uiPixel];
- }
- ColorFloatRGBA frgbaSumUL = afrgbaAlphaWeightedSource[0] +
- afrgbaAlphaWeightedSource[1] +
- afrgbaAlphaWeightedSource[4] +
- afrgbaAlphaWeightedSource[5];
- ColorFloatRGBA frgbaSumLL = afrgbaAlphaWeightedSource[2] +
- afrgbaAlphaWeightedSource[3] +
- afrgbaAlphaWeightedSource[6] +
- afrgbaAlphaWeightedSource[7];
- ColorFloatRGBA frgbaSumUR = afrgbaAlphaWeightedSource[8] +
- afrgbaAlphaWeightedSource[9] +
- afrgbaAlphaWeightedSource[12] +
- afrgbaAlphaWeightedSource[13];
- ColorFloatRGBA frgbaSumLR = afrgbaAlphaWeightedSource[10] +
- afrgbaAlphaWeightedSource[11] +
- afrgbaAlphaWeightedSource[14] +
- afrgbaAlphaWeightedSource[15];
- float fWeightSumUL = afSourceAlpha[0] +
- afSourceAlpha[1] +
- afSourceAlpha[4] +
- afSourceAlpha[5];
- float fWeightSumLL = afSourceAlpha[2] +
- afSourceAlpha[3] +
- afSourceAlpha[6] +
- afSourceAlpha[7];
- float fWeightSumUR = afSourceAlpha[8] +
- afSourceAlpha[9] +
- afSourceAlpha[12] +
- afSourceAlpha[13];
- float fWeightSumLR = afSourceAlpha[10] +
- afSourceAlpha[11] +
- afSourceAlpha[14] +
- afSourceAlpha[15];
- ColorFloatRGBA frgbaSumLeft = frgbaSumUL + frgbaSumLL;
- ColorFloatRGBA frgbaSumRight = frgbaSumUR + frgbaSumLR;
- ColorFloatRGBA frgbaSumTop = frgbaSumUL + frgbaSumUR;
- ColorFloatRGBA frgbaSumBottom = frgbaSumLL + frgbaSumLR;
- float fWeightSumLeft = fWeightSumUL + fWeightSumLL;
- float fWeightSumRight = fWeightSumUR + fWeightSumLR;
- float fWeightSumTop = fWeightSumUL + fWeightSumUR;
- float fWeightSumBottom = fWeightSumLL + fWeightSumLR;
- // check to see if there is at least 1 pixel with non-zero alpha
- // completely transparent block should not make it to this code
- assert((fWeightSumLeft + fWeightSumRight) > 0.0f);
- assert((fWeightSumTop + fWeightSumBottom) > 0.0f);
- if (fWeightSumLeft > 0.0f)
- {
- m_frgbaSourceAverageLeft = frgbaSumLeft * (1.0f/fWeightSumLeft);
- }
- if (fWeightSumRight > 0.0f)
- {
- m_frgbaSourceAverageRight = frgbaSumRight * (1.0f/fWeightSumRight);
- }
- if (fWeightSumTop > 0.0f)
- {
- m_frgbaSourceAverageTop = frgbaSumTop * (1.0f/fWeightSumTop);
- }
- if (fWeightSumBottom > 0.0f)
- {
- m_frgbaSourceAverageBottom = frgbaSumBottom * (1.0f/fWeightSumBottom);
- }
- if (fWeightSumLeft == 0.0f)
- {
- assert(fWeightSumRight > 0.0f);
- m_frgbaSourceAverageLeft = m_frgbaSourceAverageRight;
- }
- if (fWeightSumRight == 0.0f)
- {
- assert(fWeightSumLeft > 0.0f);
- m_frgbaSourceAverageRight = m_frgbaSourceAverageLeft;
- }
- if (fWeightSumTop == 0.0f)
- {
- assert(fWeightSumBottom > 0.0f);
- m_frgbaSourceAverageTop = m_frgbaSourceAverageBottom;
- }
- if (fWeightSumBottom == 0.0f)
- {
- assert(fWeightSumTop > 0.0f);
- m_frgbaSourceAverageBottom = m_frgbaSourceAverageTop;
- }
- }
-
- if (DEBUG_PRINT)
- {
- printf("\ntarget: [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f]\n",
- m_frgbaSourceAverageLeft.fR, m_frgbaSourceAverageLeft.fG, m_frgbaSourceAverageLeft.fB,
- m_frgbaSourceAverageRight.fR, m_frgbaSourceAverageRight.fG, m_frgbaSourceAverageRight.fB,
- m_frgbaSourceAverageTop.fR, m_frgbaSourceAverageTop.fG, m_frgbaSourceAverageTop.fB,
- m_frgbaSourceAverageBottom.fR, m_frgbaSourceAverageBottom.fG, m_frgbaSourceAverageBottom.fB);
- }
- }
- // ----------------------------------------------------------------------------------------------------
- // try an ETC1 differential mode encoding
- // use a_boolFlip to set the encoding F bit
- // use a_uiRadius to alter basecolor components in the range[-a_uiRadius:a_uiRadius]
- // use a_iGrayOffset1 and a_iGrayOffset2 to offset the basecolor to search for degenerate encodings
- // replace the encoding if the encoding error is less than previous encoding
- //
- void Block4x4Encoding_ETC1::TryDifferential(bool a_boolFlip, unsigned int a_uiRadius,
- int a_iGrayOffset1, int a_iGrayOffset2)
- {
- ColorFloatRGBA frgbaColor1;
- ColorFloatRGBA frgbaColor2;
- const unsigned int *pauiPixelMapping1;
- const unsigned int *pauiPixelMapping2;
- if (a_boolFlip)
- {
- frgbaColor1 = m_frgbaSourceAverageTop;
- frgbaColor2 = m_frgbaSourceAverageBottom;
- pauiPixelMapping1 = s_auiTopPixelMapping;
- pauiPixelMapping2 = s_auiBottomPixelMapping;
- }
- else
- {
- frgbaColor1 = m_frgbaSourceAverageLeft;
- frgbaColor2 = m_frgbaSourceAverageRight;
- pauiPixelMapping1 = s_auiLeftPixelMapping;
- pauiPixelMapping2 = s_auiRightPixelMapping;
- }
- DifferentialTrys trys(frgbaColor1, frgbaColor2, pauiPixelMapping1, pauiPixelMapping2,
- a_uiRadius, a_iGrayOffset1, a_iGrayOffset2);
- Block4x4Encoding_ETC1 encodingTry = *this;
- encodingTry.m_boolFlip = a_boolFlip;
- encodingTry.TryDifferentialHalf(&trys.m_half1);
- encodingTry.TryDifferentialHalf(&trys.m_half2);
- // find best halves that are within differential range
- DifferentialTrys::Try *ptryBest1 = nullptr;
- DifferentialTrys::Try *ptryBest2 = nullptr;
- encodingTry.m_fError = FLT_MAX;
- // see if the best of each half are in differential range
- int iDRed = trys.m_half2.m_ptryBest->m_iRed - trys.m_half1.m_ptryBest->m_iRed;
- int iDGreen = trys.m_half2.m_ptryBest->m_iGreen - trys.m_half1.m_ptryBest->m_iGreen;
- int iDBlue = trys.m_half2.m_ptryBest->m_iBlue - trys.m_half1.m_ptryBest->m_iBlue;
- if (iDRed >= -4 && iDRed <= 3 && iDGreen >= -4 && iDGreen <= 3 && iDBlue >= -4 && iDBlue <= 3)
- {
- ptryBest1 = trys.m_half1.m_ptryBest;
- ptryBest2 = trys.m_half2.m_ptryBest;
- encodingTry.m_fError = trys.m_half1.m_ptryBest->m_fError + trys.m_half2.m_ptryBest->m_fError;
- }
- else
- {
- // else, find the next best halves that are in differential range
- for (DifferentialTrys::Try *ptry1 = &trys.m_half1.m_atry[0];
- ptry1 < &trys.m_half1.m_atry[trys.m_half1.m_uiTrys];
- ptry1++)
- {
- for (DifferentialTrys::Try *ptry2 = &trys.m_half2.m_atry[0];
- ptry2 < &trys.m_half2.m_atry[trys.m_half2.m_uiTrys];
- ptry2++)
- {
- iDRed = ptry2->m_iRed - ptry1->m_iRed;
- bool boolValidRedDelta = iDRed <= 3 && iDRed >= -4;
- iDGreen = ptry2->m_iGreen - ptry1->m_iGreen;
- bool boolValidGreenDelta = iDGreen <= 3 && iDGreen >= -4;
- iDBlue = ptry2->m_iBlue - ptry1->m_iBlue;
- bool boolValidBlueDelta = iDBlue <= 3 && iDBlue >= -4;
- if (boolValidRedDelta && boolValidGreenDelta && boolValidBlueDelta)
- {
- float fError = ptry1->m_fError + ptry2->m_fError;
- if (fError < encodingTry.m_fError)
- {
- encodingTry.m_fError = fError;
- ptryBest1 = ptry1;
- ptryBest2 = ptry2;
- }
- }
- }
- }
- assert(encodingTry.m_fError < FLT_MAX);
- assert(ptryBest1 != nullptr);
- assert(ptryBest2 != nullptr);
- }
- if (encodingTry.m_fError < m_fError)
- {
- m_mode = MODE_ETC1;
- m_boolDiff = true;
- m_boolFlip = encodingTry.m_boolFlip;
- m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest1->m_iRed, (unsigned char)ptryBest1->m_iGreen, (unsigned char)ptryBest1->m_iBlue);
- m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest2->m_iRed, (unsigned char)ptryBest2->m_iGreen, (unsigned char)ptryBest2->m_iBlue);
- m_uiCW1 = ptryBest1->m_uiCW;
- m_uiCW2 = ptryBest2->m_uiCW;
- for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS / 2; uiPixelOrder++)
- {
- unsigned int uiPixel1 = pauiPixelMapping1[uiPixelOrder];
- unsigned int uiPixel2 = pauiPixelMapping2[uiPixelOrder];
- unsigned int uiSelector1 = ptryBest1->m_auiSelectors[uiPixelOrder];
- unsigned int uiSelector2 = ptryBest2->m_auiSelectors[uiPixelOrder];
- m_auiSelectors[uiPixel1] = uiSelector1;
- m_auiSelectors[uiPixel2] = ptryBest2->m_auiSelectors[uiPixelOrder];
- float fDeltaRGB1 = s_aafCwTable[m_uiCW1][uiSelector1];
- float fDeltaRGB2 = s_aafCwTable[m_uiCW2][uiSelector2];
- m_afrgbaDecodedColors[uiPixel1] = (m_frgbaColor1 + fDeltaRGB1).ClampRGB();
- m_afrgbaDecodedColors[uiPixel2] = (m_frgbaColor2 + fDeltaRGB2).ClampRGB();
- }
- m_fError1 = ptryBest1->m_fError;
- m_fError2 = ptryBest2->m_fError;
- m_boolSeverelyBentDifferentialColors = trys.m_boolSeverelyBentColors;
- m_fError = m_fError1 + m_fError2;
- // sanity check
- {
- int iRed1 = m_frgbaColor1.IntRed(31.0f);
- int iGreen1 = m_frgbaColor1.IntGreen(31.0f);
- int iBlue1 = m_frgbaColor1.IntBlue(31.0f);
- int iRed2 = m_frgbaColor2.IntRed(31.0f);
- int iGreen2 = m_frgbaColor2.IntGreen(31.0f);
- int iBlue2 = m_frgbaColor2.IntBlue(31.0f);
- iDRed = iRed2 - iRed1;
- iDGreen = iGreen2 - iGreen1;
- iDBlue = iBlue2 - iBlue1;
- assert(iDRed >= -4 && iDRed < 4);
- assert(iDGreen >= -4 && iDGreen < 4);
- assert(iDBlue >= -4 && iDBlue < 4);
- }
- }
- }
- // ----------------------------------------------------------------------------------------------------
- // try an ETC1 differential mode encoding for a half of a 4x4 block
- // vary the basecolor components using a radius
- //
- void Block4x4Encoding_ETC1::TryDifferentialHalf(DifferentialTrys::Half *a_phalf)
- {
- a_phalf->m_ptryBest = nullptr;
- float fBestTryError = FLT_MAX;
- a_phalf->m_uiTrys = 0;
- for (int iRed = a_phalf->m_iRed - (int)a_phalf->m_uiRadius;
- iRed <= a_phalf->m_iRed + (int)a_phalf->m_uiRadius;
- iRed++)
- {
- assert(iRed >= 0 && iRed <= 31);
- for (int iGreen = a_phalf->m_iGreen - (int)a_phalf->m_uiRadius;
- iGreen <= a_phalf->m_iGreen + (int)a_phalf->m_uiRadius;
- iGreen++)
- {
- assert(iGreen >= 0 && iGreen <= 31);
- for (int iBlue = a_phalf->m_iBlue - (int)a_phalf->m_uiRadius;
- iBlue <= a_phalf->m_iBlue + (int)a_phalf->m_uiRadius;
- iBlue++)
- {
- assert(iBlue >= 0 && iBlue <= 31);
- DifferentialTrys::Try *ptry = &a_phalf->m_atry[a_phalf->m_uiTrys];
- assert(ptry < &a_phalf->m_atry[DifferentialTrys::Half::MAX_TRYS]);
- ptry->m_iRed = iRed;
- ptry->m_iGreen = iGreen;
- ptry->m_iBlue = iBlue;
- ptry->m_fError = FLT_MAX;
- ColorFloatRGBA frgbaColor = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iRed, (unsigned char)iGreen, (unsigned char)iBlue);
- // try each CW
- for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++)
- {
- unsigned int auiPixelSelectors[PIXELS / 2];
- ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2];
- float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
- FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
- // pre-compute decoded pixels for each selector
- ColorFloatRGBA afrgbaSelectors[SELECTORS];
- assert(SELECTORS == 4);
- afrgbaSelectors[0] = (frgbaColor + s_aafCwTable[uiCW][0]).ClampRGB();
- afrgbaSelectors[1] = (frgbaColor + s_aafCwTable[uiCW][1]).ClampRGB();
- afrgbaSelectors[2] = (frgbaColor + s_aafCwTable[uiCW][2]).ClampRGB();
- afrgbaSelectors[3] = (frgbaColor + s_aafCwTable[uiCW][3]).ClampRGB();
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[a_phalf->m_pauiPixelMapping[uiPixel]];
- ColorFloatRGBA frgbaDecodedPixel;
- for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
- {
- frgbaDecodedPixel = afrgbaSelectors[uiSelector];
- float fPixelError;
- fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[a_phalf->m_pauiPixelMapping[uiPixel]],
- *pfrgbaSourcePixel);
- if (fPixelError < afPixelErrors[uiPixel])
- {
- auiPixelSelectors[uiPixel] = uiSelector;
- afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel;
- afPixelErrors[uiPixel] = fPixelError;
- }
- }
- }
- // add up all pixel errors
- float fCWError = 0.0f;
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- fCWError += afPixelErrors[uiPixel];
- }
- // if best CW so far
- if (fCWError < ptry->m_fError)
- {
- ptry->m_uiCW = uiCW;
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- ptry->m_auiSelectors[uiPixel] = auiPixelSelectors[uiPixel];
- }
- ptry->m_fError = fCWError;
- }
- }
- if (ptry->m_fError < fBestTryError)
- {
- a_phalf->m_ptryBest = ptry;
- fBestTryError = ptry->m_fError;
- }
- assert(ptry->m_fError < FLT_MAX);
- a_phalf->m_uiTrys++;
- }
- }
- }
- }
- // ----------------------------------------------------------------------------------------------------
- // try an ETC1 individual mode encoding
- // use a_boolFlip to set the encoding F bit
- // use a_uiRadius to alter basecolor components in the range[-a_uiRadius:a_uiRadius]
- // replace the encoding if the encoding error is less than previous encoding
- //
- void Block4x4Encoding_ETC1::TryIndividual(bool a_boolFlip, unsigned int a_uiRadius)
- {
- ColorFloatRGBA frgbaColor1;
- ColorFloatRGBA frgbaColor2;
- const unsigned int *pauiPixelMapping1;
- const unsigned int *pauiPixelMapping2;
- if (a_boolFlip)
- {
- frgbaColor1 = m_frgbaSourceAverageTop;
- frgbaColor2 = m_frgbaSourceAverageBottom;
- pauiPixelMapping1 = s_auiTopPixelMapping;
- pauiPixelMapping2 = s_auiBottomPixelMapping;
- }
- else
- {
- frgbaColor1 = m_frgbaSourceAverageLeft;
- frgbaColor2 = m_frgbaSourceAverageRight;
- pauiPixelMapping1 = s_auiLeftPixelMapping;
- pauiPixelMapping2 = s_auiRightPixelMapping;
- }
- IndividualTrys trys(frgbaColor1, frgbaColor2, pauiPixelMapping1, pauiPixelMapping2, a_uiRadius);
- Block4x4Encoding_ETC1 encodingTry = *this;
- encodingTry.m_boolFlip = a_boolFlip;
- encodingTry.TryIndividualHalf(&trys.m_half1);
- encodingTry.TryIndividualHalf(&trys.m_half2);
- // use the best of each half
- IndividualTrys::Try *ptryBest1 = trys.m_half1.m_ptryBest;
- IndividualTrys::Try *ptryBest2 = trys.m_half2.m_ptryBest;
- encodingTry.m_fError = trys.m_half1.m_ptryBest->m_fError + trys.m_half2.m_ptryBest->m_fError;
- if (encodingTry.m_fError < m_fError)
- {
- m_mode = MODE_ETC1;
- m_boolDiff = false;
- m_boolFlip = encodingTry.m_boolFlip;
- m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)ptryBest1->m_iRed, (unsigned char)ptryBest1->m_iGreen, (unsigned char)ptryBest1->m_iBlue);
- m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)ptryBest2->m_iRed, (unsigned char)ptryBest2->m_iGreen, (unsigned char)ptryBest2->m_iBlue);
- m_uiCW1 = ptryBest1->m_uiCW;
- m_uiCW2 = ptryBest2->m_uiCW;
- for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS / 2; uiPixelOrder++)
- {
- unsigned int uiPixel1 = pauiPixelMapping1[uiPixelOrder];
- unsigned int uiPixel2 = pauiPixelMapping2[uiPixelOrder];
- unsigned int uiSelector1 = ptryBest1->m_auiSelectors[uiPixelOrder];
- unsigned int uiSelector2 = ptryBest2->m_auiSelectors[uiPixelOrder];
- m_auiSelectors[uiPixel1] = uiSelector1;
- m_auiSelectors[uiPixel2] = ptryBest2->m_auiSelectors[uiPixelOrder];
- float fDeltaRGB1 = s_aafCwTable[m_uiCW1][uiSelector1];
- float fDeltaRGB2 = s_aafCwTable[m_uiCW2][uiSelector2];
- m_afrgbaDecodedColors[uiPixel1] = (m_frgbaColor1 + fDeltaRGB1).ClampRGB();
- m_afrgbaDecodedColors[uiPixel2] = (m_frgbaColor2 + fDeltaRGB2).ClampRGB();
- }
- m_fError1 = ptryBest1->m_fError;
- m_fError2 = ptryBest2->m_fError;
- m_fError = m_fError1 + m_fError2;
- }
- }
- // ----------------------------------------------------------------------------------------------------
- // try an ETC1 differential mode encoding for a half of a 4x4 block
- // vary the basecolor components using a radius
- //
- void Block4x4Encoding_ETC1::TryIndividualHalf(IndividualTrys::Half *a_phalf)
- {
- a_phalf->m_ptryBest = nullptr;
- float fBestTryError = FLT_MAX;
- a_phalf->m_uiTrys = 0;
- for (int iRed = a_phalf->m_iRed - (int)a_phalf->m_uiRadius;
- iRed <= a_phalf->m_iRed + (int)a_phalf->m_uiRadius;
- iRed++)
- {
- assert(iRed >= 0 && iRed <= 15);
- for (int iGreen = a_phalf->m_iGreen - (int)a_phalf->m_uiRadius;
- iGreen <= a_phalf->m_iGreen + (int)a_phalf->m_uiRadius;
- iGreen++)
- {
- assert(iGreen >= 0 && iGreen <= 15);
- for (int iBlue = a_phalf->m_iBlue - (int)a_phalf->m_uiRadius;
- iBlue <= a_phalf->m_iBlue + (int)a_phalf->m_uiRadius;
- iBlue++)
- {
- assert(iBlue >= 0 && iBlue <= 15);
- IndividualTrys::Try *ptry = &a_phalf->m_atry[a_phalf->m_uiTrys];
- assert(ptry < &a_phalf->m_atry[IndividualTrys::Half::MAX_TRYS]);
- ptry->m_iRed = iRed;
- ptry->m_iGreen = iGreen;
- ptry->m_iBlue = iBlue;
- ptry->m_fError = FLT_MAX;
- ColorFloatRGBA frgbaColor = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed, (unsigned char)iGreen, (unsigned char)iBlue);
- // try each CW
- for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++)
- {
- unsigned int auiPixelSelectors[PIXELS / 2];
- ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2];
- float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
- FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
- // pre-compute decoded pixels for each selector
- ColorFloatRGBA afrgbaSelectors[SELECTORS];
- assert(SELECTORS == 4);
- afrgbaSelectors[0] = (frgbaColor + s_aafCwTable[uiCW][0]).ClampRGB();
- afrgbaSelectors[1] = (frgbaColor + s_aafCwTable[uiCW][1]).ClampRGB();
- afrgbaSelectors[2] = (frgbaColor + s_aafCwTable[uiCW][2]).ClampRGB();
- afrgbaSelectors[3] = (frgbaColor + s_aafCwTable[uiCW][3]).ClampRGB();
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[a_phalf->m_pauiPixelMapping[uiPixel]];
- ColorFloatRGBA frgbaDecodedPixel;
- for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
- {
- frgbaDecodedPixel = afrgbaSelectors[uiSelector];
- float fPixelError;
- fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[a_phalf->m_pauiPixelMapping[uiPixel]],
- *pfrgbaSourcePixel);
- if (fPixelError < afPixelErrors[uiPixel])
- {
- auiPixelSelectors[uiPixel] = uiSelector;
- afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel;
- afPixelErrors[uiPixel] = fPixelError;
- }
- }
- }
- // add up all pixel errors
- float fCWError = 0.0f;
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- fCWError += afPixelErrors[uiPixel];
- }
- // if best CW so far
- if (fCWError < ptry->m_fError)
- {
- ptry->m_uiCW = uiCW;
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- ptry->m_auiSelectors[uiPixel] = auiPixelSelectors[uiPixel];
- }
- ptry->m_fError = fCWError;
- }
- }
- if (ptry->m_fError < fBestTryError)
- {
- a_phalf->m_ptryBest = ptry;
- fBestTryError = ptry->m_fError;
- }
- assert(ptry->m_fError < FLT_MAX);
- a_phalf->m_uiTrys++;
- }
- }
- }
- }
- // ----------------------------------------------------------------------------------------------------
- // try version 1 of the degenerate search
- // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
- // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
- // be successfull
- //
- void Block4x4Encoding_ETC1::TryDegenerates1(void)
- {
- TryDifferential(m_boolMostLikelyFlip, 1, -2, 0);
- TryDifferential(m_boolMostLikelyFlip, 1, 2, 0);
- TryDifferential(m_boolMostLikelyFlip, 1, 0, 2);
- TryDifferential(m_boolMostLikelyFlip, 1, 0, -2);
- }
- // ----------------------------------------------------------------------------------------------------
- // try version 2 of the degenerate search
- // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
- // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
- // be successfull
- //
- void Block4x4Encoding_ETC1::TryDegenerates2(void)
- {
- TryDifferential(!m_boolMostLikelyFlip, 1, -2, 0);
- TryDifferential(!m_boolMostLikelyFlip, 1, 2, 0);
- TryDifferential(!m_boolMostLikelyFlip, 1, 0, 2);
- TryDifferential(!m_boolMostLikelyFlip, 1, 0, -2);
- }
- // ----------------------------------------------------------------------------------------------------
- // try version 3 of the degenerate search
- // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
- // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
- // be successfull
- //
- void Block4x4Encoding_ETC1::TryDegenerates3(void)
- {
- TryDifferential(m_boolMostLikelyFlip, 1, -2, -2);
- TryDifferential(m_boolMostLikelyFlip, 1, -2, 2);
- TryDifferential(m_boolMostLikelyFlip, 1, 2, -2);
- TryDifferential(m_boolMostLikelyFlip, 1, 2, 2);
- }
- // ----------------------------------------------------------------------------------------------------
- // try version 4 of the degenerate search
- // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings
- // each subsequent version of the degenerate search uses more basecolor movement and is less likely to
- // be successfull
- //
- void Block4x4Encoding_ETC1::TryDegenerates4(void)
- {
- TryDifferential(m_boolMostLikelyFlip, 1, -4, 0);
- TryDifferential(m_boolMostLikelyFlip, 1, 4, 0);
- TryDifferential(m_boolMostLikelyFlip, 1, 0, 4);
- TryDifferential(m_boolMostLikelyFlip, 1, 0, -4);
- }
- // ----------------------------------------------------------------------------------------------------
- // find the best selector for each pixel based on a particular basecolor and CW that have been previously set
- // calculate the selectors for each half of the block separately
- // set the block error as the sum of each half's error
- //
- void Block4x4Encoding_ETC1::CalculateSelectors()
- {
- if (m_boolFlip)
- {
- CalculateHalfOfTheSelectors(0, s_auiTopPixelMapping);
- CalculateHalfOfTheSelectors(1, s_auiBottomPixelMapping);
- }
- else
- {
- CalculateHalfOfTheSelectors(0, s_auiLeftPixelMapping);
- CalculateHalfOfTheSelectors(1, s_auiRightPixelMapping);
- }
- m_fError = m_fError1 + m_fError2;
- }
- // ----------------------------------------------------------------------------------------------------
- // choose best selectors for half of the block
- // calculate the error for half of the block
- //
- void Block4x4Encoding_ETC1::CalculateHalfOfTheSelectors(unsigned int a_uiHalf,
- const unsigned int *pauiPixelMapping)
- {
- static const bool DEBUG_PRINT = false;
- ColorFloatRGBA *pfrgbaColor = a_uiHalf ? &m_frgbaColor2 : &m_frgbaColor1;
- unsigned int *puiCW = a_uiHalf ? &m_uiCW2 : &m_uiCW1;
- float *pfHalfError = a_uiHalf ? &m_fError2 : &m_fError1;
- *pfHalfError = FLT_MAX;
- // try each CW
- for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++)
- {
- if (DEBUG_PRINT)
- {
- printf("\ncw=%u\n", uiCW);
- }
- unsigned int auiPixelSelectors[PIXELS / 2];
- ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2];
- float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX };
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- if (DEBUG_PRINT)
- {
- printf("\tsource [%.2f,%.2f,%.2f]\n", m_pafrgbaSource[pauiPixelMapping[uiPixel]].fR,
- m_pafrgbaSource[pauiPixelMapping[uiPixel]].fG, m_pafrgbaSource[pauiPixelMapping[uiPixel]].fB);
- }
- ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[pauiPixelMapping[uiPixel]];
- ColorFloatRGBA frgbaDecodedPixel;
- for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++)
- {
- float fDeltaRGB = s_aafCwTable[uiCW][uiSelector];
- frgbaDecodedPixel = (*pfrgbaColor + fDeltaRGB).ClampRGB();
- float fPixelError;
-
- fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[pauiPixelMapping[uiPixel]],
- *pfrgbaSourcePixel);
-
- if (DEBUG_PRINT)
- {
- printf("\tpixel %u, index %u [%.2f,%.2f,%.2f], error %.2f", uiPixel, uiSelector,
- frgbaDecodedPixel.fR,
- frgbaDecodedPixel.fG,
- frgbaDecodedPixel.fB,
- fPixelError);
- }
- if (fPixelError < afPixelErrors[uiPixel])
- {
- if (DEBUG_PRINT)
- {
- printf(" *");
- }
- auiPixelSelectors[uiPixel] = uiSelector;
- afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel;
- afPixelErrors[uiPixel] = fPixelError;
- }
- if (DEBUG_PRINT)
- {
- printf("\n");
- }
- }
- }
- // add up all pixel errors
- float fCWError = 0.0f;
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- fCWError += afPixelErrors[uiPixel];
- }
- if (DEBUG_PRINT)
- {
- printf("\terror %.2f\n", fCWError);
- }
- // if best CW so far
- if (fCWError < *pfHalfError)
- {
- *pfHalfError = fCWError;
- *puiCW = uiCW;
- for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++)
- {
- m_auiSelectors[pauiPixelMapping[uiPixel]] = auiPixelSelectors[uiPixel];
- m_afrgbaDecodedColors[pauiPixelMapping[uiPixel]] = afrgbaDecodedPixels[uiPixel];
- }
- }
- }
- }
- // ----------------------------------------------------------------------------------------------------
- // set the encoding bits based on encoding state
- //
- void Block4x4Encoding_ETC1::SetEncodingBits(void)
- {
- assert(m_mode == MODE_ETC1);
- if (m_boolDiff)
- {
- int iRed1 = m_frgbaColor1.IntRed(31.0f);
- int iGreen1 = m_frgbaColor1.IntGreen(31.0f);
- int iBlue1 = m_frgbaColor1.IntBlue(31.0f);
- int iRed2 = m_frgbaColor2.IntRed(31.0f);
- int iGreen2 = m_frgbaColor2.IntGreen(31.0f);
- int iBlue2 = m_frgbaColor2.IntBlue(31.0f);
- int iDRed2 = iRed2 - iRed1;
- int iDGreen2 = iGreen2 - iGreen1;
- int iDBlue2 = iBlue2 - iBlue1;
- assert(iDRed2 >= -4 && iDRed2 < 4);
- assert(iDGreen2 >= -4 && iDGreen2 < 4);
- assert(iDBlue2 >= -4 && iDBlue2 < 4);
- m_pencodingbitsRGB8->differential.red1 = (unsigned int)iRed1;
- m_pencodingbitsRGB8->differential.green1 = (unsigned int)iGreen1;
- m_pencodingbitsRGB8->differential.blue1 = (unsigned int)iBlue1;
- m_pencodingbitsRGB8->differential.dred2 = iDRed2;
- m_pencodingbitsRGB8->differential.dgreen2 = iDGreen2;
- m_pencodingbitsRGB8->differential.dblue2 = iDBlue2;
- }
- else
- {
- m_pencodingbitsRGB8->individual.red1 = (unsigned int)m_frgbaColor1.IntRed(15.0f);
- m_pencodingbitsRGB8->individual.green1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f);
- m_pencodingbitsRGB8->individual.blue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f);
- m_pencodingbitsRGB8->individual.red2 = (unsigned int)m_frgbaColor2.IntRed(15.0f);
- m_pencodingbitsRGB8->individual.green2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f);
- m_pencodingbitsRGB8->individual.blue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f);
- }
- m_pencodingbitsRGB8->individual.cw1 = m_uiCW1;
- m_pencodingbitsRGB8->individual.cw2 = m_uiCW2;
- SetEncodingBits_Selectors();
- m_pencodingbitsRGB8->individual.diff = (unsigned int)m_boolDiff;
- m_pencodingbitsRGB8->individual.flip = (unsigned int)m_boolFlip;
- }
- // ----------------------------------------------------------------------------------------------------
- // set the selectors in the encoding bits
- //
- void Block4x4Encoding_ETC1::SetEncodingBits_Selectors(void)
- {
- m_pencodingbitsRGB8->individual.selectors = 0;
- for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++)
- {
- unsigned int uiSelector = m_auiSelectors[uiPixel];
- // set index msb
- m_pencodingbitsRGB8->individual.selectors |= (uiSelector >> 1) << (uiPixel ^ 8);
- // set index lsb
- m_pencodingbitsRGB8->individual.selectors |= (uiSelector & 1) << ((16 + uiPixel) ^ 8);
- }
- }
- // ----------------------------------------------------------------------------------------------------
- // set the decoded colors and decoded alpha based on the encoding state
- //
- void Block4x4Encoding_ETC1::Decode(void)
- {
- const unsigned int *pauiPixelOrder = m_boolFlip ? s_auiPixelOrderFlip1 : s_auiPixelOrderFlip0;
- for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS; uiPixelOrder++)
- {
- ColorFloatRGBA *pfrgbaCenter = uiPixelOrder < 8 ? &m_frgbaColor1 : &m_frgbaColor2;
- unsigned int uiCW = uiPixelOrder < 8 ? m_uiCW1 : m_uiCW2;
- unsigned int uiPixel = pauiPixelOrder[uiPixelOrder];
- float fDelta = s_aafCwTable[uiCW][m_auiSelectors[uiPixel]];
- m_afrgbaDecodedColors[uiPixel] = (*pfrgbaCenter + fDelta).ClampRGB();
- m_afDecodedAlphas[uiPixel] = 1.0f;
- }
- }
- // ----------------------------------------------------------------------------------------------------
- //
- } // namespace Etc
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